Player Matchup

Neith
Neith
Nightbringer00
Neith
Level 5
God Stats
2W - 2L
1,810 SR
Queue Stats
5W - 11L
1,623 Elo+
Party 1
Geb
Geb
SSG_leksion
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
199W - 171L
1,477 Elo+
Solo
Set
Set
Sasquashed
Set
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 50
1,603 SR
1,533 Elo+

VS

Team Averages
Level 90
1,585 SR
1,530 Elo+
Gilgamesh
Gilgamesh
Leviathan5244
Gilgamesh
Level 121
God Stats
8W - 9L
1,472 SR
Queue Stats
49W - 42L
1,548 Elo+
Party 2
Terra
Terra
SFN_Leon
Terra
Level 23
God Stats
13W - 10L
1,578 SR
Queue Stats
16W - 16L
1,486 Elo+
Party 2
Eset
Eset
XxSilentRebornxX
Eset
Level 126
God Stats
5W - 3L
1,704 SR
Queue Stats
127W - 116L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,399
640
4,667
5,665
1,790
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 0
6,945
695
4,418
9,514
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 5 / 1
6,563
656
3,999
7,565
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Leviathan5244
Gilgamesh
11
4 / 1 / 5
7,612
761
7,430
8,295
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
SFN_Leon
Terra
10
1 / 1 / 7
7,809
781
3,426
6,079
5,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

12
5 / 0 / 5
7,911
791
7,100
6,418
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Leviathan5244
Gilgamesh
4
1
5
6.5
L
0
3
2
0.33
W
Terra
SFN_Leon
Terra
1
1
7
4.5
L
1
2
0
0.5
L
1
5
1
0.3
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,084
Damage
17,956
22,744
Taken
20,792
9,224
Mitigated
13,209
4,015
Healing
8,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Leviathan5244
Gilgamesh
7,430
1,927
0
810
8,295
5,500
117
1,217
7,078
0
29,677
L
4,667
891
0
786
5,665
1,790
0
1,928
3,558
0
19,994
W
Terra
SFN_Leon
Terra
3,426
269
2,680
2,394
6,079
5,317
110
1,609
4,470
10,447
0
L
4,418
160
0
1,353
9,514
4,672
0
4,544
4,581
19,333
0
L
3,999
1,430
0
1,876
7,565
2,762
0
3,581
3,623
0
16,129
W
7,100
337
959
1,920
6,418
2,392
352
1,703
4,715
30,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,907
Gold Earned
23,332
85
Minions Killed
117
0
Camps Cleared
0
547,222
Distance Traveled
582,098
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,612
761
46
5
0
204,168
0
L
Neith
6,399
640
39
4
0
179,904
3
W
Terra
7,809
781
13
1
0
199,382
1
L
Geb
6,945
695
24
2
0
187,214
2
L
Set
6,563
656
22
2
0
180,104
3
W
Eset
7,911
791
58
6
0
178,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role