Player Matchup

Thor
Thor
MrGruffles
Thor
Level 27
God Stats
6W - 4L
1,700 SR
Queue Stats
49W - 36L
1,602 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StreatBeat
Kumbhakarna
Level 46
God Stats
6W - 8L
1,492 SR
Queue Stats
54W - 45L
1,538 Elo+
Party 1
Xing Tian
Xing Tian
ThicklySlicedHam
Xing Tian
Level 5
God Stats
4W - 1L
1,441 SR
Queue Stats
12W - 10L
1,537 Elo+
Party 1
Artemis
Artemis
WardsKill
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,506 Elo+
Solo
Hel
Hel
redbeerd91
Hel
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,607 Elo+
Party 1
Team Averages
Level 22
1,527 SR
1,558 Elo+

VS

Team Averages
Level 21
1,672 SR
1,541 Elo+
Sun Wukong
Sun Wukong
EVIL MARMOSET
Sun Wukong
Level 23
God Stats
2W - 2L
1,782 SR
Queue Stats
51W - 55L
1,519 Elo+
Party 2
Neith
Neith
Emtepya
Neith
Level 18
God Stats
25W - 21L
1,613 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 3
Cerberus
Cerberus
Saltiestchip
Cerberus
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 14L
1,626 Elo+
Party 3
Danzaburou
Danzaburou
Sazm74
Danzaburou
Level 18
God Stats
12W - 5L
1,715 SR
Queue Stats
24W - 19L
1,535 Elo+
Party 3
Set
Set
Thatguyatihop
Set
Level 18
God Stats
3W - 4L
1,748 SR
Queue Stats
50W - 51L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 22
14,799
1,057
27,988
22,189
9,360
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
StreatBeat
Kumbhakarna
20
1 / 5 / 36
13,155
940
12,541
29,670
34,551
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
20
3 / 4 / 35
13,750
982
23,570
27,657
32,345
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
WardsKill
Artemis
20
12 / 3 / 24
15,847
1,132
41,907
23,974
11,012
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 2 / 22
15,866
1,133
32,218
19,141
11,962
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EVIL MARMOSET
Sun Wukong
19
4 / 7 / 10
13,529
966
18,410
36,405
39,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Emtepya
Neith
20
6 / 11 / 11
14,709
1,051
29,584
27,126
12,760
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
Saltiestchip
Cerberus
18
2 / 5 / 12
13,252
947
17,714
32,553
36,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Sazm74
Danzaburou
20
7 / 7 / 7
14,491
1,035
35,092
24,914
11,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
0 / 14 / 11
12,065
862
16,522
25,866
12,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

183
Kill Participation
70
44
Kills
19
19
Deaths
44
139
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
EVIL MARMOSET
Sun Wukong
4
7
10
1.29
L
Neith
Emtepya
Neith
6
11
11
1.05
W
14
5
22
5
L
Cerberus
Saltiestchip
Cerberus
2
5
12
1.6
L
Danzaburou
Sazm74
Danzaburou
7
7
7
1.5
W
Kumbhakarna
StreatBeat
Kumbhakarna
1
5
36
3.8
L
0
14
11
0.39
W
Xing Tian
3
4
35
5.13
W
Artemis
WardsKill
Artemis
12
3
24
8
W
14
2
22
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,224
Damage
117,322
122,631
Taken
146,864
99,230
Mitigated
113,253
39,192
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
EVIL MARMOSET
Sun Wukong
18,410
1,905
0
116
36,405
39,189
0
16,398
18,370
675
42,879
L
Neith
Emtepya
Neith
29,584
12,041
0
2,681
27,126
12,760
0
10,548
16,578
0
53,419
W
27,988
6,504
0
0
22,189
9,360
0
3,762
18,427
0
45,239
L
Cerberus
Saltiestchip
Cerberus
17,714
873
0
8,337
32,553
36,749
0
14,728
17,068
26,831
0
L
Danzaburou
Sazm74
Danzaburou
35,092
12,672
0
2,679
24,914
11,983
0
12,846
12,068
0
69,961
W
Kumbhakarna
StreatBeat
Kumbhakarna
12,541
1,398
0
189
29,670
34,551
0
4,428
25,242
22,194
0
L
16,522
3,451
0
251
25,866
12,572
0
13,052
12,814
0
42,617
W
Xing Tian
23,570
1,828
0
0
27,657
32,345
0
3,392
24,030
37,820
0
W
Artemis
WardsKill
Artemis
41,907
28,734
0
6,678
23,974
11,012
0
4,101
19,612
0
76,147
W
32,218
1,692
19,812
12,513
19,141
11,962
0
2,145
16,996
62,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,417
Gold Earned
68,046
251
Minions Killed
269
6
Camps Cleared
7
1,320,218
Distance Traveled
1,266,581
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,529
966
53
4
1
288,230
3
L
Neith
14,709
1,051
57
4
1
232,710
0
W
Thor
14,799
1,057
29
2
4
246,346
0
L
Cerberus
13,252
947
29
2
0
247,252
0
L
Danzaburou
14,491
1,035
68
5
5
247,945
1
W
Kumbhakarna
13,155
940
17
1
0
273,679
0
L
Set
12,065
862
62
4
0
250,444
1
W
Xing Tian
13,750
982
39
3
0
277,948
1
W
Artemis
15,847
1,132
79
6
1
226,521
0
W
Hel
15,866
1,133
87
6
1
295,724
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role