Player Matchup

Achilles
Achilles
Fenster05
Achilles
Level 17
God Stats
8W - 14L
1,647 SR
Queue Stats
253W - 326L
1,335 Elo+
Solo
Danzaburou
Danzaburou
Guede3105
Danzaburou
Level 25
God Stats
22W - 34L
1,396 SR
Queue Stats
103W - 178L
1,326 Elo+
Party 3
Arachne
Arachne
Pintaa_
Arachne
Level 107
God Stats
29W - 32L
1,484 SR
Queue Stats
422W - 579L
1,312 Elo+
Party 3
Hel
Hel
SuperPancitoUwU
Hel
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 127L
1,327 Elo+
Party 3
Neith
Neith
haloed_prawn88
Neith
Level 5
God Stats
2W - 2L
1,300 SR
Queue Stats
26W - 38L
1,194 Elo+
Party 3
Team Averages
Level 36
1,466 SR
1,299 Elo+

VS

Team Averages
Level 7
1,407 SR
1,357 Elo+
Kukulkan
Kukulkan
Demorphed
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,607 Elo+
Party 2
Izanami
Izanami
Gizmos732
Izanami
Level 7
God Stats
24W - 23L
1,451 SR
Queue Stats
43W - 48L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
GraysonCrowe
Aphrodite
Level 6
God Stats
3W - 9L
1,175 SR
Queue Stats
101W - 104L
1,150 Elo+
Party 1
Nemesis
Nemesis
MaliceFurorem
Nemesis
Level 6
God Stats
24W - 21L
1,375 SR
Queue Stats
73W - 80L
1,150 Elo+
Party 1
Ymir
Ymir
Pygie
Ymir
Level 6
God Stats
1W - 2L
1,533 SR
Queue Stats
2W - 3L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fenster05
Achilles
16
6 / 1 / 8
10,178
463
11,047
17,831
9,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Guede3105
Danzaburou
16
7 / 3 / 6
9,979
454
10,923
18,128
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Pintaa_
Arachne
20
14 / 1 / 6
13,589
618
14,537
19,150
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
13 / 1 / 12
11,765
535
17,359
16,435
6,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
7 / 3 / 16
10,356
471
13,311
12,942
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Demorphed
Kukulkan
17
5 / 11 / 1
11,645
529
17,669
15,230
5,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gizmos732
Izanami
12
1 / 11 / 1
8,548
389
11,080
19,735
7,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
GraysonCrowe
Aphrodite
15
2 / 6 / 2
10,005
455
16,513
18,285
9,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
12
0 / 10 / 3
8,175
372
3,374
17,383
7,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Pygie
Ymir
12
1 / 9 / 6
8,385
381
5,782
19,665
12,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
47
Kills
9
9
Deaths
47
48
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Demorphed
Kukulkan
5
11
1
0.5
W
Achilles
Fenster05
Achilles
6
1
8
10
L
Izanami
Gizmos732
Izanami
1
11
1
0.14
L
Aphrodite
GraysonCrowe
Aphrodite
2
6
2
0.5
W
Danzaburou
Guede3105
Danzaburou
7
3
6
3.33
L
Nemesis
0
10
3
0.15
W
Arachne
Pintaa_
Arachne
14
1
6
17
L
Ymir
Pygie
Ymir
1
9
6
0.44
W
13
1
12
19
W
7
3
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,177
Damage
54,418
84,486
Taken
90,298
36,980
Mitigated
42,100
39,362
Healing
20,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Demorphed
Kukulkan
17,669
3,073
0
1,610
15,230
5,770
462
5,904
9,326
66,499
0
W
Achilles
Fenster05
Achilles
11,047
3,071
0
5,911
17,831
9,885
869
10,660
6,619
0
46,053
L
Izanami
Gizmos732
Izanami
11,080
7,801
0
3,859
19,735
7,142
1,162
3,101
16,634
0
53,484
L
Aphrodite
GraysonCrowe
Aphrodite
16,513
1,032
2,816
9,275
18,285
9,432
730
1,701
16,584
61,816
0
W
Danzaburou
Guede3105
Danzaburou
10,923
3,894
0
6,058
18,128
6,002
1,424
6,419
11,427
0
62,367
L
Nemesis
3,374
1,644
0
2,452
17,383
7,207
298
2,862
14,521
105
31,168
W
Arachne
Pintaa_
Arachne
14,537
10,926
0
6,465
19,150
9,067
137
7,386
11,510
0
123,173
L
Ymir
Pygie
Ymir
5,782
1,464
0
0
19,665
12,549
225
3,791
15,874
21,061
0
W
17,359
649
5,132
12,410
16,435
6,794
605
9,559
6,326
73,783
0
W
13,311
5,939
0
3,386
12,942
5,232
1,348
4,225
8,535
0
51,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,867
Gold Earned
46,758
522
Minions Killed
418
0
Camps Cleared
0
2,040,199
Distance Traveled
1,716,139
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,645
529
114
5
0
304,961
0
W
Achilles
10,178
463
71
3
0
348,529
3
L
Izanami
8,548
389
93
4
0
344,213
0
L
Aphrodite
10,005
455
131
6
0
362,697
2
W
Danzaburou
9,979
454
92
4
0
356,909
0
L
Nemesis
8,175
372
57
3
0
359,486
0
W
Arachne
13,589
618
185
8
0
487,757
0
L
Ymir
8,385
381
23
1
0
344,782
5
W
Hel
11,765
535
103
5
0
441,250
4
W
Neith
10,356
471
71
3
0
405,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role