Player Matchup

Thor
Thor
Darkshadow1719
Thor
Level 17
God Stats
25W - 22L
1,593 SR
Queue Stats
357W - 394L
1,395 Elo+
Party 1
Izanami
Izanami
Q-hoops-
Izanami
Level 26
God Stats
13W - 10L
1,465 SR
Queue Stats
283W - 304L
1,429 Elo+
Solo
Poseidon
Poseidon
gosthfangs
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 84L
1,504 Elo+
Solo
Artio
Artio
iNiightingale
Artio
Level 17
God Stats
13W - 17L
1,575 SR
Queue Stats
230W - 290L
1,396 Elo+
Party 1
Xing Tian
Xing Tian
josephr91
Xing Tian
Level 16
God Stats
20W - 22L
1,483 SR
Queue Stats
102W - 126L
1,380 Elo+
Party 1
Team Averages
Level 17
1,523 SR
1,421 Elo+

VS

Team Averages
Level 21
1,541 SR
1,457 Elo+
Nemesis
Nemesis
AnthonyTurner
Nemesis
Level 13
God Stats
17W - 20L
1,414 SR
Queue Stats
19W - 24L
1,361 Elo+
Party 2
Danzaburou
Danzaburou
FatherBong
Danzaburou
Level 24
God Stats
32W - 20L
1,535 SR
Queue Stats
142W - 133L
1,411 Elo+
Party 2
Janus
Janus
MeditationMeta
Janus
Level 24
God Stats
27W - 18L
1,559 SR
Queue Stats
120W - 94L
1,492 Elo+
Party 2
Cerberus
Cerberus
Punkafunicorn
Cerberus
Level 26
God Stats
7W - 5L
1,696 SR
Queue Stats
41W - 42L
1,477 Elo+
Solo
Osiris
Osiris
Tman520
Osiris
Level 16
God Stats
6W - 3L
1,500 SR
Queue Stats
16W - 13L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
7,516
470
5,644
11,926
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Q-hoops-
Izanami
12
0 / 5 / 0
7,084
443
7,542
11,062
3,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
gosthfangs
Poseidon
11
0 / 5 / 0
6,719
420
4,453
8,582
2,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 6 / 1
6,553
410
3,069
12,571
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
josephr91
Xing Tian
12
1 / 4 / 0
7,379
461
5,510
10,180
4,079
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
5 / 0 / 6
9,399
587
7,864
9,702
4,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
FatherBong
Danzaburou
14
7 / 1 / 6
8,640
540
11,108
9,371
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
7 / 0 / 4
10,205
638
9,217
7,761
2,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Punkafunicorn
Cerberus
13
2 / 1 / 10
8,290
518
5,191
12,378
4,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Tman520
Osiris
14
4 / 2 / 4
8,627
539
5,724
10,940
6,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
55
4
Kills
25
25
Deaths
4
1
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Nemesis
5
0
6
8
L
3
5
0
0.6
W
Danzaburou
FatherBong
Danzaburou
7
1
6
10
W
7
0
4
9
W
Cerberus
Punkafunicorn
Cerberus
2
1
10
7
L
Izanami
Q-hoops-
Izanami
0
5
0
0
W
Osiris
Tman520
Osiris
4
2
4
3
L
Poseidon
gosthfangs
Poseidon
0
5
0
0
L
0
6
1
0.08
L
Xing Tian
josephr91
Xing Tian
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
39,104
54,321
Taken
50,152
21,282
Mitigated
21,701
11,642
Healing
17,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
7,864
4,939
0
489
9,702
4,671
0
2,045
7,657
0
73,895
L
5,644
1,984
0
3,196
11,926
3,569
0
3,118
8,668
0
41,771
W
Danzaburou
FatherBong
Danzaburou
11,108
5,572
0
3,757
9,371
2,846
1,884
2,155
7,216
0
48,262
W
9,217
1,535
0
2,431
7,761
2,741
0
3,730
4,031
72,222
0
W
Cerberus
Punkafunicorn
Cerberus
5,191
271
504
4,729
12,378
4,834
383
2,344
10,034
43,247
0
L
Izanami
Q-hoops-
Izanami
7,542
5,835
0
2,759
11,062
3,375
897
2,662
8,368
0
54,239
W
Osiris
Tman520
Osiris
5,724
2,544
0
5,167
10,940
6,609
766
2,758
8,182
0
45,313
L
Poseidon
gosthfangs
Poseidon
4,453
1,211
0
1,816
8,582
2,240
0
3,484
4,984
36,157
0
L
3,069
402
557
2,447
12,571
8,019
165
4,806
7,713
15,413
0
L
Xing Tian
josephr91
Xing Tian
5,510
510
0
867
10,180
4,079
381
0
10,180
32,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
45,161
325
Minions Killed
536
0
Camps Cleared
0
1,367,024
Distance Traveled
1,596,244
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,399
587
125
8
0
375,044
0
L
Thor
7,516
470
79
5
0
310,581
1
W
Danzaburou
8,640
540
69
4
0
282,872
2
W
Janus
10,205
638
150
9
0
335,056
6
W
Cerberus
8,290
518
107
7
0
316,142
2
L
Izanami
7,084
443
112
7
0
251,271
2
W
Osiris
8,627
539
85
5
0
287,130
2
L
Poseidon
6,719
420
63
4
0
285,569
0
L
Artio
6,553
410
20
1
0
295,097
3
L
Xing Tian
7,379
461
51
3
0
224,506
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role