Player Matchup

Ymir
Ymir
Gold IV
Benjaminsito
Ymir
Gold IV
Level 118
God Stats
14W - 15L
1,707 SR
Queue Stats
961W - 979L
1,482 MMR
Solo
King Arthur
King Arthur
Gold V
Darthjc
King Arthur
Gold V
Level 82
God Stats
13W - 21L
1,578 SR
Queue Stats
41W - 46L
1,605 MMR
Party 3
Arachne
Arachne
Gold IV
LosPepeHands
Arachne
Gold IV
Level 108
God Stats
29W - 26L
1,623 SR
Queue Stats
218W - 219L
1,358 MMR
Party 3
Nox
Nox
Gold III
MacTheSex
Nox
Gold III
Level 127
God Stats
1W - 4L
1,800 SR
Queue Stats
164W - 154L
1,570 MMR
Party 1
Anhur
Anhur
Gold III
RoninDoge
Anhur
Gold III
Level 152
God Stats
16W - 12L
1,348 SR
Queue Stats
283W - 291L
1,427 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,611 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 92
1,582 SR
1,489 MMR
Izanami
Izanami
Silver I
ENormaEscack
Izanami
Silver I
Level 66
God Stats
5W - 3L
1,577 SR
Queue Stats
68W - 60L
1,486 MMR
Party 2
Persephone
Persephone
Silver II
RandomBeer
Persephone
Silver II
Level 110
God Stats
1W - 2L
1,456 SR
Queue Stats
35W - 39L
1,504 MMR
Solo
Thanatos
Thanatos
Silver II
TheZonffie
Thanatos
Silver II
Level 114
God Stats
5W - 5L
1,616 SR
Queue Stats
166W - 170L
1,472 MMR
Solo
Nemesis
Nemesis
Bronze III
YayRainbows
Nemesis
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
w7xa62
Bacchus
Gold IV
Level 105
God Stats
6W - 2L
1,759 SR
Queue Stats
612W - 617L
1,482 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
9,605
384
3,453
19,540
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Darthjc
King Arthur
18
0 / 5 / 0
10,983
439
6,979
27,190
22,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
LosPepeHands
Arachne
19
4 / 8 / 2
12,083
483
10,602
22,054
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
2 / 5 / 5
12,239
490
8,747
15,579
6,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
RoninDoge
Anhur
19
2 / 7 / 3
11,761
470
8,531
18,229
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
TiamatSetApolloDanzaburouAthena

VS

Bans
TsukuyomiFenrirSobekYemojaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ENormaEscack
Izanami
20
9 / 2 / 9
17,545
702
18,445
14,008
5,942
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
RandomBeer
Persephone
20
2 / 2 / 10
14,217
569
10,562
10,511
4,475
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Thanatos
TheZonffie
Thanatos
20
10 / 2 / 6
13,937
557
9,365
19,641
9,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
YayRainbows
Nemesis
20
8 / 1 / 6
15,431
617
32,630
20,504
17,856
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
w7xa62
Bacchus
19
3 / 2 / 18
14,074
563
10,514
22,308
26,989
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
81
9
Kills
32
32
Deaths
9
12
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
King Arthur
Darthjc
King Arthur
0
5
0
0
W
Izanami
ENormaEscack
Izanami
9
2
9
6.75
L
Arachne
LosPepeHands
Arachne
4
8
2
0.63
L
2
5
5
0.9
W
Persephone
RandomBeer
Persephone
2
2
10
3.5
L
Anhur
RoninDoge
Anhur
2
7
3
0.5
W
Thanatos
TheZonffie
Thanatos
10
2
6
6.5
W
Nemesis
YayRainbows
Nemesis
8
1
6
11
W
Bacchus
w7xa62
Bacchus
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,312
Damage
81,516
102,592
Taken
86,972
62,565
Mitigated
64,354
19,867
Healing
48,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,453
903
0
2,180
19,540
17,111
0
4,993
14,547
30,792
0
L
King Arthur
Darthjc
King Arthur
6,979
570
0
6,216
27,190
22,073
0
1,464
25,726
0
67,815
W
Izanami
ENormaEscack
Izanami
18,445
13,514
0
6,911
14,008
5,942
8,110
1,078
12,906
0
201,905
L
Arachne
LosPepeHands
Arachne
10,602
6,523
0
6,159
22,054
10,262
0
3,086
18,968
0
94,392
L
8,747
698
0
2,279
15,579
6,655
0
6,641
8,938
85,061
0
W
Persephone
RandomBeer
Persephone
10,562
379
454
4,505
10,511
4,475
1,915
1,941
8,541
91,894
0
L
Anhur
RoninDoge
Anhur
8,531
4,002
0
3,033
18,229
6,464
0
5,017
13,212
0
91,272
W
Thanatos
TheZonffie
Thanatos
9,365
1,504
1,105
20,779
19,641
9,092
933
4,127
15,346
125
87,906
W
Nemesis
YayRainbows
Nemesis
32,630
16,233
0
7,213
20,504
17,856
1,747
1,561
18,918
0
115,537
W
Bacchus
w7xa62
Bacchus
10,514
1,311
0
7,487
22,308
26,989
945
4,759
17,350
45,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,671
Gold Earned
75,204
677
Minions Killed
798
0
Camps Cleared
0
2,369,199
Distance Traveled
2,606,714
27
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,605
384
57
2
0
484,799
13
L
King Arthur
10,983
439
151
6
0
490,040
7
W
Izanami
17,545
702
282
11
0
491,891
10
L
Arachne
12,083
483
133
5
0
517,328
0
L
Nox
12,239
490
171
7
0
459,074
2
W
Persephone
14,217
569
165
7
0
496,619
9
L
Anhur
11,761
470
165
7
0
417,958
5
W
Thanatos
13,937
557
124
5
0
548,786
6
W
Nemesis
15,431
617
173
7
0
542,913
6
W
Bacchus
14,074
563
54
2
0
526,505
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role