Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Beastboy5230
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,377 Elo+
Solo
Scylla
Scylla
DestrosadorMacfy
Scylla
Level 29
God Stats
82W - 72L
1,610 SR
Queue Stats
915W - 840L
1,514 Elo+
Solo
Neith
Neith
DreadfuI__
Neith
Level 16
God Stats
4W - 4L
1,453 SR
Queue Stats
321W - 266L
1,510 Elo+
Solo
Pele
Pele
alcooligan
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,549 Elo+
Solo
Team Averages
Level 20
1,513 SR
1,490 Elo+

VS

Team Averages
Level 28
1,641 SR
1,646 Elo+
Ymir
Ymir
CrimsinHydra
Ymir
Level 86
God Stats
2W - 1L
1,822 SR
Queue Stats
5W - 2L
1,751 Elo+
Party 1
Gilgamesh
Gilgamesh
Herc n Merc
Gilgamesh
Level 8
God Stats
6W - 3L
1,666 SR
Queue Stats
19W - 11L
1,675 Elo+
Party 1
Cernunnos
Cernunnos
Philiptanner
Cernunnos
Level 18
God Stats
11W - 4L
1,719 SR
Queue Stats
114W - 56L
1,752 Elo+
Party 1
The Morrigan
The Morrigan
Win 0r Tr0ll
The Morrigan
Level 18
God Stats
4W - 7L
1,496 SR
Queue Stats
158W - 112L
1,661 Elo+
Party 1
Bellona
Bellona
xXGHOTHICGHOSTXx
Bellona
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 59L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
6 / 6 / 1
9,298
547
12,761
13,304
11,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 8 / 3
6,150
362
2,033
8,912
2,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 4 / 2
7,143
420
4,662
6,747
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
12
2 / 7 / 3
7,651
450
5,842
11,667
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
3 / 5 / 2
8,144
479
5,777
14,378
4,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 7
8,186
482
2,873
10,154
8,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Herc n Merc
Gilgamesh
19
8 / 1 / 2
10,967
645
9,085
10,150
6,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
Philiptanner
Cernunnos
18
6 / 3 / 4
10,624
625
10,941
15,179
6,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Win 0r Tr0ll
The Morrigan
16
12 / 1 / 4
10,015
589
11,890
7,338
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 5
7,734
455
5,730
10,030
7,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
13
Kills
30
30
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
6
1
1.08
L
0
8
3
0.19
W
2
3
7
1.83
L
2
4
2
0.75
L
Neith
2
7
3
0.5
W
Gilgamesh
Herc n Merc
Gilgamesh
8
1
2
9
W
Cernunnos
Philiptanner
Cernunnos
6
3
4
2.67
W
The Morrigan
Win 0r Tr0ll
The Morrigan
12
1
4
14
L
3
5
2
0.8
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,075
Damage
40,519
55,008
Taken
52,851
23,711
Mitigated
31,450
11,123
Healing
16,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,761
3,628
0
2,352
13,304
11,358
0
1,499
11,757
0
59,151
L
2,033
463
0
0
8,912
2,549
0
3,362
5,362
17,792
0
W
2,873
191
89
1,540
10,154
8,011
156
2,449
7,581
22,205
0
L
4,662
409
0
1,777
6,747
1,797
0
945
5,672
34,522
0
L
Neith
5,842
2,101
0
1,781
11,667
3,011
0
1,700
9,929
0
34,362
W
Gilgamesh
Herc n Merc
Gilgamesh
9,085
2,437
0
4,221
10,150
6,873
42
77
10,073
0
85,517
W
Cernunnos
Philiptanner
Cernunnos
10,941
5,870
0
7,709
15,179
6,196
2,958
2,533
12,409
0
79,521
W
The Morrigan
Win 0r Tr0ll
The Morrigan
11,890
2,068
0
1,721
7,338
2,767
536
1,171
6,063
53,262
4,962
L
5,777
1,087
0
5,213
14,378
4,996
0
3,344
10,944
0
46,438
W
5,730
1,994
0
1,372
10,030
7,603
695
0
10,030
0
29,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,386
Gold Earned
47,526
334
Minions Killed
515
0
Camps Cleared
0
1,484,394
Distance Traveled
1,538,729
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,298
547
106
6
0
304,485
8
L
Agni
6,150
362
31
2
0
238,550
0
W
Ymir
8,186
482
47
3
0
323,134
0
L
Scylla
7,143
420
65
4
0
318,056
4
L
Neith
7,651
450
47
3
0
298,738
0
W
Gilgamesh
10,967
645
169
10
0
385,203
1
W
Cernunnos
10,624
625
135
8
0
228,708
2
W
The Morrigan
10,015
589
102
6
0
319,817
3
L
Pele
8,144
479
85
5
0
324,565
2
W
Bellona
7,734
455
62
4
0
281,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role