Player Matchup

Bellona
Bellona
Eniimtaang
Bellona
Level 44
God Stats
0W - 2L
1,955 SR
Queue Stats
8W - 6L
1,689 Elo+
Party 2
Raijin
Raijin
GankyD
Raijin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Kahnduit
Tiamat
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
freezingdark
Ares
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
xoBLUEBERRYxo
Baron Samedi
Level 140
God Stats
2W - 4L
1,219 SR
Queue Stats
236W - 235L
1,650 Elo+
Solo
Team Averages
Level 110
1,535 SR
1,568 Elo+

VS

Team Averages
Level 150
1,541 SR
1,564 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EnaoLordofEmbers
Zeus
Level 137
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 21L
1,604 Elo+
Party 1
Chaac
Chaac
ImNotTrev
Chaac
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ScoutFennec
Hel
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 134L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
Sweet Clips
Heimdallr
Level 160
God Stats
7W - 12L
1,491 SR
Queue Stats
502W - 534L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Eniimtaang
Bellona
13
3 / 6 / 4
7,821
711
10,241
15,718
11,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
GankyD
Raijin
16
4 / 5 / 5
8,696
791
13,253
11,302
5,332
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
Kahnduit
Tiamat
15
2 / 2 / 6
7,912
719
11,108
9,830
9,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 8
7,965
724
8,474
16,057
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
xoBLUEBERRYxo
Baron Samedi
15
1 / 2 / 8
7,874
716
8,219
10,823
10,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 2 / 9
9,367
852
13,462
11,653
7,649
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 6
8,713
792
11,206
8,199
3,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
ImNotTrev
Chaac
15
3 / 4 / 8
8,962
815
8,806
18,096
18,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 1 / 10
10,160
924
7,344
14,597
15,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Sweet Clips
Heimdallr
18
7 / 1 / 11
10,649
968
16,179
11,836
6,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
63
12
Kills
19
20
Deaths
12
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
9
4.25
W
2
4
6
1.25
L
Bellona
Eniimtaang
Bellona
3
6
4
0.83
L
Raijin
GankyD
Raijin
4
5
5
1.3
W
Chaac
ImNotTrev
Chaac
3
4
8
1.75
L
Tiamat
Kahnduit
Tiamat
2
2
6
2.5
W
3
1
10
8
W
Heimdallr
Sweet Clips
Heimdallr
7
1
11
12.5
L
2
5
8
1.2
L
Baron Samedi
xoBLUEBERRYxo
Baron Samedi
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,295
Damage
56,997
63,730
Taken
64,381
48,741
Mitigated
50,603
23,683
Healing
39,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,462
2,943
241
2,564
11,653
7,649
581
8,672
2,981
0
26,691
W
11,206
35
988
500
8,199
3,406
411
4,110
4,089
22,215
0
L
Bellona
Eniimtaang
Bellona
10,241
1,597
1,815
2,722
15,718
11,825
0
3,427
12,291
0
15,733
L
Raijin
GankyD
Raijin
13,253
1,571
1,818
1,016
11,302
5,332
51
3,354
7,948
33,627
0
W
Chaac
ImNotTrev
Chaac
8,806
1,687
1,854
5,320
18,096
18,239
64
8,666
9,430
0
16,399
L
Tiamat
Kahnduit
Tiamat
11,108
375
739
3,106
9,830
9,010
0
3,860
5,970
24,118
0
W
7,344
210
15,908
10,238
14,597
15,159
814
10,364
4,233
12,969
0
W
Heimdallr
Sweet Clips
Heimdallr
16,179
7,323
36
2,095
11,836
6,150
3,713
9,242
2,594
0
34,509
L
8,474
292
0
1,704
16,057
12,028
0
3,982
12,075
9,487
0
L
Baron Samedi
xoBLUEBERRYxo
Baron Samedi
8,219
245
5,576
5,187
10,823
10,546
150
3,927
6,896
16,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,268
Gold Earned
47,851
123
Minions Killed
138
0
Camps Cleared
0
1,006,067
Distance Traveled
1,061,374
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,367
852
29
3
0
220,714
1
W
Zeus
8,713
792
28
3
0
211,299
0
L
Bellona
7,821
711
12
1
0
219,172
1
L
Raijin
8,696
791
50
5
0
188,621
0
W
Chaac
8,962
815
16
1
0
195,924
3
L
Tiamat
7,912
719
34
3
0
206,843
2
W
Hel
10,160
924
12
1
0
229,384
1
W
Heimdallr
10,649
968
53
5
0
204,053
3
L
Ares
7,965
724
4
0
0
206,724
2
L
Baron Samedi
7,874
716
23
2
0
184,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role