Player Matchup

Yemoja
Yemoja
CerealWeevil524
Yemoja
Level 98
God Stats
0W - 1L
1,733 SR
Queue Stats
30W - 27L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
ScRaPyXsiZzle
Gilgamesh
Level 143
God Stats
3W - 1L
1,765 SR
Queue Stats
23W - 23L
1,743 Elo+
Party 2
Set
Set
Stankus14
Set
Level 108
God Stats
2W - 3L
1,623 SR
Queue Stats
30W - 26L
1,612 Elo+
Party 2
Thoth
Thoth
codygus34
Thoth
Level 49
God Stats
0W - 1L
1,743 SR
Queue Stats
30W - 26L
1,612 Elo+
Party 2
Team Averages
Level 100
1,716 SR
1,645 Elo+

VS

Team Averages
Level 81
1,457 SR
1,574 Elo+
Tiamat
Tiamat
 
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dispozelol
Arachne
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,635 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Scharp19
Cu Chulainn
Level 146
God Stats
20W - 25L
1,542 SR
Queue Stats
454W - 467L
1,496 Elo+
Solo
Nu Wa
Nu Wa
smitefuncle
Nu Wa
Level 24
God Stats
3W - 1L
1,287 SR
Queue Stats
10W - 7L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 2
10,135
633
8,681
15,734
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gilgamesh
ScRaPyXsiZzle
Gilgamesh
17
2 / 8 / 2
11,368
711
9,496
19,715
10,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 7 / 1
11,652
728
14,197
17,904
11,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
codygus34
Thoth
17
1 / 8 / 2
10,968
686
7,830
14,062
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
6 / 1 / 15
13,426
839
14,366
12,618
8,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Dispozelol
Arachne
20
14 / 1 / 6
14,297
894
17,404
14,232
7,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Scharp19
Cu Chulainn
18
5 / 1 / 8
12,058
754
12,809
15,562
12,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 4 / 10
12,446
778
15,503
10,962
4,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
69
7
Kills
30
30
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
6
1
15
13.5
L
0
7
2
0.14
W
Arachne
Dispozelol
Arachne
14
1
6
17
L
Gilgamesh
ScRaPyXsiZzle
Gilgamesh
2
8
2
0.38
W
Cu Chulainn
Scharp19
Cu Chulainn
5
1
8
9
L
4
7
1
0.64
L
Thoth
codygus34
Thoth
1
8
2
0.25
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,204
Damage
60,082
67,415
Taken
53,374
39,389
Mitigated
32,408
8,357
Healing
14,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,366
619
184
7,262
12,618
8,435
2,311
5,179
7,151
61,583
0
L
8,681
229
1,604
2,008
15,734
12,689
592
6,464
8,910
44,663
0
W
Arachne
Dispozelol
Arachne
17,404
11,586
0
3,597
14,232
7,299
2,214
3,025
11,141
0
59,438
L
Gilgamesh
ScRaPyXsiZzle
Gilgamesh
9,496
3,029
0
2,039
19,715
10,314
639
9,307
9,914
0
38,397
W
Cu Chulainn
Scharp19
Cu Chulainn
12,809
1,665
0
3,490
15,562
12,405
178
4,699
10,389
2,996
36,882
L
14,197
5,995
0
929
17,904
11,462
0
8,072
9,412
0
46,944
L
Thoth
codygus34
Thoth
7,830
486
0
1,777
14,062
4,924
597
5,869
7,723
52,656
0
W
15,503
2,897
0
0
10,962
4,269
2,995
3,269
7,500
41,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,123
Gold Earned
52,227
338
Minions Killed
298
8
Camps Cleared
19
985,582
Distance Traveled
1,351,694
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,426
839
116
7
7
333,722
1
L
Yemoja
10,135
633
88
6
2
225,232
2
W
Arachne
14,297
894
75
5
10
395,581
4
L
Gilgamesh
11,368
711
72
5
1
287,044
1
W
Cu Chulainn
12,058
754
40
3
1
336,606
2
L
Set
11,652
728
75
5
2
248,251
2
L
Thoth
10,968
686
103
6
3
225,055
1
W
Nu Wa
12,446
778
67
4
1
285,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role