Player Matchup

Thanatos
Thanatos
BUENOSDIAS36
Thanatos
Level 64
God Stats
4W - 6L
1,563 SR
Queue Stats
169W - 203L
1,409 Elo+
Party 1
Anubis
Anubis
Byzarell
Anubis
Level 25
God Stats
1W - 7L
1,246 SR
Queue Stats
29W - 33L
1,406 Elo+
Party 3
Merlin
Merlin
Chistoso2
Merlin
Level 69
God Stats
2W - 6L
1,457 SR
Queue Stats
99W - 123L
1,416 Elo+
Party 1
Heimdallr
Heimdallr
Yogroxx
Heimdallr
Level 26
God Stats
2W - 4L
1,476 SR
Queue Stats
32W - 34L
1,412 Elo+
Party 3
Cerberus
Cerberus
marianotestado
Cerberus
Level 46
God Stats
1W - 3L
1,352 SR
Queue Stats
105W - 107L
1,368 Elo+
Party 3
Team Averages
Level 46
1,419 SR
1,402 Elo+

VS

Team Averages
Level 87
1,376 SR
1,375 Elo+
Danzaburou
Danzaburou
ArianGB02
Danzaburou
Level 26
God Stats
5W - 3L
1,253 SR
Queue Stats
6W - 4L
1,220 Elo+
Party 2
Hera
Hera
Bizarrap
Hera
Level 28
God Stats
3W - 1L
1,259 SR
Queue Stats
140W - 161L
1,448 Elo+
Party 2
Mercury
Mercury
FakeÐ
Mercury
Level 156
God Stats
5W - 4L
1,407 SR
Queue Stats
34W - 51L
1,229 Elo+
Solo
Sun Wukong
Sun Wukong
germanix_02
Sun Wukong
Level 84
God Stats
5W - 7L
1,462 SR
Queue Stats
166W - 166L
1,476 Elo+
Party 2
Cabrakan
Cabrakan
iCHopperY
Cabrakan
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BUENOSDIAS36
Thanatos
20
5 / 9 / 5
12,941
479
9,130
25,646
11,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Byzarell
Anubis
19
7 / 9 / 2
12,615
467
16,576
19,712
10,988
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
Chistoso2
Merlin
19
4 / 9 / 8
12,697
470
8,865
16,105
7,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Yogroxx
Heimdallr
18
2 / 6 / 8
11,525
427
9,863
17,399
8,744
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
14
1 / 9 / 8
10,277
381
11,303
21,943
21,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArianGB02
Danzaburou
18
1 / 3 / 9
12,994
481
5,586
8,293
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
20
9 / 6 / 17
14,417
534
16,148
14,948
4,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mercury
FakeÐ
Mercury
20
23 / 4 / 10
18,120
671
35,068
23,460
10,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
germanix_02
Sun Wukong
20
6 / 4 / 17
15,031
557
12,626
20,646
16,573
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cabrakan
iCHopperY
Cabrakan
18
2 / 4 / 22
13,677
507
10,017
24,087
29,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
116
19
Kills
41
42
Deaths
21
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ArianGB02
Danzaburou
1
3
9
1.83
L
Thanatos
BUENOSDIAS36
Thanatos
5
9
5
0.83
W
Hera
9
6
17
2.92
L
Anubis
Byzarell
Anubis
7
9
2
0.89
L
Merlin
Chistoso2
Merlin
4
9
8
0.89
W
Mercury
FakeÐ
Mercury
23
4
10
7
L
Heimdallr
Yogroxx
Heimdallr
2
6
8
1
W
Sun Wukong
germanix_02
Sun Wukong
6
4
17
3.63
W
Cabrakan
iCHopperY
Cabrakan
2
4
22
3.25
L
Cerberus
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,737
Damage
79,445
100,805
Taken
91,434
60,413
Mitigated
63,708
32,543
Healing
20,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ArianGB02
Danzaburou
5,586
2,455
0
591
8,293
1,945
4,408
5,123
3,152
0
41,969
L
Thanatos
BUENOSDIAS36
Thanatos
9,130
3,473
0
16,971
25,646
11,811
0
5,169
20,433
0
97,059
W
Hera
16,148
4,818
136
2,219
14,948
4,922
1,487
7,404
7,415
73,150
0
L
Anubis
Byzarell
Anubis
16,576
530
0
5,929
19,712
10,988
0
4,269
15,371
69,393
0
L
Merlin
Chistoso2
Merlin
8,865
372
0
1,609
16,105
7,555
649
5,267
10,562
68,501
0
W
Mercury
FakeÐ
Mercury
35,068
21,941
0
9,121
23,460
10,412
4,242
8,452
14,783
0
178,199
L
Heimdallr
Yogroxx
Heimdallr
9,863
5,806
0
5,429
17,399
8,744
941
3,897
13,402
0
82,265
W
Sun Wukong
germanix_02
Sun Wukong
12,626
1,398
0
3,849
20,646
16,573
1,380
9,715
10,802
0
74,343
W
Cabrakan
iCHopperY
Cabrakan
10,017
1,461
0
4,859
24,087
29,856
25
10,433
13,488
36,888
0
L
Cerberus
11,303
1,029
0
2,605
21,943
21,315
29
7,044
14,723
24,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,055
Gold Earned
74,239
560
Minions Killed
540
0
Camps Cleared
0
2,269,220
Distance Traveled
2,564,331
34
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,994
481
86
3
0
458,736
0
L
Thanatos
12,941
479
164
6
0
512,907
1
W
Hera
14,417
534
103
4
0
480,139
2
L
Anubis
12,615
467
108
4
0
417,786
9
L
Merlin
12,697
470
120
4
0
403,153
6
W
Mercury
18,120
671
172
6
0
573,915
2
L
Heimdallr
11,525
427
131
5
0
448,415
6
W
Sun Wukong
15,031
557
122
5
0
495,226
4
W
Cabrakan
13,677
507
57
2
0
556,315
16
L
Cerberus
10,277
381
37
1
0
486,959
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role