Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
SmokinLogan
Kuzenbo
Level 60
God Stats
2W - 7L
1,526 SR
Queue Stats
315W - 377L
1,408 Elo+
Party 2
Nu Wa
Nu Wa
Tony8918
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
398W - 460L
1,411 Elo+
Party 2
Nox
Nox
Traflard
Nox
Level 72
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 13L
1,248 Elo+
Solo
Hera
Hera
ruben101010
Hera
Level 118
God Stats
22W - 17L
1,488 SR
Queue Stats
539W - 600L
1,428 Elo+
Party 2
Team Averages
Level 99
1,503 SR
1,399 Elo+

VS

Team Averages
Level 82
1,462 SR
1,431 Elo+
Hercules
Hercules
Hawkeyes8585
Hercules
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
289W - 319L
1,374 Elo+
Solo
Tiamat
Tiamat
HeretikHamster
Tiamat
Level 64
God Stats
1W - 2L
1,495 SR
Queue Stats
23W - 17L
1,415 Elo+
Party 1
Sol
Sol
Mafuba C137
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Raijin
Raijin
bigMAMAbich
Raijin
Level 105
God Stats
0W - 2L
1,313 SR
Queue Stats
41W - 40L
1,438 Elo+
Party 1
Anhur
Anhur
ironkoala9
Anhur
Level 112
God Stats
2W - 6L
1,500 SR
Queue Stats
272W - 261L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
18
10 / 4 / 11
11,384
949
12,048
12,647
14,320
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kuzenbo
SmokinLogan
Kuzenbo
16
2 / 5 / 17
9,892
824
7,452
15,849
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nu Wa
Tony8918
Nu Wa
17
4 / 4 / 18
10,434
870
17,292
10,955
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 4 / 5
8,393
699
3,032
6,959
2,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
8 / 2 / 13
10,928
911
13,776
7,808
2,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Hawkeyes8585
Hercules
16
2 / 5 / 7
9,401
783
7,224
21,824
20,731
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 6 / 6
8,662
722
7,853
10,698
6,711
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 5
7,172
598
3,153
7,935
2,401
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
16
8 / 5 / 6
9,881
823
12,776
9,820
3,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
16
5 / 6 / 7
9,294
775
10,321
12,769
4,513
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
50
27
Kills
19
19
Deaths
27
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
10
4
11
3.88
L
Hercules
Hawkeyes8585
Hercules
2
5
7
1.1
L
4
6
6
1.17
L
0
5
5
0.5
W
Kuzenbo
SmokinLogan
Kuzenbo
2
5
17
2.1
W
Nu Wa
Tony8918
Nu Wa
4
4
18
3.25
W
3
4
5
1.38
L
Raijin
8
5
6
2.2
L
Anhur
5
6
7
1.42
W
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,600
Damage
41,327
54,218
Taken
63,046
41,866
Mitigated
37,546
17,693
Healing
21,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,048
652
3,105
2,123
12,647
14,320
317
3,496
9,151
21,408
0
L
Hercules
Hawkeyes8585
Hercules
7,224
1,945
1,594
9,037
21,824
20,731
132
16,176
5,648
0
26,287
L
7,853
672
1,325
2,520
10,698
6,711
88
9,316
1,382
16,346
0
L
3,153
431
705
964
7,935
2,401
164
7,523
412
11,041
0
W
Kuzenbo
SmokinLogan
Kuzenbo
7,452
2,441
2,637
2,682
15,849
18,409
368
4,985
10,864
11,778
0
W
Nu Wa
Tony8918
Nu Wa
17,292
3,739
1,076
1,745
10,955
3,710
2,022
6,923
4,032
37,907
0
W
3,032
474
353
631
6,959
2,520
679
4,048
2,911
7,627
0
L
Raijin
12,776
1,645
1,042
1,440
9,820
3,190
180
8,684
1,136
27,947
0
L
Anhur
10,321
4,308
1,100
2,076
12,769
4,513
319
11,901
868
0
31,137
W
13,776
4,525
1,711
1,630
7,808
2,907
1,871
4,330
3,478
34,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,031
Gold Earned
44,410
120
Minions Killed
135
0
Camps Cleared
0
955,063
Distance Traveled
900,636
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,384
949
14
1
0
206,373
2
L
Hercules
9,401
783
34
3
0
165,568
2
L
Tiamat
8,662
722
9
1
0
191,799
1
L
Sol
7,172
598
13
1
0
193,942
0
W
Kuzenbo
9,892
824
12
1
0
207,230
1
W
Nu Wa
10,434
870
39
3
0
180,187
0
W
Nox
8,393
699
12
1
0
152,914
0
L
Raijin
9,881
823
34
3
0
180,106
0
L
Anhur
9,294
775
45
4
0
169,221
0
W
Hera
10,928
911
43
4
0
208,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role