Player Matchup

Pele
Pele
BJERGBOY99
Pele
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 11L
1,454 Elo+
Party 2
Tsukuyomi
Tsukuyomi
INDIANSLAYER99
Tsukuyomi
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
benndouu
Artemis
Level 4
God Stats
5W - 3L
1,497 SR
Queue Stats
6W - 8L
1,454 Elo+
Party 2
Da Ji
Da Ji
camB99
Da Ji
Level 7
God Stats
3W - 3L
1,438 SR
Queue Stats
18W - 14L
1,454 Elo+
Party 2
Ares
Ares
iiiXeon
Ares
Level 7
God Stats
6W - 1L
1,732 SR
Queue Stats
8W - 7L
1,654 Elo+
Party 2
Team Averages
Level 6
1,533 SR
1,503 Elo+

VS

Team Averages
Level 31
1,563 SR
1,456 Elo+
Vulcan
Vulcan
 
Vulcan
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AZodiacko
Izanami
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
Croaker_Da_Toker
Gilgamesh
Level 38
God Stats
13W - 16L
1,732 SR
Queue Stats
162W - 180L
1,411 Elo+
Party 3
Set
Set
Frayld
Set
Level 28
God Stats
3W - 6L
1,420 SR
Queue Stats
76W - 93L
1,422 Elo+
Party 3
Cthulhu
Cthulhu
ShadowScorcher0
Cthulhu
Level 59
God Stats
26W - 18L
1,660 SR
Queue Stats
801W - 881L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 1
7,801
650
6,993
5,022
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
INDIANSLAYER99
Tsukuyomi
13
10 / 1 / 2
7,875
656
9,500
6,472
3,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
benndouu
Artemis
9
3 / 4 / 5
6,372
531
6,028
6,287
2,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
camB99
Da Ji
11
4 / 1 / 6
7,066
589
3,712
7,655
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
iiiXeon
Ares
10
3 / 3 / 10
6,770
564
5,389
7,780
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
2 / 7 / 2
5,850
488
3,674
9,741
2,807
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
AZodiacko
Izanami
7
0 / 5 / 0
4,684
390
1,028
5,069
1,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
12
4 / 4 / 2
6,733
561
6,090
10,512
5,563
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Set
Frayld
Set
10
3 / 8 / 1
6,381
532
4,468
11,078
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 4 / 1
5,207
434
3,296
6,899
5,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
28
Kills
9
9
Deaths
28
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
7
2
0.43
L
Izanami
AZodiacko
Izanami
0
5
0
0
W
8
0
1
8.5
L
Gilgamesh
4
4
2
1.25
L
Set
Frayld
Set
3
8
1
0.44
W
Tsukuyomi
INDIANSLAYER99
Tsukuyomi
10
1
2
11
L
0
4
1
0.13
W
Artemis
benndouu
Artemis
3
4
5
1.38
W
Da Ji
camB99
Da Ji
4
1
6
7
W
Ares
iiiXeon
Ares
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,622
Damage
18,556
33,216
Taken
43,299
16,198
Mitigated
18,620
3,955
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
3,674
850
0
1,885
9,741
2,807
75
796
8,945
22,050
0
L
Izanami
AZodiacko
Izanami
1,028
829
0
0
5,069
1,064
390
0
5,069
0
15,730
W
6,993
1,422
0
740
5,022
2,000
712
1,762
3,260
0
48,294
L
Gilgamesh
6,090
1,254
0
2,187
10,512
5,563
0
2,645
7,867
0
33,234
L
Set
Frayld
Set
4,468
2,227
0
2,406
11,078
3,893
0
1,768
9,310
0
27,334
W
Tsukuyomi
INDIANSLAYER99
Tsukuyomi
9,500
2,130
0
549
6,472
3,253
1,014
2,066
4,406
0
40,583
L
3,296
119
96
427
6,899
5,293
514
180
6,719
22,817
0
W
Artemis
benndouu
Artemis
6,028
2,683
0
120
6,287
2,755
469
1,273
5,014
0
27,675
W
Da Ji
camB99
Da Ji
3,712
585
0
1,970
7,655
2,416
0
1,089
6,566
0
32,226
W
Ares
iiiXeon
Ares
5,389
854
0
576
7,780
5,774
198
780
7,000
12,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
28,855
294
Minions Killed
231
0
Camps Cleared
0
1,235,171
Distance Traveled
1,002,221
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
5,850
488
32
3
0
177,189
1
L
Izanami
4,684
390
45
4
0
208,247
0
W
Pele
7,801
650
89
7
0
275,312
1
L
Gilgamesh
6,733
561
65
5
0
204,118
2
L
Set
6,381
532
59
5
0
170,591
0
W
Tsukuyomi
7,875
656
77
6
0
256,418
1
L
Cthulhu
5,207
434
30
3
0
242,076
0
W
Artemis
6,372
531
50
4
0
222,385
0
W
Da Ji
7,066
589
58
5
0
241,803
0
W
Ares
6,770
564
20
2
0
239,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role