Player Matchup

Terra
Terra
Danurus1
Terra
Level 104
God Stats
0W - 1L
2,040 SR
Queue Stats
5W - 10L
1,416 Elo+
Party 3
Erlang Shen
Erlang Shen
LouisV Silky
Erlang Shen
Level 156
God Stats
1W - 1L
1,865 SR
Queue Stats
183W - 152L
1,524 Elo+
Party 2
Gilgamesh
Gilgamesh
ROM819
Gilgamesh
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
252W - 237L
1,543 Elo+
Party 2
Hades
Hades
TerpedOutPanda
Hades
Level 124
God Stats
3W - 4L
1,601 SR
Queue Stats
180W - 152L
1,523 Elo+
Party 2
Izanami
Izanami
ethosria
Izanami
Level 64
God Stats
1W - 2L
1,780 SR
Queue Stats
7W - 12L
1,442 Elo+
Party 3
Team Averages
Level 108
1,757 SR
1,490 Elo+

VS

Team Averages
Level 63
1,704 SR
1,589 Elo+
Apollo
Apollo
Nagitoissans
Apollo
Level 22
God Stats
4W - 0L
1,727 SR
Queue Stats
182W - 48L
1,811 Elo+
Party 1
He Bo
He Bo
TwilightEcho
He Bo
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Vrassy
Cupid
Level 44
God Stats
4W - 2L
1,695 SR
Queue Stats
88W - 66L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
Wraxu7
Gilgamesh
Level 111
God Stats
22W - 6L
1,897 SR
Queue Stats
277W - 167L
1,789 Elo+
Party 1
Athena
Athena
realDeepSleeper
Athena
Level 53
God Stats
7W - 4L
1,703 SR
Queue Stats
780W - 737L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Danurus1
Terra
16
2 / 6 / 9
11,500
500
7,513
20,759
23,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
LouisV Silky
Erlang Shen
13
1 / 7 / 4
9,339
406
3,121
23,154
12,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Gilgamesh
ROM819
Gilgamesh
18
4 / 7 / 3
11,805
513
10,652
27,230
20,928
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 8 / 1
10,810
470
9,433
19,012
7,761
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
ethosria
Izanami
17
7 / 5 / 5
11,353
494
13,895
14,346
6,807
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
10 / 4 / 9
14,229
619
29,480
21,326
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 4 / 3
13,122
571
8,933
10,819
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
Vrassy
Cupid
18
3 / 4 / 6
12,070
525
10,362
13,020
5,589
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Wraxu7
Gilgamesh
20
11 / 0 / 11
14,838
645
22,672
18,987
9,399
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 8 / 11
11,580
503
7,769
22,704
18,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
73
20
Kills
33
33
Deaths
20
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Terra
Danurus1
Terra
2
6
9
1.08
L
Erlang Shen
LouisV Silky
Erlang Shen
1
7
4
0.43
W
Apollo
10
4
9
3.63
L
Gilgamesh
ROM819
Gilgamesh
4
7
3
0.79
L
6
8
1
0.81
W
7
4
3
2.13
W
Cupid
Vrassy
Cupid
3
4
6
1.5
W
Gilgamesh
Wraxu7
Gilgamesh
11
0
11
16.5
L
Izanami
ethosria
Izanami
7
5
5
1.9
W
2
8
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,614
Damage
79,216
104,501
Taken
86,856
71,650
Mitigated
46,972
20,605
Healing
23,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Danurus1
Terra
7,513
655
2,061
3,025
20,759
23,574
333
4,600
16,043
22,835
0
L
Erlang Shen
LouisV Silky
Erlang Shen
3,121
775
0
6,304
23,154
12,580
0
2,667
20,383
0
44,490
W
Apollo
29,480
21,512
0
10,882
21,326
9,735
3,815
4,675
16,506
0
123,112
L
Gilgamesh
ROM819
Gilgamesh
10,652
2,712
0
2,503
27,230
20,928
614
2,265
24,946
0
79,538
L
9,433
177
287
2,733
19,012
7,761
366
4,686
13,964
51,436
0
W
8,933
239
0
1,323
10,819
3,778
1,085
3,687
7,132
70,097
0
W
Cupid
Vrassy
Cupid
10,362
6,065
489
3,629
13,020
5,589
1,717
1,890
11,130
0
63,509
W
Gilgamesh
Wraxu7
Gilgamesh
22,672
8,524
0
3,591
18,987
9,399
2,638
2,974
13,117
0
131,566
L
Izanami
ethosria
Izanami
13,895
8,742
0
3,692
14,346
6,807
4,371
1,845
12,463
0
74,590
W
7,769
2,309
0
3,495
22,704
18,471
516
5,346
16,610
30,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,807
Gold Earned
65,839
487
Minions Killed
589
0
Camps Cleared
0
1,786,456
Distance Traveled
2,212,855
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,500
500
27
1
0
434,460
5
L
Erlang Shen
9,339
406
87
4
0
292,914
2
W
Apollo
14,229
619
183
8
0
427,478
7
L
Gilgamesh
11,805
513
136
6
0
404,220
0
L
Hades
10,810
470
107
5
0
280,517
4
W
He Bo
13,122
571
123
5
0
403,723
2
W
Cupid
12,070
525
92
4
0
402,912
0
W
Gilgamesh
14,838
645
161
7
0
503,156
4
L
Izanami
11,353
494
130
6
0
374,345
0
W
Athena
11,580
503
30
1
0
475,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role