Player Matchup

King Arthur
King Arthur
DemonTimeNI9
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,569 Elo+
Party 1
Janus
Janus
TrunkyBunk
Janus
Level 25
God Stats
5W - 4L
1,389 SR
Queue Stats
34W - 21L
1,590 Elo+
Solo
Yemoja
Yemoja
jazminum
Yemoja
Level 4
God Stats
3W - 2L
1,909 SR
Queue Stats
45W - 44L
1,699 Elo+
Party 1
Neith
Neith
nadaddyy
Neith
Level 28
God Stats
11W - 9L
1,687 SR
Queue Stats
12W - 12L
1,780 Elo+
Solo
Thoth
Thoth
theregoesthatman
Thoth
Level 15
God Stats
4W - 3L
1,673 SR
Queue Stats
45W - 28L
1,705 Elo+
Party 1
Team Averages
Level 27
1,632 SR
1,669 Elo+

VS

Team Averages
Level 15
1,479 SR
1,563 Elo+
Guan Yu
Guan Yu
Big_Speno
Guan Yu
Level 6
God Stats
8W - 5L
1,321 SR
Queue Stats
63W - 40L
1,626 Elo+
Solo
Heimdallr
Heimdallr
CL30PYRM
Heimdallr
Level 3
God Stats
8W - 7L
1,542 SR
Queue Stats
27W - 15L
1,524 Elo+
Solo
Tyr
Tyr
CallMeStevoh
Tyr
Level 26
God Stats
0W - 4L
1,500 SR
Queue Stats
127W - 91L
1,652 Elo+
Solo
Sol
Sol
JustCallMeGears
Sol
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,511 Elo+
Solo
Nu Wa
Nu Wa
UnrulyDragon55
Nu Wa
Level 25
God Stats
49W - 45L
1,534 SR
Queue Stats
107W - 120L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemonTimeNI9
King Arthur
20
7 / 5 / 3
13,185
573
17,818
21,340
19,105
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
20
6 / 3 / 13
13,504
587
16,782
17,177
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
jazminum
Yemoja
13
0 / 2 / 7
9,069
394
3,146
11,020
8,537
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
nadaddyy
Neith
16
2 / 1 / 5
10,886
473
5,499
13,865
4,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

18
12 / 3 / 7
13,007
566
20,698
12,173
4,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Big_Speno
Guan Yu
19
13 / 4 / 1
12,468
542
22,068
28,905
29,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
CL30PYRM
Heimdallr
18
0 / 5 / 6
10,994
478
11,385
19,282
7,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
1 / 7 / 5
10,825
471
8,936
22,066
11,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
0 / 11 / 1
9,242
402
5,665
18,601
5,816
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

1
0 / 0 / 0
4,581
199
0
0
0

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
27
Kills
14
14
Deaths
27
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Big_Speno
Guan Yu
13
4
1
3.38
L
Heimdallr
CL30PYRM
Heimdallr
0
5
6
0.6
L
1
7
5
0.5
W
King Arthur
DemonTimeNI9
King Arthur
7
5
3
1.7
L
0
11
1
0.05
W
Janus
6
3
13
4.17
L
0
0
0
0
W
Yemoja
jazminum
Yemoja
0
2
7
1.75
W
Neith
nadaddyy
Neith
2
1
5
4.5
W
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,943
Damage
48,054
75,575
Taken
88,854
43,047
Mitigated
53,847
24,060
Healing
28,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Big_Speno
Guan Yu
22,068
3,977
1,614
10,328
28,905
29,262
0
10,204
18,445
600
87,149
L
Heimdallr
CL30PYRM
Heimdallr
11,385
3,594
0
4,853
19,282
7,436
0
9,441
9,613
0
83,237
L
8,936
580
0
6,728
22,066
11,333
0
10,735
10,965
0
76,405
W
King Arthur
DemonTimeNI9
King Arthur
17,818
2,681
0
5,881
21,340
19,105
324
3,251
18,089
0
65,518
L
5,665
2,706
0
5,032
18,601
5,816
1,765
9,104
9,205
49,143
70
W
Janus
16,782
2,265
0
5,126
17,177
6,543
831
1,165
16,012
118,547
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
jazminum
Yemoja
3,146
1,028
2,142
361
11,020
8,537
378
331
10,689
16,575
0
W
Neith
nadaddyy
Neith
5,499
2,638
939
6,527
13,865
4,703
4,213
670
13,195
0
59,507
W
20,698
566
0
3,084
12,173
4,159
1,345
724
11,449
67,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,651
Gold Earned
48,110
523
Minions Killed
462
0
Camps Cleared
0
2,163,482
Distance Traveled
1,604,079
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,468
542
106
5
0
433,299
7
L
Heimdallr
10,994
478
127
6
0
389,476
1
L
Tyr
10,825
471
140
6
0
433,670
6
W
King Arthur
13,185
573
105
5
0
433,617
1
L
Sol
9,242
402
89
4
0
347,634
0
W
Janus
13,504
587
185
8
0
489,093
4
L
Nu Wa
4,581
199
0
0
0
0
0
W
Yemoja
9,069
394
30
1
0
381,796
0
W
Neith
10,886
473
111
5
0
414,639
3
W
Thoth
13,007
566
92
4
0
444,337
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role