Player Matchup

Ymir
Ymir
DaMobbs
Ymir
Level 15
God Stats
1W - 4L
1,448 SR
Queue Stats
23W - 15L
1,496 Elo+
Party 2
Hades
Hades
NeoConker
Hades
Level 17
God Stats
6W - 3L
1,610 SR
Queue Stats
53W - 37L
1,496 Elo+
Party 2
Merlin
Merlin
Nightflare111
Merlin
Level 55
God Stats
20W - 7L
1,633 SR
Queue Stats
65W - 41L
1,531 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Semiton
Tsukuyomi
Level 28
God Stats
1W - 1L
1,776 SR
Queue Stats
34W - 24L
1,531 Elo+
Party 2
Team Averages
Level 29
1,617 SR
1,513 Elo+

VS

Team Averages
Level 61
1,606 SR
1,400 Elo+
Nemesis
Nemesis
McLovin101010
Nemesis
Level 26
God Stats
1W - 0L
1,446 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 1
Ganesha
Ganesha
XSuper CeleryX
Ganesha
Level 41
God Stats
1W - 0L
1,948 SR
Queue Stats
3W - 5L
1,366 Elo+
Party 1
Tyr
Tyr
iNfamouSNICK
Tyr
Level 109
God Stats
1W - 0L
1,791 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Persephone
Persephone
zwildrunner
Persephone
Level 67
God Stats
1W - 1L
1,240 SR
Queue Stats
3W - 4L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DaMobbs
Ymir
15
1 / 5 / 1
9,993
666
4,383
16,909
14,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hades
NeoConker
Hades
16
4 / 4 / 4
10,687
712
14,018
14,264
9,084
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 3 / 3
9,621
641
11,248
8,751
2,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Semiton
Tsukuyomi
16
3 / 4 / 5
10,065
671
9,633
11,049
3,297
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
4 / 4 / 4
11,097
740
5,139
10,049
4,641
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 3 / 13
10,945
730
10,139
12,833
13,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 0 / 6
12,049
803
11,388
15,555
17,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Persephone
zwildrunner
Persephone
18
3 / 1 / 10
11,244
750
17,908
11,133
4,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
8
Kills
16
16
Deaths
8
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
DaMobbs
Ymir
1
5
1
0.3
W
Nemesis
4
4
4
1.5
L
Hades
NeoConker
Hades
4
4
4
1.5
L
0
3
3
0.5
L
Tsukuyomi
Semiton
Tsukuyomi
3
4
5
1.38
W
0
3
13
2.17
W
9
0
6
12
W
Persephone
zwildrunner
Persephone
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,282
Damage
44,574
50,973
Taken
49,570
30,281
Mitigated
40,059
8,145
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DaMobbs
Ymir
4,383
722
0
1,723
16,909
14,955
0
8,838
8,071
17,439
0
W
Nemesis
5,139
3,209
0
1,888
10,049
4,641
494
5,222
4,739
0
42,929
L
Hades
NeoConker
Hades
14,018
1,933
355
4,552
14,264
9,084
969
6,239
8,025
43,419
0
L
11,248
554
0
705
8,751
2,945
0
6,484
2,267
42,355
0
L
Tsukuyomi
Semiton
Tsukuyomi
9,633
1,119
0
810
11,049
3,297
406
6,943
4,106
0
30,509
W
10,139
692
0
1,614
12,833
13,313
449
6,975
5,740
25,601
0
W
11,388
2,258
0
2,237
15,555
17,379
1,196
9,893
5,212
0
37,412
W
Persephone
zwildrunner
Persephone
17,908
1,012
0
3,724
11,133
4,726
1,018
7,045
3,603
52,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,366
Gold Earned
45,335
247
Minions Killed
220
12
Camps Cleared
12
974,924
Distance Traveled
1,176,100
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,993
666
35
2
1
224,692
2
W
Nemesis
11,097
740
77
5
7
262,105
5
L
Hades
10,687
712
78
5
6
234,738
2
L
Merlin
9,621
641
86
6
2
248,392
2
L
Tsukuyomi
10,065
671
48
3
3
267,102
3
W
Ganesha
10,945
730
7
0
0
294,502
2
W
Tyr
12,049
803
58
4
2
336,260
2
W
Persephone
11,244
750
78
5
3
283,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role