Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DaFaIIenHero
Chaac
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 70L
1,518 Elo+
Party 2
Chiron
Chiron
ItsRhyno
Chiron
Level 123
God Stats
5W - 4L
1,500 SR
Queue Stats
167W - 141L
1,436 Elo+
Party 3
Nu Wa
Nu Wa
Lanixete
Nu Wa
Level 126
God Stats
4W - 3L
1,522 SR
Queue Stats
108W - 85L
1,512 Elo+
Party 3
Bakasura
Bakasura
warhero7891526
Bakasura
Level 127
God Stats
21W - 13L
1,561 SR
Queue Stats
127W - 96L
1,504 Elo+
Party 3
Team Averages
Level 119
1,516 SR
1,494 Elo+

VS

Team Averages
Level 126
1,457 SR
1,459 Elo+
Vulcan
Vulcan
Eskinore
Vulcan
Level 125
God Stats
1W - 2L
1,564 SR
Queue Stats
276W - 257L
1,470 Elo+
Solo
Hera
Hera
Frank_NyCe
Hera
Level 160
God Stats
68W - 44L
1,567 SR
Queue Stats
265W - 309L
1,453 Elo+
Party 1
Athena
Athena
Robty93
Athena
Level 156
God Stats
3W - 5L
1,459 SR
Queue Stats
322W - 307L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
e23061996
Gilgamesh
Level 85
God Stats
10W - 15L
1,240 SR
Queue Stats
297W - 315L
1,481 Elo+
Solo
Mercury
Mercury
fuzzxi
Mercury
Level 105
God Stats
23W - 27L
1,456 SR
Queue Stats
536W - 617L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
4 / 4 / 15
9,339
519
9,393
17,073
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
7 / 5 / 10
10,989
611
14,078
20,629
16,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
ItsRhyno
Chiron
18
4 / 2 / 2
10,570
587
6,544
12,516
5,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Lanixete
Nu Wa
17
7 / 6 / 14
10,637
591
12,603
11,342
3,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
18
12 / 2 / 9
11,544
641
11,413
15,001
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Eskinore
Vulcan
14
0 / 3 / 1
7,678
427
6,616
7,421
2,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 9 / 4
9,378
521
14,377
11,856
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Robty93
Athena
13
2 / 7 / 3
8,488
472
8,131
19,484
12,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
e23061996
Gilgamesh
16
8 / 9 / 3
10,379
577
15,175
21,708
14,594
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mercury
fuzzxi
Mercury
14
2 / 6 / 3
8,722
485
5,273
12,438
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
34
Kills
18
19
Deaths
34
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
4
15
2.88
W
7
5
10
2.4
L
Vulcan
Eskinore
Vulcan
0
3
1
0.17
L
6
9
4
0.89
W
Chiron
ItsRhyno
Chiron
4
2
2
2.5
W
Nu Wa
Lanixete
Nu Wa
7
6
14
2.33
L
Athena
Robty93
Athena
2
7
3
0.5
L
Gilgamesh
e23061996
Gilgamesh
8
9
3
1.06
L
Mercury
fuzzxi
Mercury
2
6
3
0.58
W
Bakasura
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,031
Damage
49,572
76,561
Taken
72,907
42,884
Mitigated
36,798
25,134
Healing
12,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
9,393
926
872
4,102
17,073
11,097
87
8,622
8,451
31,200
0
W
14,078
4,711
0
8,298
20,629
16,808
302
4,661
15,968
0
52,944
L
Vulcan
Eskinore
Vulcan
6,616
2,425
0
1,199
7,421
2,560
0
2,249
5,064
43,232
0
L
14,377
3,876
0
1,215
11,856
3,287
674
4,756
6,154
61,702
0
W
Chiron
ItsRhyno
Chiron
6,544
3,362
165
5,821
12,516
5,192
485
6,583
5,933
0
81,140
W
Nu Wa
Lanixete
Nu Wa
12,603
2,010
0
2,610
11,342
3,871
866
7,043
4,299
60,533
0
L
Athena
Robty93
Athena
8,131
1,695
0
3,249
19,484
12,138
0
6,684
11,876
30,793
0
L
Gilgamesh
e23061996
Gilgamesh
15,175
4,015
158
3,532
21,708
14,594
170
5,506
14,684
360
64,674
L
Mercury
fuzzxi
Mercury
5,273
2,833
0
2,940
12,438
4,219
0
1,940
10,272
0
49,108
W
Bakasura
11,413
7,525
0
3,266
15,001
5,916
189
2,575
12,426
0
87,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,079
Gold Earned
44,645
568
Minions Killed
425
0
Camps Cleared
0
1,658,385
Distance Traveled
1,566,974
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,339
519
59
3
0
331,965
2
W
Chaac
10,989
611
102
6
0
309,944
3
L
Vulcan
7,678
427
75
4
0
336,582
5
L
Hera
9,378
521
107
6
0
290,364
12
W
Chiron
10,570
587
156
9
0
298,974
3
W
Nu Wa
10,637
591
112
6
0
322,770
1
L
Athena
8,488
472
39
2
0
317,252
2
L
Gilgamesh
10,379
577
121
7
0
276,124
2
L
Mercury
8,722
485
83
5
0
346,652
1
W
Bakasura
11,544
641
139
8
0
394,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role