Player Matchup

Xing Tian
Xing Tian
Carl4399
Xing Tian
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
He Bo
He Bo
Pollo6499
He Bo
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 72L
1,271 Elo+
Solo
Kukulkan
Kukulkan
Rexzion1519
Kukulkan
Level 13
God Stats
3W - 1L
1,339 SR
Queue Stats
12W - 13L
1,026 Elo+
Solo
Osiris
Osiris
Sepukobear
Osiris
Level 29
God Stats
4W - 4L
1,445 SR
Queue Stats
21W - 16L
1,518 Elo+
Solo
Nemesis
Nemesis
falconfanatic12
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 218L
1,510 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,365 Elo+

VS

Team Averages
Level 19
1,535 SR
1,373 Elo+
Guan Yu
Guan Yu
PurpleRock69
Guan Yu
Level 16
God Stats
9W - 17L
1,376 SR
Queue Stats
45W - 51L
1,300 Elo+
Solo
Cthulhu
Cthulhu
TvHostSpaceGhost
Cthulhu
Level 26
God Stats
36W - 41L
1,521 SR
Queue Stats
38W - 44L
1,522 Elo+
Solo
Susano
Susano
Zinogre2891
Susano
Level 13
God Stats
3W - 3L
1,711 SR
Queue Stats
22W - 41L
1,414 Elo+
Solo
Ah Puch
Ah Puch
forjais444
Ah Puch
Level 25
God Stats
1W - 2L
1,612 SR
Queue Stats
12W - 17L
1,310 Elo+
Solo
Yemoja
Yemoja
princesachorume
Yemoja
Level 17
God Stats
60W - 63L
1,452 SR
Queue Stats
78W - 95L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Carl4399
Xing Tian
11
3 / 1 / 3
6,970
498
2,134
9,232
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

He Bo
Pollo6499
He Bo
12
3 / 2 / 2
7,449
532
6,856
7,467
2,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Rexzion1519
Kukulkan
13
7 / 2 / 1
7,837
560
6,230
4,689
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Sepukobear
Osiris
12
1 / 0 / 4
7,013
501
4,483
6,938
4,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 1 / 6
8,323
595
9,169
10,270
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
PurpleRock69
Guan Yu
11
3 / 7 / 0
6,842
489
6,390
10,872
6,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 4 / 0
5,943
425
4,557
10,683
3,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
9
0 / 3 / 0
5,943
425
1,174
8,686
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
forjais444
Ah Puch
9
0 / 5 / 1
5,376
384
3,501
6,475
1,937
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 0
6,230
445
3,018
7,131
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
21
Kills
6
6
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Carl4399
Xing Tian
3
1
3
4.5
W
He Bo
Pollo6499
He Bo
3
2
2
2
L
Guan Yu
PurpleRock69
Guan Yu
3
7
0
0.43
W
Kukulkan
Rexzion1519
Kukulkan
7
2
1
3.75
W
Osiris
Sepukobear
Osiris
1
0
4
3
L
1
4
0
0.25
L
Susano
0
3
0
0
W
7
1
6
10
L
Ah Puch
forjais444
Ah Puch
0
5
1
0.1
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
18,640
38,596
Taken
43,847
18,040
Mitigated
17,684
8,893
Healing
8,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Carl4399
Xing Tian
2,134
102
0
444
9,232
4,941
0
675
8,557
25,453
0
W
He Bo
Pollo6499
He Bo
6,856
454
0
2,625
7,467
2,428
203
3,922
3,545
38,658
0
L
Guan Yu
PurpleRock69
Guan Yu
6,390
269
334
3,206
10,872
6,028
567
5,300
5,222
0
29,354
W
Kukulkan
Rexzion1519
Kukulkan
6,230
1,108
0
0
4,689
1,566
446
1,388
3,301
36,865
0
W
Osiris
Sepukobear
Osiris
4,483
1,925
0
3,022
6,938
4,175
246
2,655
4,283
0
28,783
L
4,557
1,192
0
1,453
10,683
3,920
0
187
10,496
18,975
0
L
Susano
1,174
192
0
3,408
8,686
2,409
0
0
8,686
0
28,313
W
9,169
5,131
0
2,802
10,270
4,930
251
2,436
7,834
0
45,059
L
Ah Puch
forjais444
Ah Puch
3,501
618
0
229
6,475
1,937
351
3,408
2,997
23,815
0
L
3,018
341
0
48
7,131
3,390
0
5,905
1,226
20,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,592
Gold Earned
30,334
323
Minions Killed
232
0
Camps Cleared
0
1,271,719
Distance Traveled
1,178,853
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,970
498
48
3
0
209,389
6
W
He Bo
7,449
532
69
5
0
244,371
0
L
Guan Yu
6,842
489
53
4
0
258,109
0
W
Kukulkan
7,837
560
83
6
0
251,068
1
W
Osiris
7,013
501
56
4
0
263,822
1
L
Cthulhu
5,943
425
26
2
0
241,070
2
L
Susano
5,943
425
72
5
0
251,021
1
W
Nemesis
8,323
595
67
5
0
303,069
0
L
Ah Puch
5,376
384
45
3
0
194,732
0
L
Yemoja
6,230
445
36
3
0
233,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role