Player Matchup

Khepri
Khepri
BigBlueDonkey
Khepri
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
166W - 159L
1,284 Elo+
Party 2
Ares
Ares
ClutchPlate
Ares
Level 122
God Stats
1W - 1L
1,683 SR
Queue Stats
16W - 14L
1,443 Elo+
Party 3
Neith
Neith
NotLevante
Neith
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 166L
1,284 Elo+
Party 2
Mercury
Mercury
SexyMantis
Mercury
Level 68
God Stats
11W - 10L
1,500 SR
Queue Stats
62W - 63L
1,284 Elo+
Party 2
Gilgamesh
Gilgamesh
Syndfulll
Gilgamesh
Level 29
God Stats
0W - 1L
1,687 SR
Queue Stats
13W - 12L
1,563 Elo+
Party 3
Team Averages
Level 54
1,574 SR
1,371 Elo+

VS

Team Averages
Level 71
1,371 SR
1,358 Elo+
Cthulhu
Cthulhu
Deadpool262
Cthulhu
Level 95
God Stats
2W - 2L
1,500 SR
Queue Stats
213W - 302L
1,407 Elo+
Party 1
Cupid
Cupid
Fruit Salwid
Cupid
Level 48
God Stats
6W - 5L
1,412 SR
Queue Stats
289W - 335L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
LardArse34
Gilgamesh
Level 99
God Stats
7W - 14L
1,282 SR
Queue Stats
237W - 346L
1,408 Elo+
Party 1
The Morrigan
The Morrigan
ShadowKing269
The Morrigan
Level 49
God Stats
6W - 7L
1,218 SR
Queue Stats
90W - 162L
1,295 Elo+
Party 1
Hades
Hades
XPlsNoHurtMeX
Hades
Level 65
God Stats
2W - 1L
1,445 SR
Queue Stats
96W - 172L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
7,017
334
2,483
15,312
16,409
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

13
2 / 9 / 4
8,841
421
8,544
24,759
25,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
1 / 4 / 1
7,965
379
7,487
11,173
3,968
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
SexyMantis
Mercury
17
2 / 3 / 3
10,457
498
7,047
17,465
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Syndfulll
Gilgamesh
15
3 / 7 / 2
9,878
470
12,981
17,030
10,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Deadpool262
Cthulhu
16
4 / 2 / 9
9,677
461
9,975
14,048
11,660
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 2 / 9
10,921
520
13,655
10,779
4,620
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LardArse34
Gilgamesh
20
10 / 1 / 4
12,971
618
14,489
16,737
9,509
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
ShadowKing269
The Morrigan
17
3 / 2 / 11
10,591
504
9,964
9,785
4,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 12
10,743
512
14,782
16,165
9,666
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
8
Kills
29
29
Deaths
8
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
2
9
4
0.44
W
Cthulhu
Deadpool262
Cthulhu
4
2
9
4.25
W
8
2
9
6.25
W
Gilgamesh
LardArse34
Gilgamesh
10
1
4
12
L
Neith
1
4
1
0.38
L
Mercury
SexyMantis
Mercury
2
3
3
1.17
W
The Morrigan
ShadowKing269
The Morrigan
3
2
11
4.25
L
Gilgamesh
Syndfulll
Gilgamesh
3
7
2
0.57
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,542
Damage
62,865
85,739
Taken
67,514
64,086
Mitigated
39,625
17,611
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,483
99
0
1,475
15,312
16,409
0
4,706
10,606
26,694
0
L
8,544
254
287
2,038
24,759
25,847
0
11,339
13,420
30,938
0
W
Cthulhu
Deadpool262
Cthulhu
9,975
371
962
2,121
14,048
11,660
202
2,851
11,197
49,327
0
W
13,655
8,745
0
2,731
10,779
4,620
6,520
2,138
8,641
0
61,745
W
Gilgamesh
LardArse34
Gilgamesh
14,489
4,108
0
4,084
16,737
9,509
0
877
15,860
0
99,646
L
Neith
7,487
2,862
0
3,162
11,173
3,968
0
4,229
6,944
16
40,534
L
Mercury
SexyMantis
Mercury
7,047
884
0
8,569
17,465
7,830
0
4,186
13,279
0
90,557
W
The Morrigan
ShadowKing269
The Morrigan
9,964
2,996
0
3,591
9,785
4,170
0
730
9,055
55,057
9,526
L
Gilgamesh
Syndfulll
Gilgamesh
12,981
4,182
0
2,080
17,030
10,032
15
4,630
12,400
0
53,889
W
14,782
1,195
282
5,766
16,165
9,666
1,248
4,431
11,734
62,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,158
Gold Earned
54,903
384
Minions Killed
574
0
Camps Cleared
0
1,881,569
Distance Traveled
2,010,967
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,017
334
25
1
0
382,862
4
L
Ares
8,841
421
38
2
0
354,411
1
W
Cthulhu
9,677
461
74
4
0
434,512
10
W
Cupid
10,921
520
113
5
0
318,675
6
W
Gilgamesh
12,971
618
177
8
0
418,000
5
L
Neith
7,965
379
78
4
0
304,222
0
L
Mercury
10,457
498
145
7
0
437,765
0
W
The Morrigan
10,591
504
109
5
0
412,404
0
L
Gilgamesh
9,878
470
98
5
0
402,309
9
W
Hades
10,743
512
101
5
0
427,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role