Player Matchup

Achilles
Achilles
Dovahkiinxc
Achilles
Level 113
God Stats
10W - 6L
1,500 SR
Queue Stats
283W - 267L
1,552 Elo+
Party 1
King Arthur
King Arthur
FroggerxRibbit
King Arthur
Level 108
God Stats
52W - 49L
1,506 SR
Queue Stats
643W - 616L
1,507 Elo+
Party 1
Khepri
Khepri
HealingAqua
Khepri
Level 123
God Stats
21W - 16L
1,596 SR
Queue Stats
695W - 644L
1,560 Elo+
Party 1
Nu Wa
Nu Wa
MaxiPadds
Nu Wa
Level 99
God Stats
56W - 30L
1,699 SR
Queue Stats
438W - 437L
1,534 Elo+
Party 1
Cernunnos
Cernunnos
OldFrag10
Cernunnos
Level 107
God Stats
3W - 2L
1,741 SR
Queue Stats
592W - 569L
1,573 Elo+
Party 1
Team Averages
Level 110
1,608 SR
1,545 Elo+

VS

Team Averages
Level 119
1,600 SR
1,582 Elo+
Bacchus
Bacchus
AdrestiaInvidia
Bacchus
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 109L
1,644 Elo+
Party 2
Chernobog
Chernobog
Deelanz
Chernobog
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
OGSKONTE
Guan Yu
Level 129
God Stats
6W - 5L
1,869 SR
Queue Stats
350W - 326L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
SlowStrokes
Gilgamesh
Level 104
God Stats
3W - 3L
1,429 SR
Queue Stats
39W - 31L
1,599 Elo+
Solo
Poseidon
Poseidon
TheeRonGee
Poseidon
Level 96
God Stats
18W - 8L
1,700 SR
Queue Stats
310W - 257L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dovahkiinxc
Achilles
19
4 / 5 / 3
12,146
450
11,458
22,786
12,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
FroggerxRibbit
King Arthur
19
0 / 7 / 1
11,943
442
7,804
28,874
25,076
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
15
0 / 7 / 8
10,127
375
7,178
20,121
18,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nu Wa
MaxiPadds
Nu Wa
18
5 / 6 / 2
12,059
447
14,294
15,306
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
OldFrag10
Cernunnos
20
6 / 6 / 5
13,499
500
26,873
33,024
16,009
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 17
14,441
535
13,303
21,863
24,824
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Deelanz
Chernobog
20
10 / 6 / 10
16,259
602
28,416
28,863
13,384
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
OGSKONTE
Guan Yu
20
3 / 0 / 15
16,206
600
16,564
21,987
31,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
SlowStrokes
Gilgamesh
20
5 / 5 / 8
14,664
543
14,776
22,059
22,363
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
TheeRonGee
Poseidon
20
13 / 1 / 8
17,923
664
23,900
14,580
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
89
15
Kills
31
31
Deaths
15
19
Assists
58
Player
Kills
Deaths
Assists
KDA
W
0
3
17
2.83
W
Chernobog
Deelanz
Chernobog
10
6
10
2.5
L
Achilles
Dovahkiinxc
Achilles
4
5
3
1.1
L
King Arthur
FroggerxRibbit
King Arthur
0
7
1
0.07
L
Khepri
0
7
8
0.57
L
Nu Wa
MaxiPadds
Nu Wa
5
6
2
1
W
Guan Yu
OGSKONTE
Guan Yu
3
0
15
10.5
L
Cernunnos
OldFrag10
Cernunnos
6
6
5
1.42
W
Gilgamesh
SlowStrokes
Gilgamesh
5
5
8
1.8
W
Poseidon
TheeRonGee
Poseidon
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,607
Damage
96,959
120,111
Taken
109,352
77,631
Mitigated
97,412
29,276
Healing
40,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,303
1,116
0
2,420
21,863
24,824
939
6,710
14,889
39,190
0
W
Chernobog
Deelanz
Chernobog
28,416
20,750
0
11,868
28,863
13,384
5,002
4,256
24,467
0
124,757
L
Achilles
Dovahkiinxc
Achilles
11,458
5,277
0
1,849
22,786
12,315
0
8,428
14,177
0
108,439
L
King Arthur
FroggerxRibbit
King Arthur
7,804
661
0
6,769
28,874
25,076
0
4,893
23,876
0
89,550
L
Khepri
7,178
684
219
3,506
20,121
18,798
0
6,381
13,633
31,943
0
L
Nu Wa
MaxiPadds
Nu Wa
14,294
3,971
0
1,568
15,306
5,433
418
6,816
8,226
82,917
0
W
Guan Yu
OGSKONTE
Guan Yu
16,564
1,893
5,577
12,566
21,987
31,740
2,929
3,534
18,201
513
108,069
L
Cernunnos
OldFrag10
Cernunnos
26,873
15,588
0
15,365
33,024
16,009
0
10,024
22,834
0
122,518
W
Gilgamesh
SlowStrokes
Gilgamesh
14,776
5,452
0
3,849
22,059
22,363
3,638
3,165
18,652
0
98,629
W
Poseidon
TheeRonGee
Poseidon
23,900
3,754
0
4,583
14,580
5,101
2,872
3,275
11,043
173,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,774
Gold Earned
79,493
732
Minions Killed
776
0
Camps Cleared
0
2,312,968
Distance Traveled
2,562,073
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,441
535
43
2
0
470,381
9
W
Chernobog
16,259
602
154
6
0
465,474
7
L
Achilles
12,146
450
157
6
0
525,637
3
L
King Arthur
11,943
442
186
7
0
475,100
5
L
Khepri
10,127
375
35
1
0
457,340
5
L
Nu Wa
12,059
447
176
7
0
434,715
9
W
Guan Yu
16,206
600
202
7
0
601,139
8
L
Cernunnos
13,499
500
178
7
0
420,176
7
W
Gilgamesh
14,664
543
127
5
0
476,742
2
W
Poseidon
17,923
664
250
9
0
548,337
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role