Player Matchup

Ra
Ra
DejaBien
Ra
Level 28
God Stats
8W - 4L
1,633 SR
Queue Stats
17W - 4L
1,612 Elo+
Party 2
Anhur
Anhur
Xruyst
Anhur
Level 106
God Stats
5W - 1L
1,428 SR
Queue Stats
27W - 11L
1,544 Elo+
Party 2
Ymir
Ymir
XxNoLiMiTxX69
Ymir
Level 86
God Stats
0W - 1L
1,273 SR
Queue Stats
13W - 8L
1,568 Elo+
Party 2
Team Averages
Level 73
1,445 SR
1,575 Elo+

VS

Team Averages
Level 32
1,554 SR
1,493 Elo+
Khepri
Khepri
Vanesia
Khepri
Level 64
God Stats
21W - 14L
1,546 SR
Queue Stats
192W - 174L
1,492 Elo+
Party 1
Merlin
Merlin
brapking123
Merlin
Level 15
God Stats
7W - 9L
1,527 SR
Queue Stats
62W - 56L
1,479 Elo+
Party 1
Gilgamesh
Gilgamesh
itryILOWKEY
Gilgamesh
Level 18
God Stats
37W - 33L
1,589 SR
Queue Stats
270W - 255L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
7,459
746
4,903
4,437
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
Xruyst
Anhur
8
1 / 2 / 3
6,570
657
3,292
5,554
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 2
7,411
741
1,741
11,021
6,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Vanesia
Khepri
10
1 / 1 / 10
7,950
795
2,924
8,679
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
12
7 / 1 / 3
8,423
842
7,454
4,436
1,505
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
itryILOWKEY
Gilgamesh
10
3 / 3 / 5
7,361
736
5,986
8,664
4,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
11
11
Deaths
5
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
W
Khepri
Vanesia
Khepri
1
1
10
6
L
Anhur
Xruyst
Anhur
1
2
3
1.25
L
2
5
2
0.6
W
Merlin
7
1
3
8.5
W
Gilgamesh
itryILOWKEY
Gilgamesh
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,936
Damage
16,364
21,012
Taken
21,779
9,377
Mitigated
10,789
2,682
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,903
755
321
516
4,437
1,293
0
2,810
1,451
13,686
0
W
Khepri
Vanesia
Khepri
2,924
380
0
1,868
8,679
5,005
712
2,926
5,566
11,904
0
L
Anhur
Xruyst
Anhur
3,292
1,837
0
1,417
5,554
1,550
0
2,089
3,197
0
9,854
L
1,741
174
0
428
11,021
6,534
0
4,673
5,986
11,820
0
W
Merlin
7,454
173
0
350
4,436
1,505
1,537
1,338
2,998
33,275
0
W
Gilgamesh
itryILOWKEY
Gilgamesh
5,986
1,546
312
618
8,664
4,279
498
1,964
6,498
0
22,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,440
Gold Earned
23,734
55
Minions Killed
104
0
Camps Cleared
0
360,674
Distance Traveled
552,114
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,459
746
21
2
0
113,550
0
W
Khepri
7,950
795
29
3
0
206,022
2
L
Anhur
6,570
657
15
2
0
105,305
1
L
Ymir
7,411
741
19
2
0
141,819
0
W
Merlin
8,423
842
48
5
0
177,124
0
W
Gilgamesh
7,361
736
27
3
0
168,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role