Player Matchup

Sylvanus
Sylvanus
K1ttensausage
Sylvanus
Level 32
God Stats
18W - 22L
1,603 SR
Queue Stats
511W - 587L
1,388 Elo+
Party 1
Neith
Neith
RailWatcher
Neith
Level 7
God Stats
1W - 6L
1,162 SR
Queue Stats
3W - 10L
1,280 Elo+
Party 3
Hera
Hera
Sworn370
Hera
Level 21
God Stats
5W - 11L
1,390 SR
Queue Stats
78W - 114L
1,297 Elo+
Party 1
Arachne
Arachne
nerpol
Arachne
Level 18
God Stats
6W - 6L
1,543 SR
Queue Stats
19W - 25L
1,408 Elo+
Party 3
Gilgamesh
Gilgamesh
truehoneybadger
Gilgamesh
Level 120
God Stats
24W - 12L
1,285 SR
Queue Stats
245W - 240L
1,443 Elo+
Party 3
Team Averages
Level 40
1,397 SR
1,363 Elo+

VS

Team Averages
Level 11
1,429 SR
1,390 Elo+
Xing Tian
Xing Tian
BadBadStinkyBoy
Xing Tian
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Scylla
Scylla
Flare2g
Scylla
Level 21
God Stats
11W - 13L
1,323 SR
Queue Stats
881W - 995L
1,287 Elo+
Party 2
Erlang Shen
Erlang Shen
ItsXJax
Erlang Shen
Level 4
God Stats
2W - 3L
1,207 SR
Queue Stats
173W - 269L
1,227 Elo+
Party 2
Eset
Eset
Maplefrostu
Eset
Level 27
God Stats
2W - 3L
1,615 SR
Queue Stats
24W - 27L
1,434 Elo+
Solo
Artemis
Artemis
slick10k
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
K1ttensausage
Sylvanus
16
5 / 2 / 12
10,359
493
7,065
15,043
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 5 / 8
10,566
503
8,321
15,439
6,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
17
6 / 4 / 7
11,759
560
11,336
10,068
4,677
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
nerpol
Arachne
17
12 / 2 / 6
11,841
564
9,080
14,974
6,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
truehoneybadger
Gilgamesh
20
10 / 1 / 12
13,755
655
17,543
19,654
17,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BadBadStinkyBoy
Xing Tian
14
1 / 7 / 3
9,169
437
3,018
13,729
12,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
Flare2g
Scylla
14
1 / 6 / 2
8,522
406
13,368
10,340
3,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
ItsXJax
Erlang Shen
13
0 / 9 / 2
8,312
396
5,292
16,881
7,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 4 / 0
11,370
541
15,018
16,768
7,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
slick10k
Artemis
14
4 / 11 / 3
9,268
441
11,587
14,966
6,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
35
Kills
12
14
Deaths
37
45
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
BadBadStinkyBoy
Xing Tian
1
7
3
0.36
L
Scylla
Flare2g
Scylla
1
6
2
0.33
L
Erlang Shen
ItsXJax
Erlang Shen
0
9
2
0.11
W
Sylvanus
K1ttensausage
Sylvanus
5
2
12
5.5
L
6
4
0
1.5
W
2
5
8
1.2
W
Hera
6
4
7
2.38
W
Arachne
nerpol
Arachne
12
2
6
7.5
L
Artemis
slick10k
Artemis
4
11
3
0.5
W
Gilgamesh
truehoneybadger
Gilgamesh
10
1
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,345
Damage
48,283
75,178
Taken
72,684
42,760
Mitigated
36,836
34,719
Healing
11,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
BadBadStinkyBoy
Xing Tian
3,018
361
0
827
13,729
12,024
0
1,942
11,787
28,552
0
L
Scylla
Flare2g
Scylla
13,368
1,626
0
934
10,340
3,348
655
1,962
8,378
51,633
0
L
Erlang Shen
ItsXJax
Erlang Shen
5,292
2,495
0
1,810
16,881
7,071
172
4,783
12,098
0
45,267
W
Sylvanus
K1ttensausage
Sylvanus
7,065
2,051
9,744
8,184
15,043
7,462
1,626
7,882
6,735
31,118
0
L
15,018
707
1,225
6,312
16,768
7,482
458
7,388
9,380
78,793
0
W
8,321
5,183
0
3,340
15,439
6,135
1,126
5,265
9,804
0
60,200
W
Hera
11,336
3,872
0
1,272
10,068
4,677
522
5,999
3,779
58,649
0
W
Arachne
nerpol
Arachne
9,080
5,327
0
5,718
14,974
6,840
500
3,917
10,888
0
71,670
L
Artemis
slick10k
Artemis
11,587
5,273
0
60
14,966
6,911
1,233
2,326
12,640
0
39,150
W
Gilgamesh
truehoneybadger
Gilgamesh
17,543
4,747
0
6,461
19,654
17,646
5,273
6,732
12,568
0
89,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,280
Gold Earned
46,641
507
Minions Killed
432
0
Camps Cleared
0
1,794,922
Distance Traveled
1,796,213
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,169
437
39
2
0
388,187
2
L
Scylla
8,522
406
94
4
0
334,898
0
L
Erlang Shen
8,312
396
65
3
0
364,136
4
W
Sylvanus
10,359
493
55
3
0
328,486
0
L
Eset
11,370
541
174
8
0
365,291
0
W
Neith
10,566
503
119
6
0
323,077
5
W
Hera
11,759
560
103
5
0
338,536
0
W
Arachne
11,841
564
94
4
0
436,714
2
L
Artemis
9,268
441
60
3
0
343,701
0
W
Gilgamesh
13,755
655
136
6
0
368,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role