Player Matchup

Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver IV
CHa0S DaRkneSs
Sol
Silver IV
Level 84
God Stats
6W - 5L
1,408 SR
Queue Stats
40W - 57L
1,077 MMR
Party 2
Serqet
Serqet
Silver IV
KiNg 0f DaRkN3s
Serqet
Silver IV
Level 98
God Stats
0W - 1L
1,467 SR
Queue Stats
45W - 60L
1,077 MMR
Party 2
King Arthur
King Arthur
Silver I
SCOOBY_0502
King Arthur
Silver I
Level 124
God Stats
2W - 5L
1,755 SR
Queue Stats
292W - 288L
1,096 MMR
Solo
Athena
Athena
Silver II
pebbles121212
Athena
Silver II
Level 109
God Stats
6W - 6L
1,643 SR
Queue Stats
166W - 164L
1,065 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,555 SR
1,163 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 93
1,544 SR
1,074 MMR
Camazotz
Camazotz
Silver II
MONEY RVNG
Camazotz
Silver II
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 50L
1,033 MMR
Solo
Medusa
Medusa
Silver I
Medusa Scum
Medusa
Silver I
Level 69
God Stats
31W - 20L
1,606 SR
Queue Stats
93W - 91L
1,160 MMR
Party 1
Pele
Pele
Silver II
Zack1100
Pele
Silver II
Level 123
God Stats
15W - 15L
1,535 SR
Queue Stats
646W - 653L
1,064 MMR
Solo
Ares
Ares
Silver I
finermaple84012
Ares
Silver I
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 41L
1,079 MMR
Party 1
Hades
Hades
Silver II
xx_owl_23
Hades
Silver II
Level 87
God Stats
35W - 29L
1,581 SR
Queue Stats
99W - 102L
1,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
5 / 6 / 5
11,828
514
16,942
18,086
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 6 / 7
11,241
489
18,877
19,509
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 9 / 7
10,115
440
5,069
19,716
9,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SCOOBY_0502
King Arthur
17
2 / 7 / 3
10,524
458
12,582
24,271
23,004
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
2 / 9 / 9
10,459
455
7,300
22,075
19,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SetTsukuyomiCthulhuDanzaburouZeus

VS

Bans
ScyllaNemesisErlang ShenFenrirArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
MONEY RVNG
Camazotz
20
7 / 2 / 7
13,860
603
19,370
25,995
22,702
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
18
12 / 3 / 11
13,417
583
21,458
17,502
8,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Pele
20
9 / 4 / 9
13,956
607
10,949
21,661
15,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 3 / 26
11,370
494
11,386
27,550
27,836
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hades
xx_owl_23
Hades
19
6 / 3 / 19
12,964
564
19,218
19,106
12,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
109
14
Kills
37
37
Deaths
15
31
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
6
5
1.25
L
3
6
7
1.08
L
2
9
7
0.61
W
Camazotz
MONEY RVNG
Camazotz
7
2
7
5.25
W
Medusa
12
3
11
5.83
L
King Arthur
SCOOBY_0502
King Arthur
2
7
3
0.5
W
Pele
9
4
9
3.38
W
3
3
26
5.33
L
2
9
9
0.72
W
Hades
xx_owl_23
Hades
6
3
19
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,770
Damage
82,381
103,657
Taken
111,814
65,831
Mitigated
86,532
21,158
Healing
41,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
16,942
8,096
0
3,336
18,086
7,014
3,486
5,652
12,372
0
65,744
L
18,877
3,364
0
8,165
19,509
6,756
0
6,530
12,581
81,685
0
L
5,069
1,057
0
4,970
19,716
9,161
0
6,093
13,447
0
55,555
W
Camazotz
MONEY RVNG
Camazotz
19,370
4,866
0
14,048
25,995
22,702
2,376
5,392
20,447
0
105,847
W
Medusa
21,458
9,760
0
5,130
17,502
8,157
5,404
6,631
10,331
0
83,893
L
King Arthur
SCOOBY_0502
King Arthur
12,582
2,049
0
4,185
24,271
23,004
294
3,765
20,383
409
54,217
W
Pele
10,949
1,701
0
3,790
21,661
15,162
645
7,042
14,148
259
112,456
W
11,386
467
621
6,334
27,550
27,836
519
7,131
20,202
30,148
0
L
7,300
1,992
0
502
22,075
19,896
372
7,862
14,011
28,207
0
W
Hades
xx_owl_23
Hades
19,218
754
1,946
9,249
19,106
12,675
1,759
5,900
12,976
91,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,167
Gold Earned
65,567
474
Minions Killed
597
0
Camps Cleared
0
2,050,593
Distance Traveled
2,210,482
17
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,828
514
97
4
0
420,241
7
L
Sol
11,241
489
132
6
0
363,065
5
L
Serqet
10,115
440
95
4
0
437,926
1
W
Camazotz
13,860
603
162
7
0
435,210
4
W
Medusa
13,417
583
109
5
0
424,809
15
L
King Arthur
10,524
458
96
4
0
395,458
0
W
Pele
13,956
607
179
8
0
468,078
0
W
Ares
11,370
494
21
1
0
467,851
12
L
Athena
10,459
455
54
2
0
433,903
4
W
Hades
12,964
564
126
5
0
414,534
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role