Player Matchup

Chiron
Chiron
KINGJIGGATRON
Chiron
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,073 Elo+
Party 1
Yemoja
Yemoja
OshinxSenpai
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,191 Elo+
Party 1
Thor
Thor
Saberzz_03
Thor
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
chokapay
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,191 Elo+
Solo
King Arthur
King Arthur
tonylucas231
King Arthur
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
76W - 78L
1,357 Elo+
Solo
Team Averages
Level 8
1,500 SR
1,262 Elo+

VS

Team Averages
Level 22
1,603 SR
1,279 Elo+
Cthulhu
Cthulhu
Gorkamorker
Cthulhu
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 7L
1,179 Elo+
Solo
Loki
Loki
RangerDangerTim
Loki
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
18W - 27L
1,056 Elo+
Solo
Baron Samedi
Baron Samedi
ThePeach1205
Baron Samedi
Level 23
God Stats
7W - 0L
1,903 SR
Queue Stats
163W - 179L
1,382 Elo+
Solo
Discordia
Discordia
bbyuul
Discordia
Level 21
God Stats
24W - 13L
1,615 SR
Queue Stats
137W - 142L
1,405 Elo+
Solo
Medusa
Medusa
iVampLyfe
Medusa
Level 17
God Stats
20W - 22L
1,500 SR
Queue Stats
99W - 126L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 2
8,819
882
9,500
18,409
6,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
15
0 / 11 / 2
9,240
924
5,850
21,521
17,921
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 10 / 3
8,763
876
10,853
17,308
8,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
chokapay
Tsukuyomi
13
0 / 2 / 2
8,158
816
2,204
3,846
1,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
tonylucas231
King Arthur
14
3 / 6 / 0
9,680
968
8,624
14,680
9,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

349

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gorkamorker
Cthulhu
18
4 / 2 / 27
10,839
1,084
10,604
12,946
14,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
16 / 1 / 21
12,248
1,225
19,040
8,298
3,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Baron Samedi
ThePeach1205
Baron Samedi
18
3 / 0 / 26
10,651
1,065
8,936
7,963
5,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
bbyuul
Discordia
18
11 / 0 / 18
10,946
1,095
15,321
5,513
2,133
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
iVampLyfe
Medusa
17
9 / 0 / 20
11,434
1,143
14,340
6,295
3,448
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
155
3
Kills
43
43
Deaths
3
9
Assists
112
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gorkamorker
Cthulhu
4
2
27
8.75
L
0
14
2
0.07
L
Yemoja
0
11
2
0.09
W
16
1
21
26.5
L
0
10
3
0.15
W
Baron Samedi
ThePeach1205
Baron Samedi
3
0
26
16
W
Discordia
bbyuul
Discordia
11
0
18
20
L
Tsukuyomi
chokapay
Tsukuyomi
0
2
2
0.5
W
Medusa
iVampLyfe
Medusa
9
0
20
19
L
King Arthur
tonylucas231
King Arthur
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,031
Damage
68,241
75,764
Taken
41,015
43,730
Mitigated
29,836
2,864
Healing
11,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gorkamorker
Cthulhu
10,604
1,494
1,886
498
12,946
14,798
0
1,502
11,229
28,116
0
L
9,500
5,669
506
686
18,409
6,925
0
9,194
9,022
0
22,589
L
Yemoja
5,850
1,620
1,216
410
21,521
17,921
0
7,556
13,741
17,904
0
W
19,040
10,541
0
2,283
8,298
3,607
0
1,679
6,619
0
39,417
L
10,853
1,816
0
0
17,308
8,310
0
7,867
9,125
0
22,728
W
Baron Samedi
ThePeach1205
Baron Samedi
8,936
2,080
1,817
2,129
7,963
5,850
0
1,097
6,866
19,000
0
W
Discordia
bbyuul
Discordia
15,321
2,361
0
148
5,513
2,133
0
624
4,889
28,231
0
L
Tsukuyomi
chokapay
Tsukuyomi
2,204
660
0
46
3,846
1,294
0
2,285
1,445
0
4,187
W
Medusa
iVampLyfe
Medusa
14,340
7,152
1,984
775
6,295
3,448
0
938
5,357
0
24,315
L
King Arthur
tonylucas231
King Arthur
8,624
1,333
0
0
14,680
9,280
0
6,821
7,570
205
18,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,660
Gold Earned
56,118
102
Minions Killed
167
3
Camps Cleared
6
633,431
Distance Traveled
905,343
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,839
1,084
54
5
2
178,852
0
L
Chiron
8,819
882
28
3
2
142,028
1
L
Yemoja
9,240
924
33
3
0
125,917
1
W
Loki
12,248
1,225
37
4
1
201,491
0
L
Thor
8,763
876
21
2
1
160,745
0
W
Baron Samedi
10,651
1,065
22
2
0
151,670
2
W
Discordia
10,946
1,095
33
3
2
199,195
0
L
Tsukuyomi
8,158
816
2
0
0
79,614
2
W
Medusa
11,434
1,143
21
2
1
174,135
3
L
King Arthur
9,680
968
18
2
0
125,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role