Player Matchup

Achilles
Achilles
ImTheKid69
Achilles
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,476 Elo+
Party 2
Rama
Rama
novlo
Rama
Level 22
God Stats
5W - 0L
1,925 SR
Queue Stats
6W - 6L
1,476 Elo+
Party 2
Vulcan
Vulcan
snapjusticesmurf
Vulcan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 2
Team Averages
Level 17
1,642 SR
1,514 Elo+

VS

Team Averages
Level 44
1,465 SR
1,474 Elo+
Scylla
Scylla
ISaulYou
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
ItzDelii
Danzaburou
Level 18
God Stats
12W - 19L
1,396 SR
Queue Stats
101W - 116L
1,453 Elo+
Party 1
Nemesis
Nemesis
SZorigin
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ImTheKid69
Achilles
12
2 / 2 / 10
8,074
734
6,211
7,856
9,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
novlo
Rama
11
3 / 3 / 9
8,207
746
3,344
5,549
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
11 / 2 / 4
10,188
926
12,905
6,570
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ISaulYou
Scylla
9
0 / 7 / 3
6,521
593
1,887
7,233
2,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
ItzDelii
Danzaburou
11
4 / 5 / 3
8,151
741
7,087
11,132
3,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
SZorigin
Nemesis
12
3 / 4 / 3
8,281
753
5,220
8,768
6,913
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
16
Kills
7
7
Deaths
16
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Scylla
ISaulYou
Scylla
0
7
3
0.21
W
Achilles
ImTheKid69
Achilles
2
2
10
3.5
L
Danzaburou
ItzDelii
Danzaburou
4
5
3
1.1
L
Nemesis
SZorigin
Nemesis
3
4
3
1.13
W
Rama
novlo
Rama
3
3
9
2.5
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,460
Damage
14,194
19,975
Taken
27,133
13,660
Mitigated
13,050
4,248
Healing
3,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ISaulYou
Scylla
1,887
33
0
869
7,233
2,215
0
3,446
3,484
10,441
0
W
Achilles
ImTheKid69
Achilles
6,211
1,362
0
1,144
7,856
9,043
20
878
6,978
0
24,978
L
Danzaburou
ItzDelii
Danzaburou
7,087
2,897
0
1,504
11,132
3,922
0
3,837
6,873
0
21,738
L
Nemesis
SZorigin
Nemesis
5,220
1,879
0
1,240
8,768
6,913
0
4,876
3,519
0
17,518
W
Rama
novlo
Rama
3,344
2,512
0
920
5,549
2,008
607
658
4,891
0
18,774
W
12,905
2,990
0
2,184
6,570
2,609
52
402
6,168
54,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
22,953
160
Minions Killed
78
0
Camps Cleared
0
587,491
Distance Traveled
573,030
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,521
593
17
2
0
180,197
0
W
Achilles
8,074
734
31
3
0
205,503
0
L
Danzaburou
8,151
741
35
3
0
170,979
1
L
Nemesis
8,281
753
26
2
0
221,854
1
W
Rama
8,207
746
55
5
0
170,465
0
W
Vulcan
10,188
926
74
7
0
211,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role