Player Matchup

Baron Samedi
Baron Samedi
PPFOREHEAD
Baron Samedi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 215L
1,358 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StimmyHittin
Kumbhakarna
Level 29
God Stats
2W - 8L
1,190 SR
Queue Stats
61W - 78L
1,403 Elo+
Party 1
Loki
Loki
Towens9
Loki
Level 8
God Stats
1W - 5L
1,202 SR
Queue Stats
4W - 8L
1,380 Elo+
Party 1
Rama
Rama
pikmin978
Rama
Level 68
God Stats
1W - 2L
1,533 SR
Queue Stats
188W - 234L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
swagmoneyflex
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,382 Elo+
Party 1
Team Averages
Level 33
1,385 SR
1,390 Elo+

VS

Team Averages
Level 16
1,580 SR
1,475 Elo+
Osiris
Osiris
FrankyNoFingers
Osiris
Level 12
God Stats
11W - 3L
1,459 SR
Queue Stats
110W - 77L
1,587 Elo+
Party 3
Bellona
Bellona
KingMako
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
OfficerTeej
Cthulhu
Level 27
God Stats
4W - 0L
1,844 SR
Queue Stats
22W - 22L
1,565 Elo+
Party 2
Tiamat
Tiamat
ceasarsalad04
Tiamat
Level 24
God Stats
12W - 12L
1,597 SR
Queue Stats
113W - 143L
1,375 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
chadd3k
Ah Muzen Cab
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PPFOREHEAD
Baron Samedi
9
0 / 4 / 0
4,900
490
2,777
5,246
1,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
StimmyHittin
Kumbhakarna
9
1 / 1 / 3
5,566
557
2,792
6,362
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
Towens9
Loki
7
0 / 6 / 1
4,743
474
2,136
8,590
1,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
9
3 / 3 / 1
5,246
525
4,762
5,906
1,807
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
swagmoneyflex
Gilgamesh
7
1 / 5 / 0
4,761
476
2,637
8,041
2,643
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 3
7,295
730
7,202
7,231
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
KingMako
Bellona
12
7 / 1 / 1
7,109
711
6,280
6,235
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
OfficerTeej
Cthulhu
9
2 / 1 / 3
5,377
538
5,634
5,223
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 1 / 4
6,017
602
2,528
4,433
2,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
chadd3k
Ah Muzen Cab
9
0 / 2 / 3
5,114
511
2,544
5,176
1,499
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
5
Kills
19
19
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
W
Bellona
KingMako
Bellona
7
1
1
7.5
W
Cthulhu
OfficerTeej
Cthulhu
2
1
3
3.5
L
Baron Samedi
PPFOREHEAD
Baron Samedi
0
4
0
0
L
Kumbhakarna
StimmyHittin
Kumbhakarna
1
1
3
2.5
L
Loki
Towens9
Loki
0
6
1
0.08
W
2
1
4
4
W
Ah Muzen Cab
chadd3k
Ah Muzen Cab
0
2
3
0.75
L
Rama
3
3
1
1.17
L
Gilgamesh
swagmoneyflex
Gilgamesh
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,104
Damage
24,188
34,145
Taken
28,298
11,714
Mitigated
15,027
9,062
Healing
8,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,202
3,252
0
884
7,231
4,249
0
832
6,273
0
43,319
W
Bellona
KingMako
Bellona
6,280
1,418
0
3,299
6,235
3,696
272
514
5,707
0
36,871
W
Cthulhu
OfficerTeej
Cthulhu
5,634
243
110
827
5,223
3,308
18
1,060
4,163
20,065
0
L
Baron Samedi
PPFOREHEAD
Baron Samedi
2,777
602
108
1,122
5,246
1,806
0
1,536
3,710
19,805
0
L
Kumbhakarna
StimmyHittin
Kumbhakarna
2,792
153
0
2,199
6,362
3,527
316
2,435
3,702
19,744
0
L
Loki
Towens9
Loki
2,136
579
0
2,758
8,590
1,931
0
333
8,231
0
18,410
W
2,528
186
0
1,916
4,433
2,275
150
1,365
2,926
21,364
0
W
Ah Muzen Cab
chadd3k
Ah Muzen Cab
2,544
1,429
219
1,712
5,176
1,499
369
1,516
3,660
0
21,162
L
Rama
4,762
3,852
0
2,137
5,906
1,807
830
3,177
2,472
0
18,230
L
Gilgamesh
swagmoneyflex
Gilgamesh
2,637
736
0
738
8,041
2,643
0
199
7,704
0
10,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,216
Gold Earned
30,912
190
Minions Killed
273
0
Camps Cleared
0
956,285
Distance Traveled
1,033,162
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,295
730
79
8
0
236,779
2
W
Bellona
7,109
711
89
9
0
214,993
2
W
Cthulhu
5,377
538
21
2
0
219,022
2
L
Baron Samedi
4,900
490
43
4
0
189,688
1
L
Kumbhakarna
5,566
557
15
2
0
212,461
3
L
Loki
4,743
474
45
5
0
160,267
0
W
Tiamat
6,017
602
42
4
0
199,108
2
W
Ah Muzen Cab
5,114
511
42
4
0
163,260
0
L
Rama
5,246
525
65
7
0
194,480
0
L
Gilgamesh
4,761
476
22
2
0
199,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role