Player Matchup

Guan Yu
Guan Yu
CarynRoxy
Guan Yu
Level 107
God Stats
5W - 6L
1,879 SR
Queue Stats
317W - 278L
1,495 Elo+
Party 1
Chaac
Chaac
DemonCop
Chaac
Level 126
God Stats
12W - 6L
1,667 SR
Queue Stats
369W - 330L
1,483 Elo+
Party 1
Fafnir
Fafnir
GeoffChaucer
Fafnir
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 80L
1,510 Elo+
Party 1
Awilix
Awilix
billygoten
Awilix
Level 143
God Stats
11W - 22L
1,535 SR
Queue Stats
397W - 386L
1,557 Elo+
Party 1
Chernobog
Chernobog
cbhaysom
Chernobog
Level 29
God Stats
10W - 6L
1,572 SR
Queue Stats
175W - 160L
1,489 Elo+
Party 1
Team Averages
Level 89
1,630 SR
1,507 Elo+

VS

Team Averages
Level 76
1,588 SR
1,388 Elo+
Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
EnterName_Here_
Guan Yu
Level 126
God Stats
2W - 1L
1,695 SR
Queue Stats
160W - 131L
1,491 Elo+
Solo
Discordia
Discordia
HighReality
Discordia
Level 42
God Stats
1W - 0L
1,744 SR
Queue Stats
10W - 18L
1,195 Elo+
Party 2
Arachne
Arachne
Issanm
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,255 Elo+
Party 2
Tyr
Tyr
TooMuch5auce
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CarynRoxy
Guan Yu
15
2 / 6 / 9
10,007
589
8,557
21,030
27,937
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
DemonCop
Chaac
20
4 / 3 / 12
12,074
710
17,940
22,918
32,553
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fafnir
18
3 / 4 / 9
11,249
662
12,720
21,058
31,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
billygoten
Awilix
16
4 / 7 / 7
10,979
646
17,897
18,374
14,292
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
cbhaysom
Chernobog
20
4 / 4 / 8
11,361
668
15,340
11,619
5,674
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 2 / 11
12,565
739
21,975
11,929
3,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 5 / 20
11,176
657
10,226
25,315
19,560
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
HighReality
Discordia
20
7 / 3 / 16
12,704
747
26,494
12,585
4,147
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Issanm
Arachne
20
8 / 4 / 13
12,809
753
16,058
20,032
8,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 3 / 15
10,891
641
8,750
21,734
15,525
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
99
17
Kills
24
24
Deaths
17
45
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
2
11
5.75
L
Guan Yu
CarynRoxy
Guan Yu
2
6
9
1.08
L
Chaac
DemonCop
Chaac
4
3
12
3.33
W
2
5
20
2.4
L
Fafnir
3
4
9
1.88
W
Discordia
HighReality
Discordia
7
3
16
5
W
Arachne
Issanm
Arachne
8
4
13
3.63
W
1
3
15
2.83
L
Awilix
billygoten
Awilix
4
7
7
1.07
L
Chernobog
cbhaysom
Chernobog
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,454
Damage
83,503
94,999
Taken
91,595
111,486
Mitigated
52,219
40,317
Healing
46,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
21,975
6,450
3,162
5,489
11,929
3,998
1,140
1,254
10,675
56,548
0
L
Guan Yu
CarynRoxy
Guan Yu
8,557
761
6,507
4,887
21,030
27,937
338
11,059
9,971
0
16,356
L
Chaac
DemonCop
Chaac
17,940
2,041
4,271
10,335
22,918
32,553
323
11,317
11,601
0
44,601
W
10,226
1,339
6,783
7,204
25,315
19,560
699
3,406
21,909
0
16,661
L
Fafnir
12,720
3,792
2,481
3,445
21,058
31,030
0
11,862
9,196
17,387
0
W
Discordia
HighReality
Discordia
26,494
2,241
3,159
1,846
12,585
4,147
1,660
2,310
10,275
53,661
0
W
Arachne
Issanm
Arachne
16,058
9,892
1,571
6,540
20,032
8,989
1,748
3,049
16,983
0
20,960
W
8,750
2,468
2,104
8,173
21,734
15,525
235
2,701
19,033
0
17,262
L
Awilix
billygoten
Awilix
17,897
4,804
5,522
1,978
18,374
14,292
501
7,488
10,886
0
33,629
L
Chernobog
cbhaysom
Chernobog
15,340
10,816
525
366
11,619
5,674
2,094
6,743
4,876
0
41,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,670
Gold Earned
60,145
187
Minions Killed
162
0
Camps Cleared
0
1,453,292
Distance Traveled
1,489,289
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,565
739
75
4
0
250,946
1
L
Guan Yu
10,007
589
23
1
0
275,748
0
L
Chaac
12,074
710
39
2
0
299,373
0
W
Guan Yu
11,176
657
14
1
0
302,337
0
L
Fafnir
11,249
662
9
1
0
304,639
0
W
Discordia
12,704
747
48
3
0
312,294
0
W
Arachne
12,809
753
13
1
0
355,297
0
W
Tyr
10,891
641
12
1
0
268,415
0
L
Awilix
10,979
646
36
2
0
322,267
1
L
Chernobog
11,361
668
80
5
0
251,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role