Player Matchup

Hel
Hel
PPFOREHEAD
Hel
Level 49
God Stats
16W - 34L
1,375 SR
Queue Stats
159W - 215L
1,367 Elo+
Party 2
Khepri
Khepri
StimmyHittin
Khepri
Level 29
God Stats
21W - 16L
1,589 SR
Queue Stats
61W - 78L
1,413 Elo+
Party 2
Loki
Loki
Towens9
Loki
Level 8
God Stats
1W - 5L
1,222 SR
Queue Stats
4W - 8L
1,410 Elo+
Party 2
Cernunnos
Cernunnos
pikmin978
Cernunnos
Level 68
God Stats
2W - 2L
1,743 SR
Queue Stats
188W - 234L
1,436 Elo+
Party 2
Chaac
Chaac
swagmoneyflex
Chaac
Level 13
God Stats
2W - 2L
1,567 SR
Queue Stats
14W - 16L
1,398 Elo+
Party 2
Team Averages
Level 33
1,499 SR
1,405 Elo+

VS

Team Averages
Level 22
1,588 SR
1,440 Elo+
Serqet
Serqet
NeoQueenAurora
Serqet
Level 30
God Stats
18W - 18L
1,933 SR
Queue Stats
255W - 342L
1,375 Elo+
Party 1
Sobek
Sobek
NuclearPacman
Sobek
Level 26
God Stats
1W - 0L
1,416 SR
Queue Stats
5W - 6L
1,281 Elo+
Party 3
Agni
Agni
Quibler
Agni
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,497 Elo+
Party 3
Medusa
Medusa
Ryleo
Medusa
Level 13
God Stats
3W - 3L
1,593 SR
Queue Stats
6W - 4L
1,677 Elo+
Party 3
Odin
Odin
justapeople445
Odin
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
429W - 509L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,368
567
4,751
7,634
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
9
1 / 3 / 1
6,279
483
2,334
8,518
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Towens9
Loki
10
0 / 5 / 1
5,920
455
3,569
10,197
3,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
pikmin978
Cernunnos
10
0 / 5 / 2
6,090
468
7,003
7,399
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 0
6,015
463
3,036
8,473
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 1
7,380
568
1,681
5,825
1,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 1 / 9
7,108
547
2,616
9,978
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
Quibler
Agni
15
5 / 2 / 2
8,902
685
6,482
8,152
3,239
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Ryleo
Medusa
11
7 / 1 / 4
7,252
558
11,032
8,193
2,532
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 0 / 2
7,484
576
5,095
4,986
3,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
4
Kills
20
20
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
2
1
9
6.5
L
3
4
1
0.88
W
Agni
Quibler
Agni
5
2
2
3
W
Medusa
Ryleo
Medusa
7
1
4
9
L
Khepri
1
3
1
0.5
L
Loki
Towens9
Loki
0
5
1
0.1
W
3
0
2
4
L
Cernunnos
pikmin978
Cernunnos
0
5
2
0.2
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,693
Damage
26,906
42,221
Taken
37,134
16,387
Mitigated
18,234
11,292
Healing
13,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,681
690
0
3,372
5,825
1,962
0
0
5,825
0
37,351
W
2,616
483
0
2,611
9,978
7,127
572
1,678
8,248
9,143
0
L
4,751
449
1,045
3,020
7,634
2,595
0
3,982
3,652
34,274
0
W
Agni
Quibler
Agni
6,482
656
0
3,795
8,152
3,239
1,209
3,021
4,801
64,671
0
W
Medusa
Ryleo
Medusa
11,032
6,554
0
3,536
8,193
2,532
1,925
1,946
6,189
0
38,902
L
Khepri
2,334
162
0
1,458
8,518
4,568
133
1,656
6,862
14,961
0
L
Loki
Towens9
Loki
3,569
1,011
0
3,262
10,197
3,029
0
2,291
7,881
0
27,579
W
5,095
1,777
0
300
4,986
3,374
362
0
4,986
0
32,785
L
Cernunnos
pikmin978
Cernunnos
7,003
3,322
0
413
7,399
2,360
959
1,169
5,992
0
31,784
L
3,036
555
0
2,094
8,473
3,835
0
0
8,149
0
26,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,672
Gold Earned
38,126
264
Minions Killed
355
0
Camps Cleared
0
1,205,620
Distance Traveled
1,196,657
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,380
568
88
7
0
264,743
1
W
Sobek
7,108
547
10
1
0
232,834
0
L
Hel
7,368
567
78
6
0
270,999
0
W
Agni
8,902
685
125
10
0
243,391
0
W
Medusa
7,252
558
69
5
0
210,781
0
L
Khepri
6,279
483
21
2
0
227,048
0
L
Loki
5,920
455
57
4
0
228,229
0
W
Odin
7,484
576
63
5
0
244,908
0
L
Cernunnos
6,090
468
53
4
0
239,503
0
L
Chaac
6,015
463
55
4
0
239,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role