Player Matchup

Hel
Hel
AhrounCub
Hel
Level 12
God Stats
1W - 3L
1,475 SR
Queue Stats
2W - 6L
1,515 Elo+
Solo
Chaac
Chaac
EsTeNfLe
Chaac
Level 113
God Stats
2W - 4L
1,739 SR
Queue Stats
8W - 24L
1,632 Elo+
Party 1
Nemesis
Nemesis
Obara2014
Nemesis
Level 15
God Stats
18W - 26L
1,572 SR
Queue Stats
79W - 96L
1,482 Elo+
Party 2
Izanami
Izanami
The_Dark_Candy
Izanami
Level 18
God Stats
13W - 20L
1,596 SR
Queue Stats
33W - 44L
1,432 Elo+
Party 2
Janus
Janus
andalaOsa
Janus
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 20L
1,567 Elo+
Party 1
Team Averages
Level 33
1,576 SR
1,526 Elo+

VS

Team Averages
Level 18
1,575 SR
1,410 Elo+
Izanami
Izanami
AnngnolioSom
Izanami
Level 18
God Stats
4W - 2L
1,500 SR
Queue Stats
142W - 109L
1,472 Elo+
Solo
Hercules
Hercules
CepitaDelValle
Hercules
Level 10
God Stats
1W - 1L
1,641 SR
Queue Stats
3W - 9L
1,179 Elo+
Party 3
Merlin
Merlin
ExteriorPeak
Merlin
Level 9
God Stats
3W - 4L
1,629 SR
Queue Stats
13W - 17L
1,238 Elo+
Party 3
Athena
Athena
LettoHigh
Athena
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ratatoskr
Ratatoskr
Naydl
Ratatoskr
Level 27
God Stats
10W - 3L
1,607 SR
Queue Stats
136W - 70L
1,661 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
4,215
351
1,329
4,120
936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
EsTeNfLe
Chaac
10
1 / 2 / 1
5,960
497
3,479
6,349
3,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Obara2014
Nemesis
7
0 / 5 / 2
4,860
405
1,975
7,272
1,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 4 / 0
4,758
397
1,281
5,376
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
andalaOsa
Janus
8
1 / 5 / 1
5,259
438
3,388
6,271
1,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnngnolioSom
Izanami
12
4 / 0 / 4
7,439
620
3,602
4,194
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
11
1 / 0 / 5
6,102
509
1,024
3,785
2,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
10
1 / 2 / 2
6,102
509
4,339
4,233
1,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
LettoHigh
Athena
11
7 / 0 / 9
7,365
614
6,130
8,848
5,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
Naydl
Ratatoskr
13
8 / 0 / 4
7,595
633
7,233
7,836
2,553
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
45
2
Kills
21
21
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Izanami
AnngnolioSom
Izanami
4
0
4
6
W
Hercules
1
0
5
3.5
L
Chaac
EsTeNfLe
Chaac
1
2
1
0.75
W
Merlin
1
2
2
1
W
Athena
LettoHigh
Athena
7
0
9
11.5
W
Ratatoskr
Naydl
Ratatoskr
8
0
4
10
L
Nemesis
Obara2014
Nemesis
0
5
2
0.2
L
0
4
0
0
L
Janus
andalaOsa
Janus
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
22,328
29,388
Taken
28,896
9,306
Mitigated
14,003
5,453
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,329
224
1,487
697
4,120
936
0
2,118
1,956
6,974
0
W
Izanami
AnngnolioSom
Izanami
3,602
2,199
0
827
4,194
1,643
3,043
415
3,729
0
57,059
W
Hercules
1,024
77
0
1,879
3,785
2,659
0
719
2,891
0
14,936
L
Chaac
EsTeNfLe
Chaac
3,479
356
0
2,419
6,349
3,899
0
2,072
4,127
0
23,008
W
Merlin
4,339
96
0
380
4,233
1,596
412
1,026
3,207
25,240
0
W
Athena
LettoHigh
Athena
6,130
2,580
0
2,227
8,848
5,552
59
2,038
6,760
10,340
0
W
Ratatoskr
Naydl
Ratatoskr
7,233
1,137
0
3,800
7,836
2,553
0
519
7,267
0
48,299
L
Nemesis
Obara2014
Nemesis
1,975
611
0
509
7,272
1,877
0
1,839
5,421
0
17,054
L
1,281
1,128
0
91
5,376
1,241
0
1,321
4,011
0
16,823
L
Janus
andalaOsa
Janus
3,388
296
0
250
6,271
1,353
26
2,623
3,329
18,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,052
Gold Earned
34,603
158
Minions Killed
345
0
Camps Cleared
0
1,034,019
Distance Traveled
1,141,268
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,215
351
10
1
0
203,742
0
W
Izanami
7,439
620
110
9
0
203,421
4
W
Hercules
6,102
509
40
3
0
211,077
0
L
Chaac
5,960
497
46
4
0
214,011
0
W
Merlin
6,102
509
63
5
0
202,853
0
W
Athena
7,365
614
19
2
0
276,055
5
W
Ratatoskr
7,595
633
113
9
0
247,862
5
L
Nemesis
4,860
405
32
3
0
249,905
3
L
Izanami
4,758
397
34
3
0
188,597
0
L
Janus
5,259
438
36
3
0
177,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role