Player Matchup

Neith
Neith
Patruvious
Neith
Level 50
God Stats
20W - 13L
1,573 SR
Queue Stats
328W - 299L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
xCaptin187
Gilgamesh
Level 10
God Stats
3W - 5L
1,724 SR
Queue Stats
14W - 19L
1,368 Elo+
Party 2
Ah Puch
Ah Puch
xHat187
Ah Puch
Level 122
God Stats
4W - 8L
1,403 SR
Queue Stats
56W - 114L
1,280 Elo+
Party 2
Team Averages
Level 61
1,567 SR
1,383 Elo+

VS

Team Averages
Level 29
1,460 SR
1,388 Elo+
He Bo
He Bo
SkittishDragon
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 104L
1,406 Elo+
Party 1
Cthulhu
Cthulhu
TST_zilla
Cthulhu
Level 45
God Stats
40W - 45L
1,423 SR
Queue Stats
410W - 710L
1,290 Elo+
Solo
Mercury
Mercury
dcheesemaker
Mercury
Level 27
God Stats
15W - 17L
1,458 SR
Queue Stats
61W - 66L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 2 / 13
14,391
654
16,184
12,907
5,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
xCaptin187
Gilgamesh
19
12 / 3 / 6
15,665
712
21,725
19,862
15,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
xHat187
Ah Puch
18
4 / 5 / 15
13,991
636
15,772
14,156
5,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 11 / 2
11,574
526
4,419
11,607
2,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TST_zilla
Cthulhu
20
6 / 3 / 2
15,544
707
17,851
28,645
37,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
dcheesemaker
Mercury
17
3 / 8 / 4
13,961
635
10,587
22,003
7,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
22
Kills
10
10
Deaths
22
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
6
2
13
6.25
L
1
11
2
0.18
L
Cthulhu
TST_zilla
Cthulhu
6
3
2
2.33
L
Mercury
dcheesemaker
Mercury
3
8
4
0.63
W
Gilgamesh
xCaptin187
Gilgamesh
12
3
6
5
W
Ah Puch
xHat187
Ah Puch
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,681
Damage
32,857
46,925
Taken
62,255
25,892
Mitigated
47,944
10,830
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
16,184
9,367
0
1,233
12,907
5,370
1,702
6,442
6,329
0
75,125
L
4,419
225
0
328
11,607
2,890
0
3,532
7,850
13,137
0
L
Cthulhu
TST_zilla
Cthulhu
17,851
125
603
8,625
28,645
37,402
149
6,647
21,683
82,072
0
L
Mercury
dcheesemaker
Mercury
10,587
3,345
306
2,703
22,003
7,652
60
5,718
16,110
0
55,141
W
Gilgamesh
xCaptin187
Gilgamesh
21,725
6,033
1,631
3,324
19,862
15,035
69
8,504
11,272
0
65,394
W
Ah Puch
xHat187
Ah Puch
15,772
1,154
2,094
2,548
14,156
5,487
1,056
7,080
6,964
65,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,047
Gold Earned
41,079
234
Minions Killed
207
0
Camps Cleared
0
1,127,401
Distance Traveled
1,088,326
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,391
654
94
4
0
366,973
1
L
He Bo
11,574
526
20
1
0
250,727
1
L
Cthulhu
15,544
707
100
5
0
410,374
0
L
Mercury
13,961
635
87
4
0
427,225
0
W
Gilgamesh
15,665
712
63
3
0
411,087
0
W
Ah Puch
13,991
636
77
4
0
349,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role