Player Matchup

Tiamat
Tiamat
ADK1213
Tiamat
Level 88
God Stats
32W - 25L
1,598 SR
Queue Stats
185W - 194L
1,507 Elo+
Party 1
Vamana
Vamana
AzureApollo13
Vamana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
298W - 299L
1,468 Elo+
Party 1
Ullr
Ullr
Chillax619
Ullr
Level 46
God Stats
0W - 2L
1,223 SR
Queue Stats
264W - 313L
1,364 Elo+
Party 1
Guan Yu
Guan Yu
JayHawke13
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 171L
1,460 Elo+
Party 1
Ganesha
Ganesha
MrGruntle
Ganesha
Level 69
God Stats
6W - 4L
1,613 SR
Queue Stats
116W - 115L
1,456 Elo+
Party 1
Team Averages
Level 66
1,487 SR
1,451 Elo+

VS

Team Averages
Level 51
1,553 SR
1,390 Elo+
Sobek
Sobek
AdamCoffe
Sobek
Level 108
God Stats
3W - 1L
1,523 SR
Queue Stats
49W - 46L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Doggoreo
Danzaburou
Level 17
God Stats
3W - 6L
1,272 SR
Queue Stats
13W - 16L
1,371 Elo+
Party 2
Fenrir
Fenrir
Hayden Spicer
Fenrir
Level 64
God Stats
14W - 10L
1,758 SR
Queue Stats
162W - 154L
1,406 Elo+
Party 3
Ao Kuang
Ao Kuang
NaotoShirogan
Ao Kuang
Level 50
God Stats
2W - 0L
1,713 SR
Queue Stats
16W - 23L
1,346 Elo+
Party 2
Artemis
Artemis
brewskisalotta
Artemis
Level 17
God Stats
14W - 19L
1,498 SR
Queue Stats
187W - 150L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ADK1213
Tiamat
14
3 / 5 / 2
8,540
534
10,674
11,188
8,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 3 / 2
8,422
526
11,597
13,656
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 3 / 5
6,926
433
2,680
8,353
2,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
JayHawke13
Guan Yu
14
2 / 3 / 2
8,178
511
7,868
11,239
10,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
MrGruntle
Ganesha
11
0 / 5 / 5
7,195
450
6,787
12,968
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AdamCoffe
Sobek
13
5 / 1 / 4
7,890
493
7,418
10,241
8,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Doggoreo
Danzaburou
13
3 / 2 / 6
8,338
521
5,575
10,944
3,356
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 9
8,535
533
8,404
14,114
4,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
NaotoShirogan
Ao Kuang
14
8 / 1 / 4
8,606
538
9,103
14,214
4,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 2 / 4
7,463
466
5,623
6,433
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
46
10
Kills
19
19
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ADK1213
Tiamat
3
5
2
0.8
W
Sobek
AdamCoffe
Sobek
5
1
4
7
L
5
3
2
2
L
0
3
5
0.83
W
Danzaburou
Doggoreo
Danzaburou
3
2
6
3
W
3
4
9
1.88
L
Guan Yu
JayHawke13
Guan Yu
2
3
2
1
L
Ganesha
MrGruntle
Ganesha
0
5
5
0.5
W
Ao Kuang
NaotoShirogan
Ao Kuang
8
1
4
10
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,606
Damage
36,123
57,404
Taken
55,946
35,959
Mitigated
22,683
19,708
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ADK1213
Tiamat
10,674
1,516
0
3,607
11,188
8,453
433
3,007
8,181
51,120
0
W
Sobek
AdamCoffe
Sobek
7,418
540
0
5,219
10,241
8,465
210
2,947
7,194
29,698
0
L
11,597
5,579
0
6,583
13,656
6,772
0
2,681
10,975
0
53,269
L
2,680
1,723
0
2,697
8,353
2,761
136
2,556
5,797
0
25,041
W
Danzaburou
Doggoreo
Danzaburou
5,575
2,442
0
4,448
10,944
3,356
1,369
4,790
5,721
0
37,648
W
8,404
3,013
0
5,734
14,114
4,402
1,433
3,978
9,768
0
41,267
L
Guan Yu
JayHawke13
Guan Yu
7,868
1,561
50
3,962
11,239
10,546
850
2,891
8,348
0
36,556
L
Ganesha
MrGruntle
Ganesha
6,787
351
0
2,809
12,968
7,427
0
5,386
7,582
26,900
0
W
Ao Kuang
NaotoShirogan
Ao Kuang
9,103
2,546
0
5,815
14,214
4,144
1,234
3,841
10,212
31,919
0
W
5,623
2,690
0
741
6,433
2,316
755
1,203
5,140
0
34,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
40,832
363
Minions Killed
333
0
Camps Cleared
0
1,557,066
Distance Traveled
1,418,080
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,540
534
92
6
0
295,372
5
W
Sobek
7,890
493
47
3
0
288,970
3
L
Vamana
8,422
526
96
6
0
345,145
3
L
Ullr
6,926
433
67
4
0
265,308
1
W
Danzaburou
8,338
521
76
5
0
275,805
3
W
Fenrir
8,535
533
69
4
0
296,212
3
L
Guan Yu
8,178
511
95
6
0
331,406
1
L
Ganesha
7,195
450
13
1
0
319,835
7
W
Ao Kuang
8,606
538
70
4
0
296,518
2
W
Artemis
7,463
466
71
4
0
260,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role