Player Matchup

Danzaburou
Danzaburou
CaveGangsta21
Danzaburou
Level 56
God Stats
58W - 71L
1,414 SR
Queue Stats
109W - 143L
1,348 Elo+
Party 3
Hachiman
Hachiman
Chc710
Hachiman
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 24L
1,425 Elo+
Party 3
Hercules
Hercules
braidos
Hercules
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 44L
1,421 Elo+
Solo
Ymir
Ymir
ha66662010
Ymir
Level 4
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 2L
1,618 Elo+
Party 2
Bakasura
Bakasura
hai199924
Bakasura
Level 22
God Stats
2W - 4L
1,678 SR
Queue Stats
8W - 12L
1,383 Elo+
Party 2
Team Averages
Level 22
1,561 SR
1,439 Elo+

VS

Team Averages
Level 46
1,552 SR
1,420 Elo+
Apollo
Apollo
Cadywhompus
Apollo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,410 Elo+
Party 1
Fafnir
Fafnir
ShadowHawk421
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
c0smic_-_w0mbat
Kukulkan
Level 86
God Stats
5W - 4L
1,674 SR
Queue Stats
80W - 70L
1,410 Elo+
Party 1
Da Ji
Da Ji
mickijoecjr
Da Ji
Level 26
God Stats
9W - 4L
1,665 SR
Queue Stats
84W - 91L
1,480 Elo+
Party 1
Nike
Nike
theonlygamer1
Nike
Level 89
God Stats
16W - 8L
1,422 SR
Queue Stats
85W - 81L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaveGangsta21
Danzaburou
12
6 / 8 / 4
8,023
501
7,553
11,941
3,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hachiman
Chc710
Hachiman
9
0 / 6 / 0
5,804
363
2,700
8,132
2,335
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
braidos
Hercules
12
1 / 1 / 1
6,748
422
4,204
11,649
8,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 3 / 6
7,221
451
3,367
7,618
4,910
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
hai199924
Bakasura
12
4 / 6 / 0
7,471
467
3,360
11,727
4,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
5 / 7 / 4
7,513
470
3,659
8,287
2,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
1 / 4 / 4
7,021
439
1,904
9,409
6,629
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
13
3 / 1 / 9
8,162
510
7,452
6,443
2,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
9 / 0 / 6
8,701
544
10,572
6,941
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 2 / 9
8,335
521
11,916
10,625
9,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
13
Kills
23
24
Deaths
14
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Apollo
5
7
4
1
L
Danzaburou
CaveGangsta21
Danzaburou
6
8
4
1
L
Hachiman
Chc710
Hachiman
0
6
0
0
W
1
4
4
0.75
L
Hercules
braidos
Hercules
1
1
1
1.5
W
Kukulkan
3
1
9
7.5
L
2
3
6
1.67
L
Bakasura
hai199924
Bakasura
4
6
0
0.67
W
9
0
6
12
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,184
Damage
35,503
51,067
Taken
41,705
24,573
Mitigated
23,419
9,517
Healing
7,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
3,659
2,502
0
564
8,287
2,686
2,469
1,174
6,753
0
23,454
L
Danzaburou
CaveGangsta21
Danzaburou
7,553
2,852
0
2,192
11,941
3,792
138
700
11,170
0
34,880
L
Hachiman
Chc710
Hachiman
2,700
1,083
0
0
8,132
2,335
200
1,576
6,431
0
19,067
W
1,904
705
0
1,222
9,409
6,629
568
1,649
7,760
19,077
0
L
Hercules
braidos
Hercules
4,204
693
0
5,225
11,649
8,917
385
1,758
9,591
0
35,670
W
Kukulkan
7,452
485
0
884
6,443
2,409
557
64
6,132
43,988
0
L
3,367
165
0
575
7,618
4,910
0
2,964
4,558
18,353
0
L
Bakasura
hai199924
Bakasura
3,360
2,277
0
1,525
11,727
4,619
0
2,358
9,294
0
27,781
W
10,572
2,918
0
1,905
6,941
2,457
63
119
6,657
0
37,282
W
11,916
1,572
0
2,905
10,625
9,238
488
361
10,039
0
43,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,267
Gold Earned
39,732
242
Minions Killed
298
0
Camps Cleared
0
1,372,134
Distance Traveled
1,492,990
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,513
470
49
3
0
318,211
1
L
Danzaburou
8,023
501
57
4
0
252,803
2
L
Hachiman
5,804
363
25
2
0
242,422
1
W
Fafnir
7,021
439
34
2
0
264,106
0
L
Hercules
6,748
422
60
4
0
318,875
1
W
Kukulkan
8,162
510
82
5
0
294,775
0
L
Ymir
7,221
451
41
3
0
257,012
0
L
Bakasura
7,471
467
59
4
0
301,022
0
W
Da Ji
8,701
544
68
4
0
314,843
0
W
Nike
8,335
521
65
4
0
301,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role