Player Matchup

Rama
Rama
Platinum III
Canøxør
Rama
Platinum III
Level 149
God Stats
7W - 6L
1,410 SR
Queue Stats
110W - 97L
1,734 MMR
Party 1
Cerberus
Cerberus
Gold III
KurokaHell
Cerberus
Gold III
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 143L
1,615 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum I
Maliguachi
Tsukuyomi
Platinum I
Level 156
God Stats
7W - 8L
1,491 SR
Queue Stats
394W - 395L
1,904 MMR
Party 1
Ra
Ra
Platinum II
Superheni12
Ra
Platinum II
Level 160
God Stats
18W - 11L
1,846 SR
Queue Stats
147W - 132L
1,846 MMR
Solo
Bastet
Bastet
Platinum V
ΞShinoharaLTMΞ
Bastet
Platinum V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,549 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 148
1,500 SR
1,671 MMR
Artemis
Artemis
Silver I
DarkDavz
Artemis
Silver I
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 93L
1,591 MMR
Solo
Chronos
Chronos
Gold IV
GoldDRogerr
Chronos
Gold IV
Level 156
God Stats
0W - 2L
1,285 SR
Queue Stats
180W - 194L
1,487 MMR
Solo
Tyr
Tyr
Platinum V
Joãozinho64
Tyr
Platinum V
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 71L
1,767 MMR
Solo
Aphrodite
Aphrodite
Platinum III
Kyleღ
Aphrodite
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Diamond V
Xsan
Tiamat
Diamond V
Level 160
God Stats
21W - 22L
1,714 SR
Queue Stats
1,008W - 1,010L
2,009 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
5 / 2 / 4
12,179
641
12,765
12,064
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
KurokaHell
Cerberus
15
2 / 3 / 4
9,463
498
6,305
14,934
10,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Maliguachi
Tsukuyomi
20
8 / 0 / 3
13,355
703
11,706
12,779
8,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 2 / 3
12,023
633
5,469
7,615
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 1 / 9
11,811
622
14,430
15,442
5,944
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
DanzaburouScyllaApolloJanusSet

VS

Bans
AthenaGebIzanamiNemesisAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DarkDavz
Artemis
15
0 / 5 / 4
8,921
470
7,218
14,321
4,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
GoldDRogerr
Chronos
16
0 / 6 / 0
9,613
506
2,838
13,463
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 5 / 3
8,521
448
7,850
21,682
9,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Kyleღ
Aphrodite
15
1 / 4 / 1
8,829
465
5,243
10,279
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Xsan
Tiamat
19
5 / 3 / 1
11,269
593
10,915
11,103
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
23
Kills
8
8
Deaths
23
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
5
2
4
3.5
L
Artemis
DarkDavz
Artemis
0
5
4
0.4
L
Chronos
GoldDRogerr
Chronos
0
6
0
0
L
2
5
3
0.7
W
Cerberus
KurokaHell
Cerberus
2
3
4
1.33
L
Aphrodite
Kyleღ
Aphrodite
1
4
1
0.38
W
Tsukuyomi
Maliguachi
Tsukuyomi
8
0
3
9.5
W
4
2
3
2.75
L
Tiamat
Xsan
Tiamat
5
3
1
1.83
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,675
Damage
34,064
62,834
Taken
70,848
33,045
Mitigated
28,512
25,890
Healing
25,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
12,765
10,844
0
5,116
12,064
4,353
6,361
2,706
9,358
0
94,237
L
Artemis
DarkDavz
Artemis
7,218
2,135
0
5,217
14,321
4,886
0
1,180
13,141
0
57,950
L
Chronos
GoldDRogerr
Chronos
2,838
456
0
3,495
13,463
4,005
2,924
1,226
12,237
67,965
0
L
7,850
1,167
262
4,132
21,682
9,274
294
6,136
15,546
0
39,859
W
Cerberus
KurokaHell
Cerberus
6,305
188
0
5,700
14,934
10,522
0
5,248
9,686
35,643
0
L
Aphrodite
Kyleღ
Aphrodite
5,243
428
2,587
5,610
10,279
3,991
690
2,031
8,248
56,921
0
W
Tsukuyomi
Maliguachi
Tsukuyomi
11,706
2,430
0
7,749
12,779
8,961
1,147
3,436
9,343
0
104,437
W
5,469
298
1,555
2,562
7,615
3,265
0
2,794
4,821
94,976
0
L
Tiamat
Xsan
Tiamat
10,915
1,792
64
3,932
11,103
6,356
1,309
1,201
9,902
86,462
0
W
14,430
3,315
0
3,208
15,442
5,944
877
5,532
9,910
0
76,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,831
Gold Earned
47,153
739
Minions Killed
610
0
Camps Cleared
0
1,971,445
Distance Traveled
1,831,877
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,179
641
166
9
0
337,569
6
L
Artemis
8,921
470
93
5
0
323,939
7
L
Chronos
9,613
506
144
8
0
323,877
7
L
Tyr
8,521
448
66
3
0
421,467
2
W
Cerberus
9,463
498
65
3
0
376,236
10
L
Aphrodite
8,829
465
123
6
0
371,106
7
W
Tsukuyomi
13,355
703
205
11
0
419,231
6
W
Ra
12,023
633
198
10
0
423,265
7
L
Tiamat
11,269
593
184
10
0
391,488
1
W
Bastet
11,811
622
105
6
0
415,144
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role