Player Matchup

Neith
Neith
AlotOfDrugs
Neith
Level 12
God Stats
17W - 20L
1,500 SR
Queue Stats
367W - 330L
1,491 Elo+
Party 1
Bacchus
Bacchus
GhostInk12
Bacchus
Level 29
God Stats
8W - 3L
1,770 SR
Queue Stats
107W - 122L
1,434 Elo+
Solo
Hera
Hera
PrimeTime79
Hera
Level 28
God Stats
3W - 1L
1,765 SR
Queue Stats
26W - 26L
1,540 Elo+
Party 1
Ao Kuang
Ao Kuang
andres8012an
Ao Kuang
Level 29
God Stats
2W - 1L
1,779 SR
Queue Stats
27W - 30L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
supernicorn132
Gilgamesh
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 7L
1,461 Elo+
Solo
Team Averages
Level 22
1,663 SR
1,479 Elo+

VS

Team Averages
Level 15
1,439 SR
1,410 Elo+
Neith
Neith
Albahaco
Neith
Level 27
God Stats
4W - 3L
1,463 SR
Queue Stats
5W - 4L
1,498 Elo+
Solo
Nemesis
Nemesis
DatBoiJouny
Nemesis
Level 12
God Stats
4W - 6L
1,633 SR
Queue Stats
26W - 45L
1,361 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FlaR3XNR
Tsukuyomi
Level 13
God Stats
15W - 11L
1,538 SR
Queue Stats
45W - 40L
1,359 Elo+
Party 3
Loki
Loki
MrClownly
Loki
Level 12
God Stats
8W - 14L
1,406 SR
Queue Stats
18W - 27L
1,373 Elo+
Party 2
Ymir
Ymir
NHeartlessR_KOS
Ymir
Level 12
God Stats
4W - 9L
1,152 SR
Queue Stats
27W - 22L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 3
6,858
457
4,575
7,504
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
GhostInk12
Bacchus
11
2 / 2 / 4
7,173
478
6,589
8,431
6,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
5 / 2 / 0
9,891
659
7,839
5,186
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
andres8012an
Ao Kuang
14
7 / 2 / 0
8,885
592
7,036
10,477
3,519
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
supernicorn132
Gilgamesh
12
0 / 8 / 2
7,539
503
4,250
10,395
6,115
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Albahaco
Neith
10
0 / 6 / 2
6,185
412
5,145
7,959
2,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
DatBoiJouny
Nemesis
11
2 / 3 / 0
6,538
436
2,824
7,730
2,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tsukuyomi
FlaR3XNR
Tsukuyomi
17
11 / 3 / 1
10,035
669
9,561
10,274
4,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
12
3 / 3 / 3
7,258
484
5,718
9,567
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 3 / 3
6,597
440
1,555
9,454
6,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
17
Kills
16
16
Deaths
18
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
Albahaco
Neith
0
6
2
0.17
W
3
2
3
2.25
L
Nemesis
DatBoiJouny
Nemesis
2
3
0
0.67
L
Tsukuyomi
FlaR3XNR
Tsukuyomi
11
3
1
3.83
W
Bacchus
GhostInk12
Bacchus
2
2
4
2
L
Loki
3
3
3
1.5
L
0
3
3
0.5
W
5
2
0
2.5
W
Ao Kuang
andres8012an
Ao Kuang
7
2
0
3.5
W
Gilgamesh
supernicorn132
Gilgamesh
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
24,803
41,993
Taken
44,984
20,270
Mitigated
18,378
12,324
Healing
6,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Albahaco
Neith
5,145
2,648
0
1,412
7,959
2,333
291
4,624
3,335
0
28,733
W
4,575
1,901
0
3,052
7,504
2,244
0
323
7,181
0
33,737
L
Nemesis
DatBoiJouny
Nemesis
2,824
899
0
425
7,730
2,508
0
4,246
3,196
0
20,319
L
Tsukuyomi
FlaR3XNR
Tsukuyomi
9,561
2,673
0
2,293
10,274
4,070
682
3,047
7,183
0
67,943
W
Bacchus
GhostInk12
Bacchus
6,589
253
0
2,721
8,431
6,936
0
496
7,935
22,843
0
L
Loki
5,718
1,596
0
1,395
9,567
2,781
0
2,858
6,617
0
37,429
L
1,555
360
0
960
9,454
6,686
0
6,203
3,189
14,782
0
W
7,839
1,933
0
1,106
5,186
1,456
0
0
5,186
57,725
0
W
Ao Kuang
andres8012an
Ao Kuang
7,036
1,297
135
5,266
10,477
3,519
0
736
9,741
54,412
0
W
Gilgamesh
supernicorn132
Gilgamesh
4,250
1,299
0
44
10,395
6,115
794
0
10,395
0
39,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,346
Gold Earned
36,613
369
Minions Killed
353
0
Camps Cleared
0
1,433,797
Distance Traveled
1,412,375
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,185
412
56
4
0
238,878
0
W
Neith
6,858
457
51
3
0
223,181
3
L
Nemesis
6,538
436
54
4
0
306,248
0
L
Tsukuyomi
10,035
669
142
9
0
326,365
2
W
Bacchus
7,173
478
24
2
0
298,981
1
L
Loki
7,258
484
70
5
0
275,945
1
L
Ymir
6,597
440
31
2
0
264,939
2
W
Hera
9,891
659
118
8
0
311,396
0
W
Ao Kuang
8,885
592
87
6
0
323,100
3
W
Gilgamesh
7,539
503
89
6
0
277,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role