Player Matchup

Izanami
Izanami
Kilogramosu
Izanami
Level 84
God Stats
27W - 20L
1,562 SR
Queue Stats
605W - 526L
1,503 Elo+
Solo
Ymir
Ymir
MurlocTaco
Ymir
Level 47
God Stats
42W - 52L
1,403 SR
Queue Stats
487W - 499L
1,468 Elo+
Party 2
Baba Yaga
Baba Yaga
Sourdiesel9
Baba Yaga
Level 84
God Stats
9W - 3L
1,509 SR
Queue Stats
214W - 216L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
TheColbz
Gilgamesh
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,432 Elo+
Solo
Odin
Odin
xwarmachine158x
Odin
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
409W - 395L
1,463 Elo+
Party 2
Team Averages
Level 79
1,495 SR
1,464 Elo+

VS

Team Averages
Level 78
1,504 SR
1,510 Elo+
Tsukuyomi
Tsukuyomi
HustledBlue
Tsukuyomi
Level 117
God Stats
4W - 5L
1,520 SR
Queue Stats
25W - 36L
1,455 Elo+
Solo
Sobek
Sobek
Kuryama
Sobek
Level 63
God Stats
0W - 2L
1,430 SR
Queue Stats
35W - 47L
1,580 Elo+
Party 1
Tiamat
Tiamat
Lord_AJAB
Tiamat
Level 73
God Stats
42W - 49L
1,509 SR
Queue Stats
287W - 324L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
TheOnlyGeo
Danzaburou
Level 69
God Stats
43W - 45L
1,563 SR
Queue Stats
613W - 668L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
WindyWarmers
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kilogramosu
Izanami
18
7 / 2 / 6
11,347
630
13,875
10,473
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 3 / 6
9,222
512
6,516
13,940
9,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
Sourdiesel9
Baba Yaga
16
1 / 2 / 6
9,753
542
8,290
7,608
3,078
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TheColbz
Gilgamesh
17
6 / 2 / 1
10,482
582
10,670
13,496
10,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 1 / 4
9,582
532
5,018
11,236
4,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HustledBlue
Tsukuyomi
14
1 / 5 / 3
8,439
469
6,393
11,352
3,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
Kuryama
Sobek
12
1 / 5 / 4
7,894
439
2,975
13,653
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
Lord_AJAB
Tiamat
14
3 / 2 / 1
8,560
476
5,357
10,513
6,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
TheOnlyGeo
Danzaburou
13
3 / 5 / 4
8,648
480
10,852
15,489
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
WindyWarmers
Gilgamesh
16
2 / 4 / 0
9,601
533
7,178
13,478
10,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
20
Kills
10
10
Deaths
21
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
HustledBlue
Tsukuyomi
1
5
3
0.5
W
Izanami
Kilogramosu
Izanami
7
2
6
5
L
Sobek
Kuryama
Sobek
1
5
4
0.6
L
Tiamat
Lord_AJAB
Tiamat
3
2
1
1.75
W
2
3
6
1.67
W
Baba Yaga
Sourdiesel9
Baba Yaga
1
2
6
2
W
Gilgamesh
TheColbz
Gilgamesh
6
2
1
3.25
L
Danzaburou
TheOnlyGeo
Danzaburou
3
5
4
1
L
Gilgamesh
WindyWarmers
Gilgamesh
2
4
0
0.5
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,369
Damage
32,755
56,753
Taken
64,485
32,638
Mitigated
34,938
19,411
Healing
18,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
HustledBlue
Tsukuyomi
6,393
946
0
2,095
11,352
3,544
25
1,359
9,841
0
56,303
W
Izanami
Kilogramosu
Izanami
13,875
9,969
0
2,818
10,473
5,167
2,463
741
9,720
0
98,201
L
Sobek
Kuryama
Sobek
2,975
180
0
2,703
13,653
10,155
0
4,856
8,716
23,715
0
L
Tiamat
Lord_AJAB
Tiamat
5,357
742
243
4,224
10,513
6,108
44
3,991
6,135
45,623
0
W
6,516
1,371
378
5,072
13,940
9,954
347
3,174
10,672
33,403
0
W
Baba Yaga
Sourdiesel9
Baba Yaga
8,290
417
0
2,108
7,608
3,078
34
2,937
4,394
55,969
0
W
Gilgamesh
TheColbz
Gilgamesh
10,670
4,245
0
4,347
13,496
10,156
982
0
13,496
0
57,653
L
Danzaburou
TheOnlyGeo
Danzaburou
10,852
5,768
0
5,908
15,489
4,606
0
3,934
11,509
0
54,934
L
Gilgamesh
WindyWarmers
Gilgamesh
7,178
1,987
0
3,000
13,478
10,525
262
0
13,478
0
53,732
W
5,018
1,517
0
4,688
11,236
4,283
0
1,039
10,139
0
63,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,386
Gold Earned
43,142
560
Minions Killed
456
0
Camps Cleared
0
1,730,551
Distance Traveled
1,551,705
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,439
469
104
6
0
302,125
0
W
Izanami
11,347
630
178
10
0
328,197
8
L
Sobek
7,894
439
35
2
0
322,505
3
L
Tiamat
8,560
476
104
6
0
328,267
5
W
Ymir
9,222
512
54
3
0
341,799
6
W
Baba Yaga
9,753
542
131
7
0
333,546
7
W
Gilgamesh
10,482
582
98
5
0
343,766
3
L
Danzaburou
8,648
480
93
5
0
280,469
6
L
Gilgamesh
9,601
533
120
7
0
318,339
5
W
Odin
9,582
532
99
6
0
383,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role