Player Matchup

Chang'e
Chang'e
DarkMeloww
Chang'e
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
LordMado
Cthulhu
Level 82
God Stats
3W - 1L
1,495 SR
Queue Stats
23W - 71L
1,237 Elo+
Party 1
Neith
Neith
Mantixss
Neith
Level 13
God Stats
1W - 3L
1,300 SR
Queue Stats
3W - 10L
1,156 Elo+
Party 1
Team Averages
Level 64
1,432 SR
1,298 Elo+

VS

Team Averages
Level 22
1,533 SR
1,368 Elo+
Scylla
Scylla
Bnt136
Scylla
Level 55
God Stats
0W - 1L
1,750 SR
Queue Stats
3W - 8L
1,412 Elo+
Party 2
Bellona
Bellona
GotJoshED
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Apollo
Apollo
Ricotho
Apollo
Level 7
God Stats
3W - 9L
1,349 SR
Queue Stats
75W - 64L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DarkMeloww
Chang'e
16
7 / 1 / 7
12,736
670
13,454
13,152
5,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
LordMado
Cthulhu
16
8 / 1 / 7
13,911
732
9,927
20,954
26,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Mantixss
Neith
14
0 / 0 / 12
11,268
593
2,021
3,360
1,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bnt136
Scylla
13
0 / 4 / 1
10,239
539
9,379
9,635
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
GotJoshED
Bellona
12
0 / 4 / 0
9,591
505
2,412
11,354
7,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Ricotho
Apollo
15
2 / 7 / 0
12,299
647
12,848
14,628
5,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
15
Kills
2
2
Deaths
15
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
Bnt136
Scylla
0
4
1
0.13
W
Chang'e
DarkMeloww
Chang'e
7
1
7
10.5
L
Bellona
GotJoshED
Bellona
0
4
0
0
W
Cthulhu
LordMado
Cthulhu
8
1
7
11.5
W
Neith
Mantixss
Neith
0
0
12
6
L
Apollo
Ricotho
Apollo
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,402
Damage
24,639
37,466
Taken
35,617
33,001
Mitigated
15,436
13,814
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Bnt136
Scylla
9,379
1,088
123
896
9,635
3,298
0
5,343
4,292
46,670
0
W
Chang'e
DarkMeloww
Chang'e
13,454
1,397
3,211
8,194
13,152
5,457
970
2,646
10,294
80,069
0
L
Bellona
GotJoshED
Bellona
2,412
617
0
1,744
11,354
7,085
0
7,065
4,289
0
8,910
W
Cthulhu
LordMado
Cthulhu
9,927
83
336
1,930
20,954
26,025
264
6,361
14,038
34,904
0
W
Neith
Mantixss
Neith
2,021
696
0
143
3,360
1,519
1,777
107
3,223
0
24,353
L
Apollo
Ricotho
Apollo
12,848
9,075
0
3,770
14,628
5,053
0
11,181
3,447
0
81,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,915
Gold Earned
32,129
182
Minions Killed
191
0
Camps Cleared
0
1,034,714
Distance Traveled
933,634
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,239
539
55
3
0
294,467
5
W
Chang'e
12,736
670
100
5
0
348,106
3
L
Bellona
9,591
505
5
0
0
334,873
0
W
Cthulhu
13,911
732
29
2
0
377,785
3
W
Neith
11,268
593
53
3
0
308,823
0
L
Apollo
12,299
647
131
7
0
304,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role