Player Matchup

Nu Wa
Nu Wa
CelestailSpirit
Nu Wa
Level 49
God Stats
4W - 0L
1,732 SR
Queue Stats
11W - 4L
1,800 Elo+
Party 2
Athena
Athena
LargeBackpack
Athena
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,859 Elo+
Party 2
Neith
Neith
Onchii
Neith
Level 125
God Stats
1W - 0L
1,785 SR
Queue Stats
15W - 7L
1,800 Elo+
Party 2
Apollo
Apollo
PcMrac
Apollo
Level 142
God Stats
1W - 1L
1,803 SR
Queue Stats
12W - 7L
1,786 Elo+
Party 2
Team Averages
Level 91
1,705 SR
1,811 Elo+

VS

Team Averages
Level 96
1,499 SR
1,568 Elo+
Osiris
Osiris
AfrikaKorps
Osiris
Level 95
God Stats
0W - 2L
1,328 SR
Queue Stats
22W - 14L
1,691 Elo+
Solo
Cthulhu
Cthulhu
RoseGold_Minx
Cthulhu
Level 89
God Stats
3W - 4L
1,958 SR
Queue Stats
48W - 58L
1,558 Elo+
Party 1
Nu Wa
Nu Wa
Velsity
Nu Wa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
bentoblake
Neith
Level 87
God Stats
1W - 1L
1,209 SR
Queue Stats
12W - 18L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 13
9,784
815
10,358
6,858
2,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 11
9,694
808
8,100
10,481
7,559
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Onchii
Neith
16
9 / 2 / 7
10,994
916
11,706
9,384
3,677
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
PcMrac
Apollo
18
7 / 1 / 4
11,231
936
8,717
7,970
2,945
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
3 / 5 / 1
8,455
705
5,040
11,014
6,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
15
3 / 7 / 5
9,034
753
9,248
16,790
12,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Velsity
Nu Wa
14
3 / 6 / 5
9,043
754
8,339
8,900
3,124
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
14
0 / 3 / 3
7,972
664
3,660
6,988
2,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
21
Kills
9
9
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
5
1
0.7
W
2
2
13
4.25
W
3
4
11
2.13
W
Neith
Onchii
Neith
9
2
7
6.25
W
Apollo
PcMrac
Apollo
7
1
4
9
L
Cthulhu
3
7
5
0.79
L
Nu Wa
Velsity
Nu Wa
3
6
5
0.92
L
Neith
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,881
Damage
26,287
34,693
Taken
43,692
16,632
Mitigated
25,194
6,870
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
5,040
1,960
0
1,485
11,014
6,595
600
4,961
6,053
477
21,067
W
10,358
3,131
0
1,212
6,858
2,451
1,464
3,577
3,281
33,966
0
W
8,100
1,773
0
500
10,481
7,559
586
5,526
4,955
18,546
0
W
Neith
Onchii
Neith
11,706
6,027
0
2,022
9,384
3,677
1,750
4,227
5,157
0
42,015
W
Apollo
PcMrac
Apollo
8,717
6,823
0
3,136
7,970
2,945
3,600
5,003
2,967
0
52,064
L
Cthulhu
9,248
692
66
1,620
16,790
12,750
0
6,279
10,511
31,298
0
L
Nu Wa
Velsity
Nu Wa
8,339
2,634
86
354
8,900
3,124
0
4,720
4,180
22,946
0
L
Neith
3,660
802
0
1,568
6,988
2,725
0
2,836
4,152
0
28,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,703
Gold Earned
34,504
240
Minions Killed
200
8
Camps Cleared
8
890,524
Distance Traveled
732,166
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,455
705
46
4
1
156,686
3
W
Nu Wa
9,784
815
55
5
2
217,083
0
W
Athena
9,694
808
23
2
0
223,877
1
W
Neith
10,994
916
53
4
2
209,600
2
W
Apollo
11,231
936
109
9
4
239,964
0
L
Cthulhu
9,034
753
57
5
2
195,099
1
L
Nu Wa
9,043
754
25
2
3
180,937
0
L
Neith
7,972
664
72
6
2
199,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role