Player Matchup

Gilgamesh
Gilgamesh
Crazyblackman333
Gilgamesh
Level 104
God Stats
20W - 12L
1,449 SR
Queue Stats
353W - 322L
1,454 Elo+
Party 3
Chang'e
Chang'e
ItsMartiel
Chang'e
Level 94
God Stats
3W - 4L
1,436 SR
Queue Stats
35W - 40L
1,347 Elo+
Party 2
Cupid
Cupid
JR210
Cupid
Level 27
God Stats
30W - 24L
1,708 SR
Queue Stats
102W - 97L
1,474 Elo+
Party 3
Thor
Thor
JeydenKortez
Thor
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,268 Elo+
Party 2
Bacchus
Bacchus
marlonvaz7
Bacchus
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,199 Elo+
Party 2
Team Averages
Level 56
1,519 SR
1,348 Elo+

VS

Team Averages
Level 81
1,437 SR
1,392 Elo+
Artio
Artio
DADDYCAFFEINE
Artio
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,460 Elo+
Solo
Sylvanus
Sylvanus
GONCHI1909
Sylvanus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 228L
1,410 Elo+
Party 1
Cupid
Cupid
MarianoBS29
Cupid
Level 26
God Stats
4W - 10L
1,321 SR
Queue Stats
19W - 34L
1,322 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bart_allen26
Tsukuyomi
Level 65
God Stats
4W - 9L
1,463 SR
Queue Stats
197W - 233L
1,410 Elo+
Party 1
Janus
Janus
rubenseven7verde
Janus
Level 121
God Stats
2W - 4L
1,404 SR
Queue Stats
133W - 169L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
13 / 6 / 9
22,349
604
43,260
50,469
55,074
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
ItsMartiel
Chang'e
20
10 / 7 / 8
20,531
555
30,409
42,245
17,208
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
JR210
Cupid
20
6 / 2 / 11
18,841
509
20,137
25,153
10,784
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 7 / 11
17,000
459
10,294
35,102
15,138
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
marlonvaz7
Bacchus
20
2 / 6 / 10
16,857
456
16,037
27,680
38,056
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 9
13,703
370
13,113
41,297
49,494
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
GONCHI1909
Sylvanus
20
7 / 12 / 7
18,971
513
42,086
48,907
36,437
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 5 / 1
15,386
416
22,311
29,834
14,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
bart_allen26
Tsukuyomi
20
12 / 8 / 6
20,168
545
36,694
37,475
19,840
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 1 / 2
8,379
226
0
584
69

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
33
Kills
27
28
Deaths
33
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
13
6
9
2.92
L
2
7
9
0.93
L
Sylvanus
GONCHI1909
Sylvanus
7
12
7
0.88
W
Chang'e
ItsMartiel
Chang'e
10
7
8
2
W
Cupid
JR210
Cupid
6
2
11
5.75
W
2
7
11
1.07
L
6
5
1
1.3
L
Tsukuyomi
bart_allen26
Tsukuyomi
12
8
6
1.88
W
Bacchus
marlonvaz7
Bacchus
2
6
10
1.17
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,137
Damage
114,204
180,649
Taken
158,097
136,260
Mitigated
119,912
70,366
Healing
53,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
43,260
9,851
0
7,884
50,469
55,074
2,481
22,708
25,591
0
174,791
L
13,113
1,598
474
8,857
41,297
49,494
47
13,070
28,089
43,680
0
L
Sylvanus
GONCHI1909
Sylvanus
42,086
14,266
3,665
15,115
48,907
36,437
352
10,034
38,679
151,243
18,845
W
Chang'e
ItsMartiel
Chang'e
30,409
1,239
9,241
23,754
42,245
17,208
3,106
9,093
31,340
122,952
0
W
Cupid
JR210
Cupid
20,137
10,136
2,767
11,475
25,153
10,784
5,970
8,038
17,115
0
150,112
W
10,294
3,239
1,488
9,209
35,102
15,138
3,377
8,123
26,979
0
111,362
L
22,311
13,431
1,209
13,850
29,834
14,072
3,564
9,897
19,855
0
113,039
L
Tsukuyomi
bart_allen26
Tsukuyomi
36,694
13,861
606
10,089
37,475
19,840
381
12,495
24,444
0
181,119
W
Bacchus
marlonvaz7
Bacchus
16,037
2,407
964
3,584
27,680
38,056
271
10,269
17,411
50,106
0
L
0
0
0
0
584
69
0
0
584
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

95,578
Gold Earned
76,607
750
Minions Killed
710
0
Camps Cleared
0
3,357,939
Distance Traveled
2,425,662
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
22,349
604
213
6
0
699,058
7
L
Artio
13,703
370
29
1
0
643,850
1
L
Sylvanus
18,971
513
230
6
0
485,691
0
W
Chang'e
20,531
555
176
5
0
607,026
0
W
Cupid
18,841
509
171
5
0
664,300
9
W
Thor
17,000
459
135
4
0
657,440
0
L
Cupid
15,386
416
201
5
0
596,804
7
L
Tsukuyomi
20,168
545
250
7
0
699,317
0
W
Bacchus
16,857
456
55
1
0
730,115
0
L
Janus
8,379
226
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role