Player Matchup

Athena
Athena
Chaves1
Athena
Level 27
God Stats
3W - 6L
1,426 SR
Queue Stats
85W - 87L
1,454 Elo+
Solo
Neith
Neith
Conraw_
Neith
Level 27
God Stats
9W - 4L
1,778 SR
Queue Stats
932W - 968L
1,467 Elo+
Solo
Poseidon
Poseidon
SirGatosor
Poseidon
Level 25
God Stats
12W - 6L
1,554 SR
Queue Stats
68W - 64L
1,467 Elo+
Solo
Bastet
Bastet
santihazevp
Bastet
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,548 Elo+
Solo
Baba Yaga
Baba Yaga
uHrc
Baba Yaga
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,552 SR
1,487 Elo+

VS

Team Averages
Level 25
1,552 SR
1,507 Elo+
Odin
Odin
Pankcho
Odin
Level 27
God Stats
2W - 1L
1,811 SR
Queue Stats
113W - 81L
1,559 Elo+
Party 1
Yemoja
Yemoja
RajadosAnjos
Yemoja
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
129W - 198L
1,332 Elo+
Solo
Artemis
Artemis
Tatanscientouno
Artemis
Level 29
God Stats
0W - 1L
1,352 SR
Queue Stats
111W - 85L
1,547 Elo+
Party 1
He Bo
He Bo
Winvan
He Bo
Level 23
God Stats
1W - 2L
1,469 SR
Queue Stats
58W - 42L
1,551 Elo+
Party 1
Fenrir
Fenrir
xGaspeR
Fenrir
Level 28
God Stats
11W - 6L
1,626 SR
Queue Stats
78W - 62L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chaves1
Athena
10
4 / 2 / 4
6,958
580
3,949
8,704
5,998
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Conraw_
Neith
10
1 / 2 / 5
6,180
515
4,378
3,835
980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
SirGatosor
Poseidon
13
7 / 1 / 1
7,775
648
8,310
6,150
1,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
10
2 / 5 / 2
6,310
526
4,449
9,664
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
uHrc
Baba Yaga
13
3 / 0 / 0
7,181
598
6,443
4,742
1,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Pankcho
Odin
11
0 / 2 / 0
5,364
447
2,480
8,957
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
8
1 / 5 / 0
4,784
399
1,109
7,861
2,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

11
6 / 4 / 3
7,262
605
8,034
8,592
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
Winvan
He Bo
8
0 / 4 / 0
4,650
388
2,320
6,046
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
xGaspeR
Fenrir
9
2 / 2 / 5
6,615
551
4,787
6,643
3,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
9
10
Deaths
17
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
Chaves1
Athena
4
2
4
3
W
Neith
Conraw_
Neith
1
2
5
1.75
L
Odin
Pankcho
Odin
0
2
0
0
L
Yemoja
1
5
0
0.2
W
Poseidon
SirGatosor
Poseidon
7
1
1
7.5
L
6
4
3
1.88
L
He Bo
Winvan
He Bo
0
4
0
0
W
Bastet
2
5
2
0.6
W
Baba Yaga
uHrc
Baba Yaga
3
0
0
3
L
Fenrir
xGaspeR
Fenrir
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,529
Damage
18,730
33,095
Taken
38,099
13,377
Mitigated
17,187
10,396
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Chaves1
Athena
3,949
1,861
294
2,483
8,704
5,998
618
957
7,693
19,573
0
W
Neith
Conraw_
Neith
4,378
1,342
0
484
3,835
980
410
34
3,801
0
26,967
L
Odin
Pankcho
Odin
2,480
831
0
3,160
8,957
6,063
0
4,928
3,511
0
20,823
L
Yemoja
1,109
420
309
372
7,861
2,917
0
4,299
3,144
10,341
0
W
Poseidon
SirGatosor
Poseidon
8,310
732
0
2,030
6,150
1,820
543
1,565
4,313
50,042
0
L
8,034
4,868
0
3,199
8,592
2,910
72
1,827
6,741
0
33,987
L
He Bo
Winvan
He Bo
2,320
237
0
1,754
6,046
1,854
0
4,059
1,639
14,816
0
W
Bastet
4,449
2,145
0
2,810
9,664
2,668
0
479
9,160
0
31,449
W
Baba Yaga
uHrc
Baba Yaga
6,443
130
0
2,295
4,742
1,911
1,027
68
4,506
39,782
0
L
Fenrir
xGaspeR
Fenrir
4,787
913
0
797
6,643
3,443
0
2,197
4,362
0
13,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,404
Gold Earned
28,675
301
Minions Killed
173
0
Camps Cleared
0
1,157,703
Distance Traveled
1,043,894
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,958
580
31
3
0
255,308
2
W
Neith
6,180
515
38
3
0
198,692
1
L
Odin
5,364
447
42
4
0
242,849
1
L
Yemoja
4,784
399
10
1
0
186,412
2
W
Poseidon
7,775
648
97
8
0
238,493
1
L
Artemis
7,262
605
66
6
0
193,226
3
L
He Bo
4,650
388
36
3
0
185,040
3
W
Bastet
6,310
526
61
5
0
239,605
0
W
Baba Yaga
7,181
598
74
6
0
225,605
3
L
Fenrir
6,615
551
19
2
0
236,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role