Player Matchup

Arachne
Arachne
 
Arachne
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
IchibanDan
Cthulhu
Level 48
God Stats
36W - 11L
1,998 SR
Queue Stats
147W - 60L
1,870 Elo+
Party 2
Kukulkan
Kukulkan
KyleAYV
Kukulkan
Level 108
God Stats
5W - 0L
1,892 SR
Queue Stats
78W - 20L
1,797 Elo+
Party 2
Ullr
Ullr
PEPSlMAN
Ullr
Level 89
God Stats
17W - 17L
1,295 SR
Queue Stats
382W - 236L
1,749 Elo+
Party 2
Khepri
Khepri
Zeltash
Khepri
Level 85
God Stats
21W - 4L
1,611 SR
Queue Stats
433W - 254L
1,733 Elo+
Party 2
Team Averages
Level 81
1,659 SR
1,730 Elo+

VS

Team Averages
Level 77
1,467 SR
1,447 Elo+
Athena
Athena
FrankNBeanz91
Athena
Level 31
God Stats
5W - 9L
1,477 SR
Queue Stats
428W - 483L
1,426 Elo+
Solo
Raijin
Raijin
FuryViking
Raijin
Level 43
God Stats
3W - 5L
1,515 SR
Queue Stats
22W - 24L
1,481 Elo+
Party 1
Gilgamesh
Gilgamesh
GigzNasty21
Gilgamesh
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 63L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Vikingofpain
Kukulkan
Level 66
God Stats
4W - 5L
1,433 SR
Queue Stats
27W - 22L
1,577 Elo+
Party 1
Baba Yaga
Baba Yaga
themrklutch
Baba Yaga
Level 104
God Stats
16W - 23L
1,409 SR
Queue Stats
180W - 180L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
3 / 2 / 10
9,819
982
5,028
9,127
4,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
IchibanDan
Cthulhu
17
2 / 1 / 18
10,208
1,021
15,668
13,167
12,053
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
KyleAYV
Kukulkan
18
8 / 0 / 13
11,343
1,134
23,960
5,705
2,415
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
17
8 / 2 / 9
11,156
1,116
12,250
7,844
3,495
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
Zeltash
Khepri
16
2 / 1 / 17
9,931
993
7,335
11,183
17,275
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

268

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 4
9,911
991
8,191
16,189
15,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
FuryViking
Raijin
15
0 / 3 / 4
9,234
923
6,508
12,845
5,787
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
GigzNasty21
Gilgamesh
16
2 / 7 / 2
10,571
1,057
8,446
19,756
13,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
Vikingofpain
Kukulkan
15
1 / 6 / 5
9,307
931
9,131
9,967
3,962
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
themrklutch
Baba Yaga
15
1 / 3 / 4
9,218
922
10,459
10,975
5,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
23
Kills
6
6
Deaths
23
67
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
10
4
L
2
4
4
1
L
Raijin
FuryViking
Raijin
0
3
4
0.67
L
Gilgamesh
GigzNasty21
Gilgamesh
2
7
2
0.43
W
Cthulhu
IchibanDan
Cthulhu
2
1
18
11
W
Kukulkan
KyleAYV
Kukulkan
8
0
13
14.5
W
Ullr
8
2
9
6.25
L
Kukulkan
Vikingofpain
Kukulkan
1
6
5
0.58
W
Khepri
Zeltash
Khepri
2
1
17
10.5
L
Baba Yaga
themrklutch
Baba Yaga
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,241
Damage
42,735
47,026
Taken
69,732
39,553
Mitigated
43,855
3,256
Healing
3,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,028
4,290
147
1,741
9,127
4,315
0
6,740
2,387
0
14,598
L
8,191
1,426
0
0
16,189
15,299
0
9,900
6,289
26,259
0
L
Raijin
FuryViking
Raijin
6,508
832
0
0
12,845
5,787
0
9,122
3,723
30,120
0
L
Gilgamesh
GigzNasty21
Gilgamesh
8,446
1,406
0
158
19,756
13,772
0
11,552
8,204
0
26,226
W
Cthulhu
IchibanDan
Cthulhu
15,668
802
516
30
13,167
12,053
0
9,477
3,690
34,782
0
W
Kukulkan
KyleAYV
Kukulkan
23,960
2,436
0
274
5,705
2,415
0
4,884
821
44,750
0
W
Ullr
12,250
5,105
0
548
7,844
3,495
0
5,144
2,700
0
29,679
L
Kukulkan
Vikingofpain
Kukulkan
9,131
944
0
140
9,967
3,962
0
8,100
1,867
23,661
0
W
Khepri
Zeltash
Khepri
7,335
623
0
0
11,183
17,275
0
8,044
3,139
12,536
0
L
Baba Yaga
themrklutch
Baba Yaga
10,459
667
392
2,462
10,975
5,035
0
8,289
2,686
24,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,457
Gold Earned
48,241
186
Minions Killed
214
9
Camps Cleared
8
1,020,330
Distance Traveled
900,734
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,819
982
22
2
1
176,262
1
L
Athena
9,911
991
37
4
1
214,345
0
L
Raijin
9,234
923
70
7
2
165,175
0
L
Gilgamesh
10,571
1,057
39
4
3
189,862
1
W
Cthulhu
10,208
1,021
54
5
1
204,299
0
W
Kukulkan
11,343
1,134
63
6
0
209,948
1
W
Ullr
11,156
1,116
41
4
6
205,983
2
L
Kukulkan
9,307
931
29
3
0
160,205
0
W
Khepri
9,931
993
6
1
1
223,838
1
L
Baba Yaga
9,218
922
39
4
2
171,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role