Player Matchup

Amaterasu
Amaterasu
Digweder
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,370 Elo+
Party 1
Cthulhu
Cthulhu
GuizaRap
Cthulhu
Level 6
God Stats
1W - 4L
1,388 SR
Queue Stats
3W - 7L
1,242 Elo+
Party 1
Artemis
Artemis
Pushem666
Artemis
Level 18
God Stats
62W - 56L
1,459 SR
Queue Stats
101W - 121L
1,332 Elo+
Solo
Janus
Janus
SunhoDrakath
Janus
Level 19
God Stats
10W - 8L
1,393 SR
Queue Stats
28W - 38L
1,435 Elo+
Solo
Serqet
Serqet
wizzard-of-8
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,398 Elo+
Solo
Team Averages
Level 15
1,448 SR
1,355 Elo+

VS

Team Averages
Level 38
1,545 SR
1,410 Elo+
Xbalanque
Xbalanque
AimlessDrop
Xbalanque
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,345 Elo+
Solo
Cu Chulainn
Cu Chulainn
Georgina_Butch
Cu Chulainn
Level 18
God Stats
3W - 4L
1,543 SR
Queue Stats
15W - 16L
1,456 Elo+
Party 2
Thanatos
Thanatos
H1tmanHandyman
Thanatos
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
MeSo_Panda
Olorun
Level 15
God Stats
5W - 7L
1,716 SR
Queue Stats
85W - 101L
1,474 Elo+
Party 2
Hercules
Hercules
NTK_nSANE
Hercules
Level 127
God Stats
2W - 2L
1,466 SR
Queue Stats
12W - 13L
1,276 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Digweder
Amaterasu
14
0 / 10 / 3
8,332
362
5,697
19,021
9,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
GuizaRap
Cthulhu
13
3 / 10 / 1
9,124
397
11,052
29,908
26,329
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Artemis
Pushem666
Artemis
14
1 / 13 / 5
9,216
401
9,708
15,107
5,618
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
6 / 9 / 3
11,780
512
18,996
20,345
7,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
12
2 / 18 / 5
8,999
391
12,659
23,940
8,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AimlessDrop
Xbalanque
17
3 / 2 / 24
12,076
525
12,200
19,205
7,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cu Chulainn
Georgina_Butch
Cu Chulainn
19
11 / 6 / 6
13,419
583
14,408
20,210
18,472
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thanatos
20
10 / 4 / 16
13,685
595
15,185
21,176
9,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
MeSo_Panda
Olorun
19
19 / 3 / 14
14,121
614
37,172
27,117
11,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
NTK_nSANE
Hercules
17
17 / 0 / 12
13,492
587
12,753
17,601
11,312
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
132
12
Kills
60
60
Deaths
15
17
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AimlessDrop
Xbalanque
3
2
24
7.5
L
Amaterasu
Digweder
Amaterasu
0
10
3
0.15
W
Cu Chulainn
Georgina_Butch
Cu Chulainn
11
6
6
2.33
L
Cthulhu
GuizaRap
Cthulhu
3
10
1
0.35
W
Thanatos
10
4
16
4.5
W
Olorun
MeSo_Panda
Olorun
19
3
14
8.67
W
Hercules
NTK_nSANE
Hercules
17
0
12
23
L
Artemis
Pushem666
Artemis
1
13
5
0.27
L
6
9
3
0.83
L
Serqet
2
18
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,112
Damage
91,718
108,321
Taken
105,309
57,597
Mitigated
57,247
13,077
Healing
57,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AimlessDrop
Xbalanque
12,200
6,566
0
9,815
19,205
7,099
3,188
4,823
13,351
0
79,308
L
Amaterasu
Digweder
Amaterasu
5,697
2,525
0
3,090
19,021
9,998
0
7,470
11,551
0
28,594
W
Cu Chulainn
Georgina_Butch
Cu Chulainn
14,408
2,258
0
197
20,210
18,472
2,960
2,514
17,142
10,850
67,326
L
Cthulhu
GuizaRap
Cthulhu
11,052
914
0
3,582
29,908
26,329
0
13,567
16,341
33,521
0
W
Thanatos
15,185
3,862
0
22,591
21,176
9,026
459
5,214
15,504
0
104,192
W
Olorun
MeSo_Panda
Olorun
37,172
24,987
242
20,494
27,117
11,338
5,964
11,416
14,902
99,882
0
W
Hercules
NTK_nSANE
Hercules
12,753
4,091
0
4,524
17,601
11,312
714
4,870
12,194
0
42,373
L
Artemis
Pushem666
Artemis
9,708
6,631
211
360
15,107
5,618
0
4,837
10,270
0
26,865
L
18,996
778
112
3,260
20,345
7,161
610
7,267
13,078
65,672
0
L
Serqet
12,659
4,631
0
2,462
23,940
8,491
0
6,125
17,815
0
43,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
66,793
310
Minions Killed
576
0
Camps Cleared
0
1,812,206
Distance Traveled
2,019,111
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,076
525
105
5
0
407,883
4
L
Amaterasu
8,332
362
41
2
0
400,954
0
W
Cu Chulainn
13,419
583
130
6
0
391,203
0
L
Cthulhu
9,124
397
46
2
0
379,906
0
W
Thanatos
13,685
595
154
7
0
477,942
1
W
Olorun
14,121
614
133
6
0
331,867
0
W
Hercules
13,492
587
54
2
0
410,216
2
L
Artemis
9,216
401
39
2
0
309,287
6
L
Janus
11,780
512
119
5
0
354,101
2
L
Serqet
8,999
391
65
3
0
367,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role