Player Matchup

Apollo
Apollo
Mîgøthøth
Apollo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 28L
1,148 Elo+
Party 1
Yemoja
Yemoja
SetsukaHell
Yemoja
Level 28
God Stats
2W - 4L
1,371 SR
Queue Stats
12W - 30L
1,251 Elo+
Party 1
Hel
Hel
Spookykonan
Hel
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo
Thanatos
Thanatos
daesosa
Thanatos
Level 25
God Stats
6W - 11L
1,356 SR
Queue Stats
71W - 85L
1,360 Elo+
Solo
Cu Chulainn
Cu Chulainn
lzlopes2010
Cu Chulainn
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,112 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,231 Elo+

VS

Team Averages
Level 16
1,557 SR
1,414 Elo+
Ymir
Ymir
BippyOn
Ymir
Level 1
God Stats
19W - 22L
1,500 SR
Queue Stats
24W - 28L
1,500 Elo+
Party 2
Izanami
Izanami
CalebTheWhite
Izanami
Level 17
God Stats
10W - 7L
1,502 SR
Queue Stats
186W - 183L
1,478 Elo+
Party 2
Ne Zha
Ne Zha
Rapplexx
Ne Zha
Level 31
God Stats
3W - 0L
1,708 SR
Queue Stats
37W - 33L
1,407 Elo+
Solo
Cthulhu
Cthulhu
WallyJk
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 211L
1,241 Elo+
Solo
Kukulkan
Kukulkan
zlootz
Kukulkan
Level 17
God Stats
2W - 1L
1,573 SR
Queue Stats
28W - 26L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
10
1 / 12 / 1
7,152
358
5,042
13,333
7,067
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
12
1 / 12 / 1
7,459
373
5,453
18,374
7,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 4
9,252
463
6,518
15,916
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
daesosa
Thanatos
11
2 / 1 / 2
7,909
395
4,507
7,587
2,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
lzlopes2010
Cu Chulainn
14
2 / 12 / 1
8,871
444
5,039
20,471
10,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BippyOn
Ymir
15
1 / 1 / 20
10,001
500
2,782
8,281
7,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
18
24 / 2 / 2
12,881
644
25,346
13,655
6,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Rapplexx
Ne Zha
20
7 / 1 / 5
12,599
630
5,503
15,283
6,105
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
WallyJk
Cthulhu
16
6 / 1 / 3
11,055
553
7,226
12,542
8,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
zlootz
Kukulkan
17
7 / 3 / 3
11,974
599
13,102
9,992
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
7
Kills
45
46
Deaths
8
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ymir
BippyOn
Ymir
1
1
20
11
W
Izanami
24
2
2
12.5
L
Apollo
1
12
1
0.13
W
Ne Zha
Rapplexx
Ne Zha
7
1
5
9.5
L
Yemoja
1
12
1
0.13
L
1
9
4
0.33
W
Cthulhu
WallyJk
Cthulhu
6
1
3
7.5
L
Thanatos
daesosa
Thanatos
2
1
2
3
L
Cu Chulainn
lzlopes2010
Cu Chulainn
2
12
1
0.21
W
Kukulkan
zlootz
Kukulkan
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,559
Damage
53,959
75,681
Taken
59,753
35,111
Mitigated
32,654
10,878
Healing
20,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BippyOn
Ymir
2,782
113
0
212
8,281
7,447
492
4,310
3,877
12,494
0
W
Izanami
25,346
20,347
0
4,041
13,655
6,719
8,834
3,078
10,444
0
93,520
L
Apollo
5,042
2,755
0
0
13,333
7,067
162
1,871
11,437
0
23,914
W
Ne Zha
Rapplexx
Ne Zha
5,503
2,110
474
9,580
15,283
6,105
2,662
862
14,367
0
95,909
L
Yemoja
5,453
746
847
470
18,374
7,732
108
3,922
14,427
34,872
0
L
6,518
1,042
641
3,434
15,916
7,336
264
7,835
8,081
54,406
0
W
Cthulhu
WallyJk
Cthulhu
7,226
488
0
4,447
12,542
8,494
778
1,760
9,254
41,101
0
L
Thanatos
daesosa
Thanatos
4,507
2,759
0
4,055
7,587
2,384
0
848
6,689
0
32,798
L
Cu Chulainn
lzlopes2010
Cu Chulainn
5,039
1,063
0
1,431
20,471
10,592
0
8,191
11,937
6,176
30,701
W
Kukulkan
zlootz
Kukulkan
13,102
1,710
0
2,005
9,992
3,889
1,462
2,719
7,044
78,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,643
Gold Earned
58,510
337
Minions Killed
532
0
Camps Cleared
0
1,376,653
Distance Traveled
1,828,674
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,001
500
22
1
0
399,407
1
W
Izanami
12,881
644
135
7
0
342,630
3
L
Apollo
7,152
358
55
3
0
259,335
0
W
Ne Zha
12,599
630
165
8
0
380,709
4
L
Yemoja
7,459
373
40
2
0
264,650
3
L
Hel
9,252
463
109
5
0
299,973
0
W
Cthulhu
11,055
553
81
4
0
340,655
0
L
Thanatos
7,909
395
63
3
0
224,398
1
L
Cu Chulainn
8,871
444
70
4
0
328,297
5
W
Kukulkan
11,974
599
129
6
0
365,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role