Player Matchup

Guan Yu
Guan Yu
NotanDonkey
Guan Yu
Level 43
God Stats
1W - 0L
1,851 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
TheSoberHobo
Merlin
Level 114
God Stats
16W - 7L
1,943 SR
Queue Stats
152W - 157L
1,670 Elo+
Solo
Cernunnos
Cernunnos
Zhiggly
Cernunnos
Level 160
God Stats
1W - 0L
1,371 SR
Queue Stats
44W - 36L
1,703 Elo+
Party 1
Team Averages
Level 106
1,722 SR
1,624 Elo+

VS

Team Averages
Level 101
1,555 SR
1,557 Elo+
Zhong Kui
Zhong Kui
SageOf6
Zhong Kui
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
VikeDefender
Sun Wukong
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 67L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
karu500108
Gilgamesh
Level 139
God Stats
13W - 11L
1,666 SR
Queue Stats
63W - 43L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
NotanDonkey
Guan Yu
16
5 / 4 / 10
12,997
722
11,787
22,999
28,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
17
6 / 4 / 8
12,661
703
17,566
12,625
5,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Zhiggly
Cernunnos
16
4 / 5 / 10
11,937
663
15,234
14,045
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
SageOf6
Zhong Kui
16
7 / 5 / 5
12,690
705
14,309
16,774
9,903
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
VikeDefender
Sun Wukong
13
1 / 9 / 8
10,831
602
8,264
18,850
14,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
karu500108
Gilgamesh
16
5 / 1 / 8
12,130
674
12,320
19,870
23,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
15
Kills
13
13
Deaths
15
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
NotanDonkey
Guan Yu
5
4
10
2.5
L
Zhong Kui
SageOf6
Zhong Kui
7
5
5
1.9
W
Merlin
6
4
8
2.5
L
Sun Wukong
VikeDefender
Sun Wukong
1
9
8
0.56
W
Cernunnos
Zhiggly
Cernunnos
4
5
10
1.8
L
Gilgamesh
karu500108
Gilgamesh
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,587
Damage
34,893
49,669
Taken
55,494
39,030
Mitigated
48,265
15,160
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
NotanDonkey
Guan Yu
11,787
2,674
1,671
7,995
22,999
28,540
204
7,207
15,792
0
46,242
L
Zhong Kui
SageOf6
Zhong Kui
14,309
1,031
0
6,317
16,774
9,903
1,577
5,703
10,864
64,988
0
W
Merlin
17,566
586
0
2,579
12,625
5,077
1,091
3,264
9,361
85,908
0
L
Sun Wukong
VikeDefender
Sun Wukong
8,264
851
0
763
18,850
14,705
980
4,569
13,502
0
29,106
W
Cernunnos
Zhiggly
Cernunnos
15,234
7,329
0
2,915
14,045
5,413
2,323
4,533
9,512
0
56,451
L
Gilgamesh
karu500108
Gilgamesh
12,320
3,217
0
4,740
19,870
23,657
1,151
7,307
12,118
0
46,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,595
Gold Earned
35,651
231
Minions Killed
196
0
Camps Cleared
0
928,226
Distance Traveled
1,006,578
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,997
722
49
3
0
362,859
4
L
Zhong Kui
12,690
705
91
5
0
302,631
2
W
Merlin
12,661
703
101
6
0
285,293
3
L
Sun Wukong
10,831
602
43
2
0
317,115
5
W
Cernunnos
11,937
663
81
5
0
280,074
1
L
Gilgamesh
12,130
674
62
3
0
386,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role