Player Matchup

Gilgamesh
Gilgamesh
Mellymelgreen10
Gilgamesh
Level 128
God Stats
17W - 14L
1,335 SR
Queue Stats
276W - 292L
1,527 Elo+
Solo
Artio
Artio
RenTest
Artio
Level 109
God Stats
12W - 9L
1,654 SR
Queue Stats
241W - 245L
1,546 Elo+
Solo
Zeus
Zeus
Rivenryu
Zeus
Level 127
God Stats
560W - 462L
1,585 SR
Queue Stats
719W - 729L
1,500 Elo+
Solo
Chiron
Chiron
fewgryphon943
Chiron
Level 140
God Stats
1W - 0L
1,837 SR
Queue Stats
15W - 14L
1,565 Elo+
Solo
Baron Samedi
Baron Samedi
xXCLUTCHL0RDXx
Baron Samedi
Level 69
God Stats
6W - 6L
1,437 SR
Queue Stats
728W - 757L
1,524 Elo+
Solo
Team Averages
Level 115
1,570 SR
1,532 Elo+

VS

Team Averages
Level 102
1,514 SR
1,457 Elo+
Heimdallr
Heimdallr
GrinningPumpkin
Heimdallr
Level 147
God Stats
14W - 21L
1,526 SR
Queue Stats
332W - 359L
1,506 Elo+
Solo
Medusa
Medusa
Logik Juice
Medusa
Level 20
God Stats
10W - 12L
1,420 SR
Queue Stats
12W - 19L
1,291 Elo+
Party 1
Hachiman
Hachiman
LogikReaper
Hachiman
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 39L
1,446 Elo+
Party 1
Yemoja
Yemoja
Trånce
Yemoja
Level 132
God Stats
8W - 10L
1,627 SR
Queue Stats
902W - 939L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
spartanhalo102
Gilgamesh
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 34L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mellymelgreen10
Gilgamesh
18
9 / 3 / 15
12,350
1,235
15,088
17,577
22,471
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artio
RenTest
Artio
17
2 / 2 / 18
10,507
1,051
6,649
14,196
18,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zeus
17
9 / 0 / 11
11,051
1,105
20,736
4,268
2,032
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 1 / 19
10,797
1,080
14,704
10,266
5,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
xXCLUTCHL0RDXx
Baron Samedi
18
4 / 1 / 16
11,073
1,107
14,073
6,758
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

273

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GrinningPumpkin
Heimdallr
15
3 / 3 / 3
10,072
1,007
11,786
11,165
4,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
15
1 / 7 / 4
9,377
938
4,698
15,241
5,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Hachiman
LogikReaper
Hachiman
15
0 / 10 / 7
9,253
925
10,518
15,235
5,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Trånce
Yemoja
16
0 / 5 / 5
10,174
1,017
11,245
15,673
14,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
spartanhalo102
Gilgamesh
16
3 / 4 / 2
10,151
1,015
9,196
18,179
10,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
29
Kills
7
7
Deaths
29
79
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GrinningPumpkin
Heimdallr
3
3
3
1.5
L
Medusa
1
7
4
0.43
L
Hachiman
LogikReaper
Hachiman
0
10
7
0.35
W
Gilgamesh
Mellymelgreen10
Gilgamesh
9
3
15
5.5
W
Artio
RenTest
Artio
2
2
18
5.5
W
Zeus
9
0
11
14.5
L
Yemoja
Trånce
Yemoja
0
5
5
0.5
W
5
1
19
14.5
L
Gilgamesh
spartanhalo102
Gilgamesh
3
4
2
1
W
Baron Samedi
xXCLUTCHL0RDXx
Baron Samedi
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,250
Damage
47,443
53,065
Taken
75,493
52,673
Mitigated
40,639
17,148
Healing
9,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GrinningPumpkin
Heimdallr
11,786
5,055
0
712
11,165
4,270
0
6,353
4,748
0
28,328
L
Medusa
4,698
2,707
0
964
15,241
5,800
0
7,189
7,812
0
20,847
L
Hachiman
LogikReaper
Hachiman
10,518
5,783
470
532
15,235
5,814
0
9,370
5,691
0
26,417
W
Gilgamesh
Mellymelgreen10
Gilgamesh
15,088
3,603
0
240
17,577
22,471
0
2,935
14,642
400
24,346
W
Artio
RenTest
Artio
6,649
301
2,633
3,520
14,196
18,899
0
2,910
11,286
22,716
0
W
Zeus
20,736
1,231
0
0
4,268
2,032
0
1,203
3,065
38,111
0
L
Yemoja
Trånce
Yemoja
11,245
1,392
3,997
1,818
15,673
14,701
0
8,893
6,440
28,540
0
W
14,704
6,177
776
3,514
10,266
5,536
0
2,365
7,901
0
28,176
L
Gilgamesh
spartanhalo102
Gilgamesh
9,196
2,383
0
1,500
18,179
10,054
0
8,971
8,944
0
29,666
W
Baron Samedi
xXCLUTCHL0RDXx
Baron Samedi
14,073
448
3,983
2,482
6,758
3,735
0
1,832
4,926
33,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,778
Gold Earned
49,027
203
Minions Killed
189
3
Camps Cleared
11
997,417
Distance Traveled
914,708
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,072
1,007
45
5
1
184,522
2
L
Medusa
9,377
938
35
4
2
159,830
0
L
Hachiman
9,253
925
36
4
3
181,870
0
W
Gilgamesh
12,350
1,235
18
2
0
221,902
1
W
Artio
10,507
1,051
32
3
0
195,432
0
W
Zeus
11,051
1,105
49
5
3
203,304
0
L
Yemoja
10,174
1,017
30
3
0
177,061
0
W
Chiron
10,797
1,080
38
4
0
164,107
0
L
Gilgamesh
10,151
1,015
43
4
5
211,425
0
W
Baron Samedi
11,073
1,107
66
7
0
212,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role