Player Matchup

Osiris
Osiris
Beene_Flicker8
Osiris
Level 109
God Stats
2W - 2L
1,719 SR
Queue Stats
103W - 114L
1,573 Elo+
Party 2
Cerberus
Cerberus
Bignative75
Cerberus
Level 118
God Stats
6W - 9L
1,428 SR
Queue Stats
357W - 353L
1,628 Elo+
Party 2
Chiron
Chiron
Cambarrr
Chiron
Level 108
God Stats
18W - 17L
1,596 SR
Queue Stats
230W - 243L
1,538 Elo+
Party 2
Awilix
Awilix
KnighttHood
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
255W - 239L
1,661 Elo+
Party 2
Nike
Nike
Loudtoaster3621
Nike
Level 127
God Stats
1W - 3L
1,466 SR
Queue Stats
30W - 39L
1,601 Elo+
Solo
Team Averages
Level 113
1,542 SR
1,600 Elo+

VS

Team Averages
Level 104
1,479 SR
1,670 Elo+
Gilgamesh
Gilgamesh
Magicbeener
Gilgamesh
Level 95
God Stats
23W - 22L
1,405 SR
Queue Stats
430W - 374L
1,684 Elo+
Party 1
Zhong Kui
Zhong Kui
Mclovin1231
Zhong Kui
Level 66
God Stats
1W - 2L
1,298 SR
Queue Stats
148W - 117L
1,692 Elo+
Party 1
Neith
Neith
MikeIsBack
Neith
Level 150
God Stats
9W - 3L
1,505 SR
Queue Stats
690W - 631L
1,650 Elo+
Solo
Achilles
Achilles
STRINGBEANIY
Achilles
Level 67
God Stats
6W - 5L
1,586 SR
Queue Stats
207W - 175L
1,672 Elo+
Solo
Tiamat
Tiamat
zeyeee
Tiamat
Level 144
God Stats
13W - 22L
1,601 SR
Queue Stats
210W - 189L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,200
473
3,505
8,230
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cerberus
Bignative75
Cerberus
12
0 / 0 / 0
6,370
579
4,422
6,831
4,499
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Cambarrr
Chiron
10
1 / 2 / 1
5,623
511
3,055
6,805
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Awilix
10
1 / 4 / 1
5,682
517
3,655
9,781
3,285
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 1
5,464
497
3,535
7,784
2,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Magicbeener
Gilgamesh
12
3 / 1 / 4
6,746
613
5,390
7,385
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Mclovin1231
Zhong Kui
9
2 / 2 / 3
5,317
483
5,098
6,081
3,066
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
10
1 / 1 / 0
5,878
534
4,513
5,146
1,262
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
STRINGBEANIY
Achilles
10
0 / 0 / 0
5,446
495
3,006
6,142
3,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
zeyeee
Tiamat
10
4 / 0 / 3
6,266
570
7,336
6,427
3,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
10
10
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
Cerberus
Bignative75
Cerberus
0
0
0
0
L
Chiron
Cambarrr
Chiron
1
2
1
0.75
L
Awilix
1
4
1
0.38
L
2
2
1
1.25
W
Gilgamesh
Magicbeener
Gilgamesh
3
1
4
5
W
Zhong Kui
Mclovin1231
Zhong Kui
2
2
3
1.75
W
Neith
1
1
0
1
W
Achilles
STRINGBEANIY
Achilles
0
0
0
0
W
Tiamat
zeyeee
Tiamat
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,172
Damage
25,343
39,431
Taken
31,181
16,449
Mitigated
14,304
11,974
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,505
1,219
0
2,169
8,230
4,087
0
2,593
5,557
0
22,895
L
Cerberus
Bignative75
Cerberus
4,422
0
0
4,206
6,831
4,499
0
0
6,381
37,500
0
L
Chiron
Cambarrr
Chiron
3,055
1,630
352
1,201
6,805
1,861
0
625
6,174
0
36,767
L
Awilix
3,655
1,444
0
2,048
9,781
3,285
0
5,731
3,738
0
33,159
L
3,535
474
0
1,998
7,784
2,717
0
2,996
4,697
0
15,067
W
Gilgamesh
Magicbeener
Gilgamesh
5,390
1,731
0
3,046
7,385
2,865
0
422
6,963
0
42,827
W
Zhong Kui
Mclovin1231
Zhong Kui
5,098
411
318
1,424
6,081
3,066
125
0
6,081
16,364
0
W
Neith
4,513
2,959
0
988
5,146
1,262
284
0
5,146
0
40,433
W
Achilles
STRINGBEANIY
Achilles
3,006
462
0
2,193
6,142
3,488
0
4,000
2,142
0
23,962
W
Tiamat
zeyeee
Tiamat
7,336
1,547
0
4,021
6,427
3,623
176
0
6,427
33,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
29,653
331
Minions Killed
324
0
Camps Cleared
0
1,045,113
Distance Traveled
992,192
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,200
473
61
6
0
230,680
1
L
Cerberus
6,370
579
104
9
0
198,105
1
L
Chiron
5,623
511
69
6
0
203,767
1
L
Awilix
5,682
517
75
7
0
213,243
2
L
Nike
5,464
497
22
2
0
199,318
2
W
Gilgamesh
6,746
613
93
8
0
218,442
2
W
Zhong Kui
5,317
483
19
2
0
208,243
3
W
Neith
5,878
534
87
8
0
177,939
3
W
Achilles
5,446
495
60
5
0
190,640
0
W
Tiamat
6,266
570
65
6
0
196,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role