Player Matchup

Xbalanque
Xbalanque
Dmat
Xbalanque
Level 18
God Stats
20W - 21L
1,519 SR
Queue Stats
116W - 113L
1,241 Elo+
Party 1
Ares
Ares
Juice-shoot_FNO
Ares
Level 7
God Stats
4W - 4L
1,375 SR
Queue Stats
17W - 19L
1,463 Elo+
Party 1
Merlin
Merlin
MandyClevo
Merlin
Level 2
God Stats
1W - 1L
1,254 SR
Queue Stats
4W - 10L
1,202 Elo+
Solo
Anubis
Anubis
Rileyvb1
Anubis
Level 9
God Stats
17W - 16L
1,122 SR
Queue Stats
224W - 229L
1,328 Elo+
Party 1
Bakasura
Bakasura
Thunder_boy627
Bakasura
Level 16
God Stats
4W - 1L
1,726 SR
Queue Stats
91W - 89L
1,587 Elo+
Party 1
Team Averages
Level 10
1,399 SR
1,364 Elo+

VS

Team Averages
Level 17
1,380 SR
1,436 Elo+
Janus
Janus
Coji3074
Janus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,418 Elo+
Solo
Izanami
Izanami
Gael12
Izanami
Level 16
God Stats
0W - 4L
1,092 SR
Queue Stats
14W - 18L
1,407 Elo+
Solo
Fenrir
Fenrir
KINGxCA9
Fenrir
Level 18
God Stats
0W - 2L
1,213 SR
Queue Stats
7W - 10L
1,359 Elo+
Solo
Sobek
Sobek
hatchet-home2
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
liltabarek11
Kukulkan
Level 28
God Stats
12W - 15L
1,595 SR
Queue Stats
521W - 548L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dmat
Xbalanque
20
19 / 11 / 7
17,608
587
43,768
33,594
14,340
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 5 / 21
14,806
494
15,012
25,447
28,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
MandyClevo
Merlin
3
0 / 0 / 0
6,663
222
0
0
0
Anubis
Rileyvb1
Anubis
20
21 / 6 / 7
18,129
604
28,216
26,901
11,969
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
20
2 / 9 / 11
13,934
464
9,156
21,238
8,263
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Coji3074
Janus
20
4 / 2 / 6
16,577
553
15,844
19,578
8,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Gael12
Izanami
20
5 / 10 / 2
15,191
506
20,394
26,334
10,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
KINGxCA9
Fenrir
19
7 / 12 / 5
14,481
483
10,741
29,306
12,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
1 / 14 / 4
11,296
377
5,892
31,462
44,367
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Kukulkan
liltabarek11
Kukulkan
20
14 / 9 / 6
17,132
571
27,758
22,904
9,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
54
47
Kills
31
31
Deaths
47
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Janus
Coji3074
Janus
4
2
6
3.5
W
Xbalanque
Dmat
Xbalanque
19
11
7
2.05
L
Izanami
Gael12
Izanami
5
10
2
0.6
W
5
5
21
3.1
L
Fenrir
KINGxCA9
Fenrir
7
12
5
0.79
W
Merlin
MandyClevo
Merlin
0
0
0
0
W
Anubis
Rileyvb1
Anubis
21
6
7
4.08
W
Bakasura
2
9
11
0.83
L
1
14
4
0.21
L
Kukulkan
liltabarek11
Kukulkan
14
9
6
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,152
Damage
80,629
107,180
Taken
129,584
63,560
Mitigated
85,497
30,661
Healing
20,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Coji3074
Janus
15,844
1,053
492
6,880
19,578
8,138
3,808
2,825
16,643
143,171
0
W
Xbalanque
Dmat
Xbalanque
43,768
29,985
0
12,409
33,594
14,340
4,595
17,380
16,044
0
142,274
L
Izanami
Gael12
Izanami
20,394
11,217
0
3,820
26,334
10,506
4,879
14,301
11,893
0
110,700
W
15,012
1,854
0
1,237
25,447
28,988
538
10,214
14,927
48,124
0
L
Fenrir
KINGxCA9
Fenrir
10,741
5,539
0
2,980
29,306
12,971
0
11,148
18,117
0
76,389
W
Merlin
MandyClevo
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Rileyvb1
Anubis
28,216
4,061
0
12,860
26,901
11,969
4,297
12,490
14,245
94,877
0
W
Bakasura
9,156
6,871
0
4,155
21,238
8,263
2,247
8,604
12,470
0
75,212
L
5,892
1,072
0
2,380
31,462
44,367
75
7,905
22,961
26,949
0
L
Kukulkan
liltabarek11
Kukulkan
27,758
2,585
0
3,920
22,904
9,515
792
7,049
15,547
102,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,140
Gold Earned
74,677
527
Minions Killed
699
0
Camps Cleared
0
2,146,688
Distance Traveled
2,424,830
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
16,577
553
255
9
0
606,536
6
W
Xbalanque
17,608
587
184
6
0
515,989
0
L
Izanami
15,191
506
178
6
0
433,694
0
W
Ares
14,806
494
47
2
0
576,209
2
L
Fenrir
14,481
483
79
3
0
458,175
0
W
Merlin
6,663
222
0
0
0
0
0
W
Anubis
18,129
604
144
5
0
455,111
0
W
Bakasura
13,934
464
152
5
0
599,379
0
L
Sobek
11,296
377
38
1
0
441,915
6
L
Kukulkan
17,132
571
149
5
0
484,510
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role