Player Matchup

Cthulhu
Cthulhu
C-DoetheBro
Cthulhu
Level 37
God Stats
0W - 1L
1,577 SR
Queue Stats
9W - 8L
1,533 Elo+
Party 2
Amaterasu
Amaterasu
Meech_503
Amaterasu
Level 14
God Stats
0W - 1L
1,839 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Medusa
Medusa
Punkafunicorn
Medusa
Level 26
God Stats
2W - 3L
1,557 SR
Queue Stats
41W - 42L
1,490 Elo+
Solo
Izanami
Izanami
emosupersensible
Izanami
Level 28
God Stats
57W - 44L
1,561 SR
Queue Stats
308W - 342L
1,429 Elo+
Solo
Nox
Nox
gosthfangs
Nox
Level 7
God Stats
2W - 1L
1,744 SR
Queue Stats
81W - 84L
1,543 Elo+
Solo
Team Averages
Level 22
1,656 SR
1,499 Elo+

VS

Team Averages
Level 19
1,410 SR
1,413 Elo+
Tsukuyomi
Tsukuyomi
Arklander
Tsukuyomi
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 0L
1,832 Elo+
Solo
Izanami
Izanami
Choppadown
Izanami
Level 16
God Stats
17W - 19L
1,368 SR
Queue Stats
254W - 232L
1,545 Elo+
Solo
Da Ji
Da Ji
FroggyInTheLake
Da Ji
Level 18
God Stats
1W - 1L
1,071 SR
Queue Stats
1W - 3L
1,069 Elo+
Party 1
Ymir
Ymir
WomenAbuser
Ymir
Level 18
God Stats
1W - 0L
1,697 SR
Queue Stats
1W - 2L
1,069 Elo+
Party 1
Gilgamesh
Gilgamesh
Yoshida7646
Gilgamesh
Level 17
God Stats
14W - 8L
1,414 SR
Queue Stats
88W - 85L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C-DoetheBro
Cthulhu
14
2 / 9 / 2
8,465
446
8,943
17,147
16,448
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Meech_503
Amaterasu
13
3 / 9 / 2
8,525
449
5,708
14,941
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 6 / 2
7,780
409
6,448
15,737
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 4 / 4
8,089
426
7,261
10,129
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 7 / 5
7,806
411
3,076
9,826
3,698
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arklander
Tsukuyomi
20
14 / 0 / 5
12,689
668
15,649
12,237
8,155
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Choppadown
Izanami
17
4 / 1 / 5
10,637
560
6,649
9,834
4,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 4 / 3
8,311
437
6,083
10,923
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 4 / 6
9,518
501
12,080
12,564
5,166
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Yoshida7646
Gilgamesh
16
7 / 5 / 4
10,673
562
10,789
17,375
12,967
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
58
12
Kills
35
35
Deaths
14
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arklander
Tsukuyomi
14
0
5
16.5
L
Cthulhu
C-DoetheBro
Cthulhu
2
9
2
0.33
W
Izanami
Choppadown
Izanami
4
1
5
6.5
W
4
4
3
1.38
L
Amaterasu
Meech_503
Amaterasu
3
9
2
0.44
L
3
6
2
0.67
W
6
4
6
2.25
W
Gilgamesh
Yoshida7646
Gilgamesh
7
5
4
1.8
L
2
4
4
1
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,436
Damage
51,250
67,780
Taken
62,933
34,169
Mitigated
34,142
7,452
Healing
20,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arklander
Tsukuyomi
15,649
4,879
0
9,048
12,237
8,155
3,636
1,564
10,673
0
97,808
L
Cthulhu
C-DoetheBro
Cthulhu
8,943
1,451
298
648
17,147
16,448
723
4,076
13,071
48,628
0
W
Izanami
Choppadown
Izanami
6,649
3,762
0
4,730
9,834
4,255
1,401
661
9,173
0
80,363
W
6,083
2,258
378
3,084
10,923
3,599
799
1,619
9,304
0
15,985
L
Amaterasu
Meech_503
Amaterasu
5,708
3,227
0
1,598
14,941
6,075
192
4,793
10,148
0
36,081
L
6,448
2,646
0
2,357
15,737
4,902
0
2,189
13,548
0
36,328
W
12,080
3,057
0
1,338
12,564
5,166
606
2,159
10,405
31,838
0
W
Gilgamesh
Yoshida7646
Gilgamesh
10,789
2,572
0
2,359
17,375
12,967
1,036
6,016
11,359
0
66,736
L
7,261
3,942
0
1,391
10,129
3,046
368
962
9,167
0
38,124
L
3,076
770
0
1,160
9,826
3,698
40
60
9,766
24,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,665
Gold Earned
51,828
362
Minions Killed
483
0
Camps Cleared
0
1,624,782
Distance Traveled
1,745,096
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,689
668
179
9
0
437,147
5
L
Cthulhu
8,465
446
98
5
0
352,300
0
W
Izanami
10,637
560
128
7
0
303,137
0
W
Da Ji
8,311
437
19
1
0
339,836
0
L
Amaterasu
8,525
449
58
3
0
339,869
2
L
Medusa
7,780
409
70
4
0
325,527
2
W
Ymir
9,518
501
44
2
0
338,756
0
W
Gilgamesh
10,673
562
113
6
0
326,220
0
L
Izanami
8,089
426
82
4
0
330,189
0
L
Nox
7,806
411
54
3
0
276,897
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role