Player Matchup

Gilgamesh
Gilgamesh
Hepicat
Gilgamesh
Level 22
God Stats
67W - 63L
1,421 SR
Queue Stats
149W - 165L
1,392 Elo+
Party 2
Heimdallr
Heimdallr
Hunter Sect
Heimdallr
Level 63
God Stats
12W - 12L
1,527 SR
Queue Stats
170W - 182L
1,462 Elo+
Party 2
Bacchus
Bacchus
KdnastyXdxd
Bacchus
Level 82
God Stats
15W - 9L
1,591 SR
Queue Stats
335W - 345L
1,452 Elo+
Party 2
Loki
Loki
LegendarGame707
Loki
Level 125
God Stats
23W - 21L
1,591 SR
Queue Stats
257W - 260L
1,458 Elo+
Party 2
Kukulkan
Kukulkan
hatsmik
Kukulkan
Level 121
God Stats
16W - 9L
1,527 SR
Queue Stats
222W - 235L
1,454 Elo+
Party 2
Team Averages
Level 83
1,531 SR
1,444 Elo+

VS

Team Averages
Level 51
1,540 SR
1,450 Elo+
Anhur
Anhur
Sackyboy
Anhur
Level 29
God Stats
5W - 7L
1,546 SR
Queue Stats
110W - 114L
1,459 Elo+
Party 3
Chang'e
Chang'e
Tristonian
Chang'e
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 91L
1,452 Elo+
Party 3
Arachne
Arachne
adamentknight
Arachne
Level 43
God Stats
2W - 4L
1,478 SR
Queue Stats
21W - 28L
1,418 Elo+
Party 1
Sun Wukong
Sun Wukong
frogninja1
Sun Wukong
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
jarhead_eyepatch
Jormungandr
Level 26
God Stats
6W - 2L
1,676 SR
Queue Stats
46W - 61L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hepicat
Gilgamesh
13
1 / 2 / 1
6,999
538
2,608
7,270
3,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Hunter Sect
Heimdallr
10
3 / 1 / 5
6,271
482
5,265
6,883
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
KdnastyXdxd
Bacchus
11
2 / 0 / 8
7,274
560
5,456
5,926
4,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 4 / 0
6,817
524
2,135
7,592
2,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
hatsmik
Kukulkan
13
4 / 1 / 5
7,835
603
9,298
4,616
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Sackyboy
Anhur
10
1 / 2 / 1
6,012
462
2,973
8,735
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
Tristonian
Chang'e
12
1 / 3 / 3
7,040
542
4,258
8,284
2,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
9
4 / 3 / 1
6,361
489
5,736
9,099
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
frogninja1
Sun Wukong
11
1 / 1 / 2
6,872
529
3,280
8,003
3,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
jarhead_eyepatch
Jormungandr
8
1 / 3 / 0
5,481
422
2,557
7,598
4,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
8
8
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hepicat
Gilgamesh
1
2
1
0.75
W
Heimdallr
Hunter Sect
Heimdallr
3
1
5
5.5
W
Bacchus
KdnastyXdxd
Bacchus
2
0
8
6
W
2
4
0
0.5
L
Anhur
Sackyboy
Anhur
1
2
1
0.75
L
Chang'e
Tristonian
Chang'e
1
3
3
0.83
L
Arachne
4
3
1
1.5
L
Sun Wukong
frogninja1
Sun Wukong
1
1
2
2
W
Kukulkan
hatsmik
Kukulkan
4
1
5
6.5
L
Jormungandr
jarhead_eyepatch
Jormungandr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,762
Damage
18,804
32,287
Taken
41,719
13,881
Mitigated
16,565
7,524
Healing
16,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hepicat
Gilgamesh
2,608
229
0
572
7,270
3,260
864
0
7,270
0
41,269
W
Heimdallr
Hunter Sect
Heimdallr
5,265
2,420
159
1,388
6,883
2,278
300
2,587
4,075
0
31,410
W
Bacchus
KdnastyXdxd
Bacchus
5,456
740
761
2,438
5,926
4,323
0
991
4,711
22,958
0
W
2,135
461
0
1,976
7,592
2,252
834
903
6,587
0
36,468
L
Anhur
Sackyboy
Anhur
2,973
802
0
3,902
8,735
2,350
0
3,337
5,326
0
27,939
L
Chang'e
Tristonian
Chang'e
4,258
292
1,191
3,735
8,284
2,675
0
3,402
4,654
40,243
0
L
Arachne
5,736
2,731
398
4,224
9,099
3,749
5
3,125
5,844
0
25,631
L
Sun Wukong
frogninja1
Sun Wukong
3,280
712
0
1,982
8,003
3,645
210
1,694
6,217
0
30,365
W
Kukulkan
hatsmik
Kukulkan
9,298
486
0
230
4,616
1,768
0
1,613
2,829
52,560
0
L
Jormungandr
jarhead_eyepatch
Jormungandr
2,557
450
326
1,124
7,598
4,146
0
2,618
4,924
14,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,196
Gold Earned
31,766
382
Minions Killed
294
0
Camps Cleared
0
1,303,235
Distance Traveled
1,268,586
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,999
538
84
6
0
243,120
4
W
Heimdallr
6,271
482
56
4
0
244,490
3
W
Bacchus
7,274
560
37
3
0
276,299
6
W
Loki
6,817
524
85
7
0
265,664
3
L
Anhur
6,012
462
60
5
0
200,389
1
L
Chang'e
7,040
542
92
7
0
244,388
4
L
Arachne
6,361
489
44
3
0
340,240
3
L
Sun Wukong
6,872
529
73
6
0
272,420
2
W
Kukulkan
7,835
603
120
9
0
273,662
3
L
Jormungandr
5,481
422
25
2
0
211,149
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role