Player Matchup

Ymir
Ymir
BigMitch_332
Ymir
Level 18
God Stats
16W - 9L
1,577 SR
Queue Stats
18W - 9L
1,576 Elo+
Party 2
Danzaburou
Danzaburou
WHELVER
Danzaburou
Level 25
God Stats
27W - 7L
1,703 SR
Queue Stats
260W - 169L
1,715 Elo+
Party 2
Nox
Nox
datdudedb32
Nox
Level 40
God Stats
30W - 15L
1,694 SR
Queue Stats
462W - 342L
1,559 Elo+
Party 2
Team Averages
Level 28
1,658 SR
1,617 Elo+

VS

Team Averages
Level 53
1,474 SR
1,408 Elo+
Anubis
Anubis
Bradzen
Anubis
Level 17
God Stats
0W - 3L
1,278 SR
Queue Stats
3W - 12L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
KarneyAardvark
Gilgamesh
Level 115
God Stats
53W - 38L
1,643 SR
Queue Stats
341W - 312L
1,652 Elo+
Solo
Scylla
Scylla
Sslothies
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 40L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 16
10,554
704
5,562
13,566
11,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
WHELVER
Danzaburou
15
13 / 5 / 7
12,427
828
20,955
13,405
5,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
7 / 3 / 12
11,792
786
8,463
7,103
3,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bradzen
Anubis
13
1 / 7 / 6
9,166
611
4,004
13,132
7,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
KarneyAardvark
Gilgamesh
15
11 / 5 / 1
12,089
806
16,815
17,974
16,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Scylla
Sslothies
Scylla
11
0 / 8 / 9
9,059
604
4,085
12,873
9,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
28
20
Kills
12
12
Deaths
20
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
L
Anubis
Bradzen
Anubis
1
7
6
0.57
L
Gilgamesh
KarneyAardvark
Gilgamesh
11
5
1
2.3
L
Scylla
Sslothies
Scylla
0
8
9
0.56
W
Danzaburou
WHELVER
Danzaburou
13
5
7
3.3
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,980
Damage
24,904
34,074
Taken
43,979
20,211
Mitigated
33,929
8,717
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,562
450
0
3,404
13,566
11,763
92
4,256
9,310
14,109
0
L
Anubis
Bradzen
Anubis
4,004
344
252
4,047
13,132
7,245
726
4,230
8,752
21,249
0
L
Gilgamesh
KarneyAardvark
Gilgamesh
16,815
4,115
0
2,644
17,974
16,844
0
5,041
12,547
0
50,507
L
Scylla
Sslothies
Scylla
4,085
812
0
1,944
12,873
9,840
624
4,089
8,600
15,454
0
W
Danzaburou
WHELVER
Danzaburou
20,955
12,272
0
3,891
13,405
5,309
2,072
2,540
10,865
0
78,994
W
8,463
220
0
1,422
7,103
3,139
724
1,321
5,782
34,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
30,314
177
Minions Killed
109
0
Camps Cleared
0
718,656
Distance Traveled
726,908
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,554
704
9
1
0
264,441
0
L
Anubis
9,166
611
29
2
0
219,313
3
L
Gilgamesh
12,089
806
56
4
0
303,564
2
L
Scylla
9,059
604
24
2
0
204,031
2
W
Danzaburou
12,427
828
100
7
0
217,814
0
W
Nox
11,792
786
68
5
0
236,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role