Player Matchup

Rama
Rama
Afreti
Rama
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,529 Elo+
Solo
Ao Kuang
Ao Kuang
Mr_AwfulWaffle
Ao Kuang
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 67L
1,401 Elo+
Party 1
Athena
Athena
Shiro_Says
Athena
Level 74
God Stats
10W - 6L
1,782 SR
Queue Stats
132W - 136L
1,502 Elo+
Party 1
He Bo
He Bo
Sir_Buttons02
He Bo
Level 106
God Stats
0W - 4L
1,173 SR
Queue Stats
237W - 254L
1,435 Elo+
Party 1
Skadi
Skadi
TheHeroShimo
Skadi
Level 69
God Stats
7W - 5L
1,792 SR
Queue Stats
104W - 106L
1,483 Elo+
Party 1
Team Averages
Level 88
1,549 SR
1,470 Elo+

VS

Team Averages
Level 84
1,410 SR
1,458 Elo+
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aerylinn
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 43L
1,368 Elo+
Party 2
Danzaburou
Danzaburou
JBiIIionaire
Danzaburou
Level 54
God Stats
5W - 5L
1,534 SR
Queue Stats
46W - 50L
1,459 Elo+
Party 2
Gilgamesh
Gilgamesh
NCapalott
Gilgamesh
Level 87
God Stats
2W - 2L
1,291 SR
Queue Stats
28W - 27L
1,452 Elo+
Party 2
Apollo
Apollo
vfontz
Apollo
Level 109
God Stats
4W - 6L
1,227 SR
Queue Stats
109W - 91L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Afreti
Rama
6
0 / 1 / 0
3,615
603
1,375
3,173
1,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
1
0 / 0 / 0
2,595
433
0
0
0
Athena
Shiro_Says
Athena
5
1 / 2 / 2
3,936
656
1,853
4,237
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 0 / 0
3,850
642
1,050
2,919
886
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
1 / 2 / 1
3,629
605
1,921
2,578
549
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
0 / 1 / 0
3,672
612
1,484
2,273
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
5
1 / 1 / 3
3,995
666
1,663
3,081
1,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
JBiIIionaire
Danzaburou
6
3 / 0 / 0
4,125
688
2,367
2,426
543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
NCapalott
Gilgamesh
7
0 / 0 / 0
4,021
670
1,545
3,183
1,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
vfontz
Apollo
6
1 / 1 / 0
3,570
595
1,024
2,530
577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
5
5
Deaths
3
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
1
0
0
W
Ymir
1
1
3
2.5
L
Rama
Afreti
Rama
0
1
0
0
W
Danzaburou
JBiIIionaire
Danzaburou
3
0
0
3
L
Ao Kuang
0
0
0
0
W
Gilgamesh
NCapalott
Gilgamesh
0
0
0
0
L
Athena
Shiro_Says
Athena
1
2
2
1
L
1
0
0
1
L
1
2
1
0.75
W
Apollo
vfontz
Apollo
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,199
Damage
8,083
12,907
Taken
13,493
4,148
Mitigated
4,076
4,159
Healing
4,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,484
86
0
366
2,273
620
0
1,247
1,026
14,374
0
W
Ymir
1,663
442
0
1,041
3,081
1,113
0
620
2,461
8,973
0
L
Rama
Afreti
Rama
1,375
964
0
1,090
3,173
1,239
0
0
3,173
0
11,413
W
Danzaburou
JBiIIionaire
Danzaburou
2,367
1,081
0
1,161
2,426
543
0
739
1,687
0
10,105
L
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
NCapalott
Gilgamesh
1,545
405
0
1,288
3,183
1,223
0
0
2,958
0
15,463
L
Athena
Shiro_Says
Athena
1,853
555
234
618
4,237
1,474
0
1,119
3,118
8,333
0
L
1,050
0
0
1,784
2,919
886
0
1,153
1,766
16,618
0
L
1,921
761
0
433
2,578
549
0
875
1,703
0
11,987
W
Apollo
vfontz
Apollo
1,024
531
0
994
2,530
577
0
297
2,233
0
10,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,625
Gold Earned
19,383
108
Minions Killed
134
0
Camps Cleared
0
393,626
Distance Traveled
548,636
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,672
612
30
5
0
111,199
2
W
Ymir
3,995
666
14
2
0
114,390
1
L
Rama
3,615
603
32
5
0
92,068
1
W
Danzaburou
4,125
688
22
4
0
101,802
2
L
Ao Kuang
2,595
433
0
0
0
0
0
W
Gilgamesh
4,021
670
40
7
0
109,648
1
L
Athena
3,936
656
16
3
0
114,638
0
L
He Bo
3,850
642
31
5
0
100,257
1
L
Skadi
3,629
605
29
5
0
86,663
2
W
Apollo
3,570
595
28
5
0
111,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role