Player Matchup

Medusa
Medusa
Gold I
Archanist
Medusa
Gold I
Level 154
God Stats
1W - 2L
1,639 SR
Queue Stats
157W - 184L
1,664 MMR
Solo
Scylla
Scylla
Gold I
Issa AIien
Scylla
Gold I
Level 80
God Stats
20W - 22L
1,594 SR
Queue Stats
131W - 114L
1,628 MMR
Party 1
Sobek
Sobek
Gold I
Issa dame
Sobek
Gold I
Level 67
God Stats
19W - 19L
1,599 SR
Queue Stats
155W - 149L
1,550 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,611 SR
1,614 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 111
1,483 SR
1,540 MMR
Ares
Ares
Gold II
Azerty4206028
Ares
Gold II
Level 97
God Stats
2W - 1L
1,329 SR
Queue Stats
130W - 138L
1,601 MMR
Solo
Hades
Hades
Bronze III
IStayGhosted
Hades
Bronze III
Level 117
God Stats
3W - 4L
1,621 SR
Queue Stats
7W - 10L
1,520 MMR
Solo
Cupid
Cupid
Diamond III
ROBINxHOODS
Cupid
Diamond III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Archanist
Medusa
13
6 / 5 / 3
10,486
699
10,373
11,290
4,254
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Scylla
Issa AIien
Scylla
14
5 / 5 / 5
10,607
707
7,947
9,858
3,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Issa dame
Sobek
13
1 / 2 / 10
10,525
702
6,300
15,663
18,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Cu ChulainnAphroditeAchillesTiamatDanzaburou

VS

Bans
AthenaZeusChaacPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
11,431
762
7,144
16,348
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
3 / 6 / 6
10,168
678
8,521
12,407
6,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
5 / 2 / 7
11,068
738
15,085
10,886
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
12
Kills
12
12
Deaths
13
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
Archanist
Medusa
6
5
3
1.5
W
4
5
5
1.3
W
3
6
6
1
L
Scylla
Issa AIien
Scylla
5
5
5
1.5
L
Sobek
Issa dame
Sobek
1
2
10
3
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
30,750
36,811
Taken
39,641
26,735
Mitigated
25,082
8,512
Healing
14,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Archanist
Medusa
10,373
4,044
0
2,945
11,290
4,254
174
4,917
6,373
0
51,880
W
7,144
567
0
3,992
16,348
14,229
257
5,400
10,948
21,206
0
W
8,521
650
314
4,039
12,407
6,511
913
5,140
7,267
23,607
0
L
Scylla
Issa AIien
Scylla
7,947
750
0
1,320
9,858
3,513
288
4,879
4,979
48,829
0
L
Sobek
Issa dame
Sobek
6,300
269
0
4,247
15,663
18,968
100
5,975
9,688
20,028
0
W
15,085
6,662
1,236
4,500
10,886
4,342
2,035
3,786
7,100
0
80,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
32,667
185
Minions Killed
171
0
Camps Cleared
0
810,613
Distance Traveled
812,558
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,486
699
76
5
0
252,601
2
W
Ares
11,431
762
22
1
0
283,432
3
W
Hades
10,168
678
24
2
0
251,702
3
L
Scylla
10,607
707
81
5
0
246,568
4
L
Sobek
10,525
702
28
2
0
311,444
0
W
Cupid
11,068
738
125
8
0
277,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role