Player Matchup

Ra
Ra
BK7183611
Ra
Level 21
God Stats
42W - 37L
1,581 SR
Queue Stats
428W - 407L
1,590 Elo+
Solo
Hachiman
Hachiman
BombsquadEU
Hachiman
Level 29
God Stats
8W - 1L
1,902 SR
Queue Stats
164W - 55L
1,815 Elo+
Solo
Cu Chulainn
Cu Chulainn
OvrdueDavid
Cu Chulainn
Level 14
God Stats
9W - 5L
1,670 SR
Queue Stats
30W - 32L
1,529 Elo+
Solo
Cthulhu
Cthulhu
SmudgyCabbage97
Cthulhu
Level 27
God Stats
6W - 5L
1,714 SR
Queue Stats
46W - 52L
1,536 Elo+
Solo
Janus
Janus
Yyyyyy8076
Janus
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 34L
1,696 Elo+
Solo
Team Averages
Level 20
1,673 SR
1,633 Elo+

VS

Team Averages
Level 6
1,636 SR
1,596 Elo+
Pele
Pele
BJERGBOY99
Pele
Level 10
God Stats
1W - 2L
1,756 SR
Queue Stats
16W - 11L
1,515 Elo+
Party 1
Nemesis
Nemesis
INDIANSLAYER99
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,700 Elo+
Party 1
Artemis
Artemis
benndouu
Artemis
Level 4
God Stats
5W - 3L
1,579 SR
Queue Stats
6W - 8L
1,515 Elo+
Party 1
Da Ji
Da Ji
camB99
Da Ji
Level 7
God Stats
3W - 3L
1,521 SR
Queue Stats
18W - 14L
1,515 Elo+
Party 1
Ares
Ares
iiiXeon
Ares
Level 7
God Stats
6W - 1L
1,824 SR
Queue Stats
8W - 7L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 8
12,580
547
5,836
19,664
11,125
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hachiman
BombsquadEU
Hachiman
20
9 / 3 / 14
15,270
664
18,416
21,628
14,478
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
OvrdueDavid
Cu Chulainn
18
3 / 3 / 8
12,157
529
10,630
21,676
30,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 6 / 21
13,144
571
14,933
24,507
18,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
20
12 / 3 / 8
14,514
631
18,132
13,679
5,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 1
12,277
534
11,649
17,273
10,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
1 / 4 / 6
10,576
460
11,187
13,939
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
benndouu
Artemis
14
1 / 13 / 7
9,072
394
10,524
15,217
5,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
camB99
Da Ji
16
8 / 6 / 6
11,426
497
15,454
17,605
9,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
iiiXeon
Ares
14
4 / 8 / 7
10,683
464
11,049
21,439
23,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
45
37
Kills
18
19
Deaths
38
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
7
1
0.64
W
3
4
8
1.75
W
Hachiman
BombsquadEU
Hachiman
9
3
14
5.33
L
1
4
6
1
W
Cu Chulainn
OvrdueDavid
Cu Chulainn
3
3
8
2.33
W
10
6
21
3.42
W
Janus
12
3
8
5.33
L
Artemis
benndouu
Artemis
1
13
7
0.35
L
Da Ji
camB99
Da Ji
8
6
6
1.83
L
Ares
iiiXeon
Ares
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,947
Damage
59,863
101,154
Taken
85,473
79,890
Mitigated
56,651
37,986
Healing
6,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,649
2,756
0
1,046
17,273
10,288
1,250
4,747
12,526
0
81,854
W
5,836
580
1,603
10,610
19,664
11,125
1,040
1,123
18,541
83,272
0
W
Hachiman
BombsquadEU
Hachiman
18,416
10,260
0
10,022
21,628
14,478
4,196
3,106
18,522
0
152,136
L
11,187
5,458
0
2,262
13,939
7,681
0
8,051
5,888
0
61,810
W
Cu Chulainn
OvrdueDavid
Cu Chulainn
10,630
2,796
0
5,949
21,676
30,276
1,043
453
21,223
1,683
64,101
W
14,933
963
2,835
4,375
24,507
18,745
121
4,344
20,163
52,892
0
W
Janus
18,132
1,256
0
2,592
13,679
5,266
1,502
2,023
11,656
111,654
0
L
Artemis
benndouu
Artemis
10,524
3,873
0
240
15,217
5,996
0
7,660
7,557
0
50,532
L
Da Ji
camB99
Da Ji
15,454
4,475
0
2,514
17,605
9,128
0
7,702
9,903
0
52,270
L
Ares
iiiXeon
Ares
11,049
1,191
0
606
21,439
23,558
80
11,080
10,359
32,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,665
Gold Earned
54,034
720
Minions Killed
445
0
Camps Cleared
0
2,156,336
Distance Traveled
2,160,078
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,277
534
159
7
0
426,435
0
W
Ra
12,580
547
155
7
0
475,398
6
W
Hachiman
15,270
664
196
9
0
406,172
0
L
Nemesis
10,576
460
111
5
0
486,541
1
W
Cu Chulainn
12,157
529
127
6
0
384,961
8
W
Cthulhu
13,144
571
62
3
0
440,777
3
W
Janus
14,514
631
180
8
0
449,028
5
L
Artemis
9,072
394
62
3
0
377,609
0
L
Da Ji
11,426
497
70
3
0
449,548
0
L
Ares
10,683
464
43
2
0
419,945
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role